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View Full Version : Contest Moves List ~ DP style


DarkGardevoir
09-10-2009, 08:20 AM
This is a thread containing all the moves' effect in DPPt contests. Judges, keep a copy of this handy. Coordinator, use this list to help you build movesets for your Pokemon.

If you spot any error, feel free to contact me or any moderator so that it can be fixed as soon as possible.

QuickLink:
[A to D] [E to K] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=2) [L to O] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=3) [P to R] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=4) [S] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=5) [T to Z] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920041&postcount=6)

|Move| Type | Appeal Points |
[Description]

A

|Absorb| Smart | +1 |
If the Voltage of the Judge is raised twice in a row, earn +3.

|Acid| Smart | +3 |
No additional effect.

|Acid Armor| Tough | n/a |
Doubles your Appeal Points next round.

|Accupressure| Cool | +3 |
No additional effect.

|Aerial Ace| Cool | +2 |
If performed first, earn +4.

|Aero Blast| Cool | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Agility| Cool | +3 | +2 |
User Pokemon performs first next round.

|Air Cutter| Cool | +3 |
No additional effect.

|Air Slash| Cool | +2 |
If performed first, earn +4.

|Amnesia| Cute | n/a |
Doubles your Appeal Points next round.

|Ancient Power| Tough | +2 |
If performed last, earn +4.

|Aqua Jet| Beauty | +2 |
User Pokemon performs first next round.

|Aqua Ring| Beauty | n/a |
Appeal Points equal amount of Voltage on chosen Judge.

|Aqua Tail| Cute | +3 |
No additional effect.

|Arm Thrust| Tough | +2 |
Can perform twice in a row.

|Aromatherapy| Smart | n/a |
Appeal Points equal amount of Voltage on chosen Judge.

|Assist| Cute | +2 |
Next round, turn order is randomized for all Pokemon.

|Assurance| Beauty | +2 |
If performed last in the final round, earn double Appeal Points.

|Astonish| Smart | +3 |
No additional effect.

|Attack Order| Smart | +2 |
If Judges’ Voltage goes up, earn +4.

|Attract| Cute | +2 |
Prevents Voltage on chosen Judge from going down.

|Aura Sphere| Beauty | +2 |
If performed first, earn +4.

|Aurora Beam| Beauty | +2 |
If performed first, earn +4.

|Avalanche| Cool | +2 |
If performed last in the final round, earn double Appeal Points.

B

|Barrage| Tough | +2 |
Can perform twice in a row.

|Barrier| Cool | +2 |
Prevents Voltage on chosen Judge from going down.

|Baton Pass| Cute | n/a |
If Voltage equals 0, earn +4. 1 = +3. 2 = +2. 3 = +1. 4 = +0

|Beat Up| Smart | +2 |
Can perform twice in a row.

|Belly Drum| Cute | +1 |
Doubles your Appeal Points next round.

|Bide| Tough | +1 |
If performed last in the final round, earn double Appeal Points.

|Bind| Tough | n/a |
Earn Appeal Points depending on the Round used. 1 = +1. 2 = +2. Etc.

|Bite| Tough | +3 |
No additional effect.

|Blaze Burn| Beauty | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Blaze Kick| Beauty | +2 |
If performed first, earn +4.

|Blizzard| Beauty | +2 |
If performed first, earn +4.

|Block| Cute | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Body Slam| Tough | +3 |
No additional effect.

|Bone Club| Tough | +3 |
No additional effect.

|Bone Rush| Tough | +2 |
Can be performed twice in a row.

|Bonemerang| Tough | +2 |
Can be performed twice in a row.

|Bounce| Cute | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Brave Bird| Cute | +2 |
If performed last, earn +4.

|Brick Break| Cool | +3 |
No additional effect.

|Brine| Smart | +2 |
If chosen Judge’s Voltage goes up, earn +4.

|Bubble| Cute | +2 |
User Pokemon performs last next round.

|Bubblebeam| Beauty | +2 |
User Pokemon performs last next round.

|Bug Bite| Tough | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Bug Buzz| Cute | +2 |
If chosen Judge’s Voltage goes up, earn +4.

|Bulk Up| Beauty | n/a |
Doubles Appeal Points next round.

|Bullet Punch| Smart | +2 |
User Pokemon performs first next round.

|Bullet Seed| Cool | +2 |
Can be used twice in a row.

C

|Calm Mind| Smart | n/a |
Doubles Appeal Points next round.

|Camouflage| Smart | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Captivate| Beauty | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Charge| Smart | +1 |
Doubles Appeal Points next round.

|Charge Beam| Beauty | +2 |
If performed first, earn +4.

|Charm| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Chatter| Smart | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Clamp| Tough | +3 |
No additional effect.

|Comet Punch| Tough | +2 |
Can be used twice in a row.

|Close Combat| Smart | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Confuse Ray| Smart | +2 |
Lowers Voltage of all Judges by 1.

|Confusion| Smart | +3 |
No additional effect.

|Constrict| Tough | n/a |
Earn Appeal Points depending on the Round used. 1 = +1. 2 = +2. Etc.

|Conversion| Beauty | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Conversion2| Beauty | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Copycat| Cool | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Cosmic Power| Cool | n/a |
Doubles Appeal Points next round.

|Cotton Spore| Beauty | +2 |
User Pokemon performs first next round.

|Counter| Tough | +2 |
If performed last, earn double Appeal Points.

|Covet| Cute | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Crabhammer| Tough | +2 |
If performed last, earn +4.

|Cross Chop| Cool | +2 |
If performed last, earn +4.

|Cross Poison| Cool | +3 |
No additional effect.

|Crunch| Tough | +1 |
If performed last, earn +4.

|SIZE=3]Crush Claw[/SIZE]| Cool | +3 |
No additional effect.

|Crush Grip| Tough | +2 |
If performed last, earn +4.

|Curse| Tough | +3 |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Cut| Cool | +3 |
No additional effect.

|Dark Pulse| Cool | +2 |
If performed first, gain +4.

|Dark Void| Smart | +2 |
Pokemon after self can't lower voltage this turn.

|Defend Order| Smart | n/a |
Doubles Appeal Points next round.

|Defense Curl| Cool | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Defog| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Destiny Bond| Smart | n/a |
If all Pokemon chose the same Judge, earn +15.

|Detect| Cool | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Dig| Smart | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Disable| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Discharge| Cool | +2 |
If performed first, earn +4.

|Dive| Beauty | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Dizzy Punch| Cool | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Doom Desire| Cool | +2 |
If performed first, earn +4.

|Double Edge| Tough | n/a |
If all Pokemon chose the same Judge, earn +15.

|Double Hit| Cool | +2 |
Can be used twice in a row.

|Double Kick| Cool | +2 |
Can be used twice in a row.

|Double Team| Cool | +2 |
User Pokemon performs first next round.

|Doubleslap| Tough | +2 |
Can be used twice in a row.

|Draco Meteor| Smart | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Dragon Claw| Cool | +2 |
If performed first, earn +4.

|Dragon Dance| Cool | n/a |
Doubles Appeal Points next round.

|Dragon Pulse| Smart | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Dragon Rage| Cool | +3 |
No additional effect.

|Dragon Rush| Cool | +2 |
If performed last, earn +4.

|Dragonbreath| Cool | +2 |
If performed first, earn +4.

|Drain Punch| Beauty | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Dream Eater| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Drill Peck| Cool | +3 |
No additional effect.

|Dynamic Punch| Cool | +2 |
If performed last, earn +4.

DarkGardevoir
09-10-2009, 08:36 AM
QuickLink:
[A to D] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=1) [E to K] [L to O] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=3) [P to R] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=4) [S] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=5) [T to Z] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920041&postcount=6)

E

|Earth Power| Smart | +2 |
If performed last, earn +4.

|Earthquake| Tough | +2 |
If performed last, earn +4.

|Egg Bomb| Tough | +3 |
No additional effect.

|Embargo| Cute | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Ember| Beauty | +4 |
No additional effect.

|Encore| Cute | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Endeavor| Tough | +2 |
If performed last, earn double score.

|Endure| Tough | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Energy Ball| Beauty | +2 |
If performed first, earn +4.

|Eruption| Beauty | +2 |
If performed last, earn +4.

|Explosion| Beauty | n/a |
If all Pokemon chose the same Judge, earn +15.

|Extrasensory| Cool | +2 |
If performed first, earn +4.

|Extremespeed| Cool | +2 |
User Pokemon performs first next round.

F

|Facade| Cute | +2 |
If performed last, earn double the score.

|Faint Attack| Smart | +2 |
If performed last, earn +4.

|Fake Out| Cute | +2 |
If performed first, earn +2.

|Fake Tears| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|False Swipe| Cool | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Featherdance| Beauty | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Feint| Beauty | +2 |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Fire Blast| Beauty | +2 |
If performed first, earn +4.

|Fire Fang| Beauty | +3 |
No additional effect.

|Fire Punch| Beauty | +2 |
If performed first, earn +4.

|Fire Spin| Beauty | n/a |
Earn Appeal Points depending on the Round used. 1 = +1. 2 = +2. Etc.

|Fissure| Tough | n/a |
If all Pokemon chose the same Judge, earn +15.

|Flail| Cute | +2 |
If performed last, earn double the score.

|Flame Wheel| Beauty | +2 |
Can be performed twice in a row.

|Flamethrower| Beauty | +2 |
If performed first, earn +4.

|Flare Blitz| Smart | +2 |
If previous Pokemon hit max Voltage, earn +5.

|Flash| Beauty | +2 |
Lowers the Voltage of all Judges by 1.

|Flash Cannon| Smart | +2 |
If performed first, earn +4

|Flatter| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Fling| Tough | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Fly| Smart | +1 |
If chosen Judge has not seen an appeal this , earn +4.

|Focus Blast| Cool | +2 |
If performed first, earn +4.

|Focus Energy| Cool | n/a |
Doubles Appeal Points next round.

|Focus Punch| Tough | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Follow Me| Cute | +2 |
Next round, turn order is randomized for all Pokemon.

|Force Palm| Cool | +2 |
If performed last, earn +4.

|Foresight| Smart | +2 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Frenzy Plant| Cool | +2 |
If previous Pokemon hit max Voltage, earn +5.

|Frustration| Cute | +2 |
If performed last, earn +4.

|Fury Attack| Cool | +2 |
Can be performed twice in a row.

|Fury Cutter| Cool | +2 |
Can be performed twice in a row.

|Fury Swipes| Cool | +2 |
Can be performed twice in a row.

|Future Sight| Smart | +2 |
If performed first, earn +4.

G

|Gastro Acid| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Giga Drain| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Giga Impact| Beauty | +2 |
If previous Pokemon hit max Voltage, earn +5.

|Glare| Tough | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Grass Knot| Smart | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Grasswhistle| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Gravity| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Growl| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Growth| Beauty | n/a |
Earn double Appeal Points next round.

|Grudge| Tough | +2 |
Lowers the Voltage of all Judges by 1.

|Guard Swap| Cute | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Guillotine| Cool | n/a |
If all Pokemon chose the same Judge, earn +15.

|Gunk Shot| Cool | +3 |
No additional effect.

|Gust| Smart | +3 |
No additional effect.

|Gyro Ball| Beauty | +2 |
If performed last in the final round, earn double Appeal Points.

H

|Hail| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Hammer Arm| Cool | +2 |
User Pokemon performs last next round.

|Harden| Tough | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Haze| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Headbutt| Tough | +3 |
No additional effect.

|Head Smash| Tough | n+2 |
If the previous Pokemon hit max Voltage, earn +5.

|Heal Bell| Beauty | n/a |
Appeal Points equal Voltage of chosen Judge.

|Heal Block| Cute | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Heal Order| Smart | n/a |
Appeal Points equal Voltage of chosen Judge.

|Healing Wish| Cute | n/a |
Appeal Points equal Voltage of chosen Judge.

|Heart Swap| Cool | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Heat Wave| Beauty | +2 |
If performed first, earn +4.

|Helping Hand| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Hi Jump Kick| Cool | +3 |
No additional effect.

|Hidden Power| Smart | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Horn Attack| Cool | +4 |
No additional effect.

|Horn Drill| Cool | n/a |
If all Pokemon chose the same Judge, earn +15.

|Howl | Cool | n/a |
Earn double Appeal Points next round.

|Hydro Cannon| Beauty | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Hydro Pump| Beauty | +2 |
If performed first, earn +4.

|Hyper Beam| Cool | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Hyper Fang| Cool | +2 |
If performed last, earn +4.

|Hyper Voice| Cool | +3 |
No additional effect.

|Hypnosis| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

I

|Ice Ball| Beauty | +2 |
Can be performed twice in a row.

|Ice Beam| Beauty | +2 |
If performed first, earn +4

|Ice Fang| Cool | +3 |
No additional effect.

|Ice Punch| Beauty | +2 |
If performed first, earn +4

|Ice Shard| Beauty | +2 |
User Pokemon performs last next round.

|Icicle Spear| Beauty | +2 |
Can be performed twice in a row.

|Icy Wind| Beauty | +2 |
User Pokemon performs last next round.

|Imprison| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Ingrain| Smart | n/a |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Iron Defense| Tough | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Iron Head| Tough | +1 |
If performed last, earn +4

|Iron Tail| Cool | +2 |
If performed last, earn +4

J

|Judgement| Smart | +2 | |
Order of appeals is randomized next turn.

|Jump Kick| Cool | +3 |
No additional effect.

K

|Karate Chop| Tough | +3 |
No additional effect.

|Kinesis| Smart | n/a |
Earn Double Appeal Points next round.

|Knock Off| Smart | +3 |
No additional effect.

DarkGardevoir
09-10-2009, 08:41 AM
QuickLink:
[A to D] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=3) [E to K] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=2) [L to O] [P to R] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=4) [S] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=5) [T to Z] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920041&postcount=6)

L

|Last Resort| Cute | n/a |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Lava Plume| Tough | +2 |
If performed first, earn +4

|Leaf Blade| Cool | +2 |
If performed first, earn +4.

|Leaf Storm| Cute | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Leech Life| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Leech Seed| Smart | n/a |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Leer| Cool | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Lick| Tough | +1 |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Light Screen| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Lock-on| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Lovely Kiss| Beauty | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Low Kick| Tough | +3 |
No additional effect.

|Lucky Chant| Cute | +3 |
Voltage of chosen Judge doesn’t increase this round.

|Lunar Dance| Beauty | n/a |
Appeal Points equal Voltage of chosen Judge.

|Luster Purge| Smart | +2 |
If the previous Pokemon hit max Voltage, earn +5.

M

|Mach Punch| Cool | +2 |
User Pokemon performs first next round.

|Magic Coat| Beauty | +2 |
If performed last in the final round, earn double Appeal Points.

|Magical Leaf| Beauty | +2 |
If performed first, earn +4.

|Magma Storm| Tough | +2 |
Can be used twice in a row.

|Magnet Bomb| Cool | +3 |
No additional effect.

|Magnet Rise| Cute | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Magnitude| Tough | +2 |
If performed last, earn +4.

|Me First| Cute | +2 |
User Pokemon performs first next round.

|Mean Look| Beauty | +2 |
Voltage of all Judges are lowered by 1.

|Meditate| Beauty | n/a |
Earn double Appeal Points next round.

|Mega Drain| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Mega Kick| Cool | +2 |
If performed last, earn +4.

|Mega Punch| Tough | +2 |
If performed last, earn +4.

|Megahorn| Cool | +2 |
If performed last, earn +4.

|Memento| Tough | n/a |
If all Pokemon chose the same Judge, earn +15.

|Metal Claw| Cool | +2 |
If performed last, earn +4

|Metal Burst| Beauty | +2 |
If performed last in the final round, earn double Appeal Points.

|Metal Sound| Smart | +2 |
Voltage of all Judges are lowered by 1.

|Meteor Mash| Cool | +2 |
If performed last, earn +4

|Metronome| Cute | +2 |
Next round, turn order is randomized for all Pokemon.

|Milk Drink| Cute | +2 |
Appeal Points equal Voltage of chosen Judge.

|Mimic| Cute | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Mind Reader| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Minimize| Smart | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Miracle Eye| Cute | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Mirror Coat| Beauty | +2 |
If performed last in the final round, earn double Appeal Points.

|Mirror Move| Smart | +2 |
If performed last in the final round, earn double Appeal Points.

|Mirror Shot| Cute | +2 |
If performed first, earn +4

|Mist| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Mist Ball| Smart | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Moonlight| Beauty | n/a |
Appeal Points equal Voltage of chosen Judge.

|Morning Sun| Beauty | n/a |
Appeal Points equal Voltage of chosen Judge.

|Mud Bomb| Smart | +2 |
If performed last, earn +4

|Mud Shot| Tough | +2 |
User Pokemon performs last next round.

|Mud Sport| Cute | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Muddy Water| Tough | +2 |
If performed last, earn +4.

|Mud-Slap| Cute | +3 |
No additional effect.

N

|Nasty Plot| Cute | n/a |
Earn double Appeal Points next round.

|Natural Gift| Cool | +2 |
If performed last, earn +4

|Nature Power| Beauty | +2 |
Next round, turn order is randomized for all Pokemon.

|Needle Arm| Smart | +3 |
No additional effect.

|Night Shade| Smart | +3 |
No additional effect.

|Night Slash| Beauty | +3 |
No additional effect.

|Nightmare| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

O

|Octazooka| Tough | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Odor Sleuth| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

|Ominous Wind| Smart | n/a |
Earn double Appeal Points next round.

|Outrage| Cool | +2 |
Can be performed twice in a row.

|Overheat| Beauty | +2 |
If the previous Pokemon hit max Voltage, earn +5.

DarkGardevoir
09-10-2009, 08:45 AM
QuickLink:
[A to D] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=1) [E to K] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=2) [L to O] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=3) [P to R] [S] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=5) [T to Z] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920041&postcount=6)

P

|Pain Split| Smart | +2 |
Voltage of all Judges are lowered by 1.

|Pay Day| Smart | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Payback| Cool | +3 |
If chosen Judge has not seen an appeal this round, earn +4.

|Peck| Cool | +3 |
No additional effect.

|Perish Song| Beauty | +2 |
Voltage of all Judges are lowered by 1.

|Petal Dance| Beauty | n/a |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Pin Missile| Cool | +2 |
Can be performed twice in a row.

|Pluck| Cute | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Poison Fang| Smart | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Poison Gas| Smart | +3 |
No additional effect.

|Poison Jab| Smart | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Poison Sting| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Poison Tail| Smart | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Poisonpowder| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Pound| Tough | +3 |
No additional effect.

|Powder Snow| Beauty | +3 |
No additional effect.

|Power Gem| Beauty | +3 |
No additional effect.

|Power Swap| Beauty | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Power Trick| Cool | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Power Whip| Beauty | +3 |
No additional effect.

|Present| Cute | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Protect| Cute | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Psybeam| Beauty | +2 |
If performed first, earn +4

|Psych Up| Smart | n/a |
Earn double Appeal Points next round.

|Psychic| Smart | +2 |
If performed first, earn +4.

|Psycho Boost| Smart | +6 |
If the previous Pokemon hit max Voltage, earn +5.

|Psycho Cut| Cool | +2 |
If performed first, earn +4

|Psycho Shift| Cool | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Psywave| Smart | +2 |
No additional effect.

|Punishment| Smart | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Pursuit| Smart | +1 |
If chosen Judges’ Voltage was raised twice this round, earn +4.

Q

|Quick Attack| Cool | +2 |
User Pokemon performs first next round.

R

|Rage| Cool | n/a|
Earn double Appeal Points next round..

|Rain Dance| Tough | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Rapid Spin| Cool | +2 |
If performed first, earn +4.

|Razor Leaf| Cool | +3 |
No additional effect.

|Razor Wind| Cool | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Recover| Smart | n/a |
Appeal Points equal Voltage of chosen Judge.

|Recycle| Smart | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Reflect| Smart | +1 |
Voltage of chosen Judge doesn’t increase this round.

|Refresh| Cute | n/a |
Appeal Points equal Voltage of chosen Judge.

|Rest| Cute | n/a |
Appeal Points equal Voltage of chosen Judge.

|Return| Cute | +2 |
If performed first, earn +4.

|Revenge| Tough | +2 |
If performed last in the final round, earn double Appeal Points.

|Reversal| Cool | +2 |
If performed last in the final round, earn double Appeal Points.

|Roar | Cool | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Roar of Time| Cool | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Rock Blast| Tough | +2 |
Can be performed twice in a row.

|Rock Climb| Cool | +2 |
If performed last, earn +4.

|Rock Polish| Tough | +2 |
User Pokemon performs first next round.

|Rock Slide| Tough | +3 |
No additional effect.

|Rock Smash| Tough | +2 |
If performed last, earn +4.

|Rock Throw| Tough | +3 |
No additional effect.

|Rock Tomb| Smart | +3 |
User Pokemon performs last next round.

|Rock Wrecker| Tough | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Role Play| Cute | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Rolling Kick| Cool | +3 |
No additional effect.

|Rollout| Tough | +2 |
Can be performed twice in a row.

|Roost| Cool | n/a |
Appeal Points equal Voltage of chosen Judge.

DarkGardevoir
09-10-2009, 08:52 AM
QuickLink:
[A to D] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=1) [E to K] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=2) [L to O] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=3) [P to R] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=4) [S] [T to Z] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920041&postcount=6)

S

|Sacred Fire| Beauty | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Safeguard| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Sand Attack| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Sand Tomb| Smart | n/a |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Sandstorm| Tough | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Scary Face| Tough | +2 |
User Pokemon performs last next round.

|Scratch| Tough | +3 |
No additional effect.

|Screech| Smart | +2 |
Voltage of all Judges are lowered by 1.

|Secret Power| Smart | +2 |
Next round, turn order is randomized for all Pokemon.

|Seed Bomb| Smart | +3 |
No additional effect.

|Seed Flare| Smart | +2 |
If Pokemon before user reached Max Voltage, earn +5

|Seismic Toss| Tough | +3 |
No additional effect.

|Selfdestruct| Beauty | n/a |
If all Pokemon chose the same Judge, earn +15.

|Shadow Ball| Smart | +2 |
If performed first, earn +2.

|Shadow Claw| Cute | +2 |
If performed first, earn +2.

|Shadow Force| Smart | +2 |
If the previous Pokemon hit max Voltage, earn +5.

|Shadow Punch| Smart | +2 |
If performed first, earn +2.

|Shadow Sneak| Smart | +2 |
User Pokemon performs first next round.

|Sharpen| Cute | n/a |
Earn double Appeal Points next round.

|Sheer Cold| Beauty | +2 |
If all Pokemon chose the same Judge, earn +15.

|Shock Wave| Cool | +2 |
If performed first, earn +4.

|Signal Beam| Beauty | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Silver Wind| Beauty | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Sing | Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Sketch| Smart | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Skill Swap| Smart | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Skull Bash| Tough | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Sky Attack| Cool | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Sky Uppercut| Cool | +2 |
If performed first, earn +4

|Slack Off| Cute | n/a |
Appeal Points equal Voltage of chosen Judge.

|Slam| Tough | +3 |
No additional effect.

|Slash| Cool | +3 |
No additional effect.

|Sleep Powder| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Sleep Talk| Cute | +3 |
No additional effect.

|Sludge| Tough | +2 |
If performed last, earn +4.

|Sludge Bomb| Tough | +2 |
If performed last, earn +4.

|Smellingsalt| Smart | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Smog| Tough | +3 |
No additional effect.

|Smokescreen| Smart | +2 |
Voltage of all Judges are lowered by 1.

|Snatch| Smart | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Snore| Cute | +3 |
No additional effect.

|Softboiled| Beauty | n/a |
Appeal Points equal Voltage of chosen Judge.

|Solarbeam| Cool | +1 |
If chosen Judge has not seen an appeal this round, earn +4.

|Sonicboom| Cool | +3 |
No additional effect.

|Spacial Rend| Tough | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Spark| Cool | +3 |
No additional effect.

|Spider Web| Smart | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Spike Cannon| Cool | +2 |
Can be performed twice in a row.

|Spikes| Smart | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Spit Up| Tough | +2 |
If performed last, earn +4.

|Spite| Tough | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Splash| Cute | n/a |
Appeal Points equal Voltage of chosen Judge.

|Spore| Beauty | +2 |
Voltage of all Judges is lowered by 1.

|Stealth Rock| Cool | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Steel Wing| Cool | +3 |
No additional effect.

|Stockpile| Tough | n/a |
Earn double Appeal Points next round.

|Stomp| Tough | +3 |
No additional effect.

|Stone Edge| Tough | +1 |
If chosen Judges’ Voltage goes up, earn +4.

|Strength| Tough | +3 |
No additional effect.

|String Shot| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Stun Spore| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Submission| Cool | +3 |
No additional effect.

|Substitute| Smart | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Sucker Punch| Smart | +2 |
User Pokemon performs first next round.

|Sunny Day| Beauty | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Super Fang| Tough | +3 |
No additional effect.

|Superpower| Tough | +2 |
If performed last, earn +4.

|Supersonic| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Surf| Beauty | +2 |
If performed first, earn +4.

|Swagger| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Swallow| Tough | n/a |
Appeal Points equal Voltage of chosen Judge.

|Sweet Kiss| Cute | +2 |
Cancel all Stars any Pokemon before user has earned.

|Sweet Scent| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Swift| Cool | +2 |
If performed first, earn +4.

|Swords Dance| Beauty | n/a |
Earn double Appeal Points.

|Switcheroo| Cool | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Synthesis| Smart | n/a |
Appeal Points equal Voltage of chosen Judge.

DarkGardevoir
09-10-2009, 09:03 AM
QuickLink:
[A to D] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920041&postcount=1) [E to K] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=2) [L to O] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=3) [P to R] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=4) [S] (http://www.pokemonelite2000.com/forum/showpost.php?p=2920037&postcount=5) [T to Z]

T

|Tackle| Tough | +3 |
No additional effect.

|Tail Glow| Beauty | n/a |
Earn double Appeal Points next round.

|Tail Whip| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Tailwind| Smart | +2 |
User Pokemon performs first next round.

|Take Down| Tough | +3 |
No additional effect.

|Taunt| Smart | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

|Teeter Dance| Cute | +2 |
Next round, turn order is randomized for all Pokemon.

|Teleport| Cool | +2 |
User Pokemon performs first next round.

|Thief| Tough | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Thrash | Tough | +2 |
Can be performed twice in a row.

|Thunder| Cool | +2 |
If performed first, earn +4.

|Thunderbolt| Cool | +2 |
If performed first, earn +4.

|Thunder Fang| Smart | +3 |
No additional effect.

|Thunderpunch| Cool | +2 |
If performed first, earn +4.

|Thundershock| Cool | +3 |
No additional effect.

|Thunder Wave| Cool | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Tickle| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Torment| Tough | n/a |
Appeal Points equal Voltage of chosen Judge.

|Toxic| Smart | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Toxic Spikes| Smart | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Transform| Smart | +1 |
Earn +4 if User Pokemon earned the lowest Appeal Points this round.

|Tri-Attack| Beauty | +3 |
No additional effect.

|Trick| Smart | n/a |
If previous Pokemon hit max Voltage, earn +5.

|Trick Room| Cute | +2 |
Next round, turn order is randomized for all Pokemon.

|Triple Kick| Cool | +2 |
Can be performed twice in a row.

|Trump Card| Cool | Varies |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Twineedle| Cool | +2 |
Can be performed twice in a row.

|Twister| Cool | +3 |
No additional effect.

U

|Uproar| Cute | +2 |
Voltage of all Judges is lowered by 1.

|U-Turn| Cute | n/a |
Appeal Points is 4 minus chosen Judges’ Voltage. Ex. 1 Voltage. 4 - 1 = 3 Appeal Points.

V

|Vacuum Wave| Smart | +2 |
User Pokemon performs first next round.

|Vicegrip| Tough | +3 |
No additional effect.

|Vine Whip| Cool | +3 |
No additional effect.

|Vital Throw| Cool | +2 |
User Pokemon performs last next round.

|Volt Tackle| Smart | +2 |
If previous Pokemon hit max Voltage, earn +5.

W

|Wake-up Slap| Smart | n/a |
Appeal Points equal Voltage of chosen Judge.

|Water Gun| Cute | +3 |
No additional effect.

|Water Pulse| Beauty | +2 |
If performed first, earn +4

|Water Sport| Cute | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Water Spout| Cute | +2 |
If previous Pokemon hit max Voltage, earn +5.

|Waterfall| Tough | +3 |
No additional effect.

|Weather Ball| Smart | +1 |
If chosen Judges’ Voltage goes up, earn +4.

|Whirlpool| Beauty | n/a |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Whirlwind| Smart | n/a |
If all Pokemon chose the same Judge, earn +15.

|Will-O-Wisp| Beauty | +2 |
If performed first, earn +4.

|Wing Attack| Cool | +3 |
No additional effect.

|Wish| Cute | n/a |
Appeal Points equal Voltage of chosen Judge.

|Withdraw| Cute | +2 |
Voltage of chosen Judge doesn’t increase this round.

|Wood Hammer| Tough | +2 |
If performed last, earn +4.

|Worry Seed| Beauty | +2 |
Voltage of chosen Judge doesn’t decrease this round.

|Wrap| Tough | n/a |
Earn Appeal Points depending on the turn used. 1 = +1. 2 = +2. Etc.

|Wring Out| Smart | +2 |
If previous Pokemon hit max Voltage, earn +5.

X

|X-scissor| Beauty | +2 |
If performed first, earn +4

Y

|Yawn| Cute | +2 |
Voltage of chosen Judge doesn’t decrease this round.

Z

|Zap Cannon| Cool | +2 |
If chosen Judges’ Voltage goes up, earn +4.

|Zen Headbutt| Beauty | +2 |
If performed last, earn +4.