As always, I’m amazed by how talented Pokemon fans are.
Artist Christian Davis has managed to use the Unreal Engine 3 to create a realistic model of Blastoise.
According to Davis:
I recently got my N64 hooked up and am playing some old games. One of which was an all time favorite Pokemon Snap!
So I thought it would be cool to do some Pokemon that I wished made it into the game and I think it would be really cool to even do an environment.
I want to push proportions a bit just to make the silhouette more interesting but not straying to far off from their original drawings, just for uniformity among the different pokemon models. I would also like to push textures so that they aren’t just base colors but with mixes of different hues and tints so that they are more complex.