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RobotGymnast
07-23-2010, 11:56 PM
You know Voltorb Flip? That half-chance, half-logic game in the game corner? I got bored of trying to learn some sort of strategy (http://www.gamefaqs.com/ds/960099-pokemon-heartgold-version/faqs/59308) to play it, so I decided to make a program to do it for me (plus I really wanted a Dratini). I'm now releasing my in-progress versions, as I continue working. The solver takes a board you give it, and recommends the best moves for you to take.

Interface
It's pretty much all explained in the program.
Basically, you enter all the numbers at the ends of the rows/columns, and then input the moves you make (along with the results you got), and it will reload and recommend new ones.

Note: Just because there are a bunch of tiles with equal odds and equal payoff, it doesn't mean they're all equally good. Remember that flipping tiles helps figure out what other tiles are, so in case of ties, try to pick the tile that you think will help the computer the most.

Download
.UHA format here (http://rapidshare.com/files/407685425/Voltorb_Flip_v2.5.1.uha.html) (which I prefer and recommend. It's free and compresses better than RAR and ZIP)
.ZIP format here (http://rapidshare.com/files/407685438/Voltorb_Flip_v2.5.1.zip.html)
Source code here (http://rapidshare.com/files/407685410/Voltorb_Flip_v2.5.1_Source.uha.html) (.UHA format)

Note: The free WinUHA utility for .UHA files can be found here (http://www.klaimsoft.com/winuha/)

Extra Info
Update history (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-update-history.html)
Current work & planned updates (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-current-work.html)
How the solver works (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-solver.html)
Optimization explanations (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-optimizations.html)
Move recommendations mechanics (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-move-recommendations.html)

If the links die, please notify me.

Leave a comment or recommendation below!
I'm looking for recommendations, but check the planned updates link (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-current-work.html) to make sure I don't already have it down.

Update: I'm currently working on a version with a GUI, and I expect it to be done pretty soon. Working source is available at Github (https://github.com/RobotGymnast/VoltorbFlipSolver/).

Cherries
07-24-2010, 01:16 AM
You know Voltorb Flip? That stupid half-chance, half-logic game in the game corner? I got bored of trying to learn some sort of strategy (http://www.gamefaqs.com/ds/960099-pokemon-heartgold-version/faqs/59308) to play Voltorb Flip, so I decided to make a program to do it for me (plus I really wanted a Dratini). I'm now releasing my in-progress versions, as I continue working. The solver takes a board you give it, and recommends the best moves for you to take.

Interface
It's pretty much all explained in the program.
Basically, you enter all the numbers at the ends of the rows/columns, and then input the moves you make (along with the results you got), and it will reload and recommend new ones.

Note: Just because there are a bunch of tiles with equal odds and equal payoff, it doesn't mean they're all equally good. Remember that flipping tiles helps figure out what other tiles are, so in case of ties, try to pick the tile that you think will help the computer the most.

Download
.UHA format here (http://rapidshare.com/files/407685425/Voltorb_Flip_v2.5.1.uha.html) (which I prefer and recommend. It's free and compresses better than RAR and ZIP)
.ZIP format here (http://rapidshare.com/files/407685438/Voltorb_Flip_v2.5.1.zip.html)
Source code here (http://rapidshare.com/files/407685410/Voltorb_Flip_v2.5.1_Source.uha.html) (.UHA format)

Note: The free WinUHA utility for .UHA files can be found here (http://www.klaimsoft.com/winuha/)

Extra Info
Update history (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-update-history.html)
Current work & planned updates (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-current-work.html)
How the solver works (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-solver.html)
Optimization explanations (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-optimizations.html)
Move recommendations mechanics (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-move-recommendations.html)

If the links die, please notify me.

Leave a comment or recommendation below!
I'm looking for recommendations, but check the planned updates link (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-current-work.html) to make sure I don't already have it down.
I dont understand what the links are for..?

RobotGymnast
07-24-2010, 01:18 AM
I dont understand what the links are for..?

The links are the downloads... The ones under extra info are extraneous information about how it works.

Kers
07-24-2010, 01:27 AM
You know Voltorb Flip? That half-chance, half-logic game in the game corner? I got bored of trying to learn some sort of strategy (http://www.gamefaqs.com/ds/960099-pokemon-heartgold-version/faqs/59308) to play it, so I decided to make a program to do it for me (plus I really wanted a Dratini). I'm now releasing my in-progress versions, as I continue working. The solver takes a board you give it, and recommends the best moves for you to take.

Interface
It's pretty much all explained in the program.
Basically, you enter all the numbers at the ends of the rows/columns, and then input the moves you make (along with the results you got), and it will reload and recommend new ones.

Note: Just because there are a bunch of tiles with equal odds and equal payoff, it doesn't mean they're all equally good. Remember that flipping tiles helps figure out what other tiles are, so in case of ties, try to pick the tile that you think will help the computer the most.

Download
.UHA format here (http://rapidshare.com/files/407685425/Voltorb_Flip_v2.5.1.uha.html) (which I prefer and recommend. It's free and compresses better than RAR and ZIP)
.ZIP format here (http://rapidshare.com/files/407685438/Voltorb_Flip_v2.5.1.zip.html)
Source code here (http://rapidshare.com/files/407685410/Voltorb_Flip_v2.5.1_Source.uha.html) (.UHA format)

Note: The free WinUHA utility for .UHA files can be found here (http://www.klaimsoft.com/winuha/)

Extra Info
Update history (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-update-history.html)
Current work & planned updates (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-current-work.html)
How the solver works (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-solver.html)
Optimization explanations (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-optimizations.html)
Move recommendations mechanics (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-move-recommendations.html)

If the links die, please notify me.

Leave a comment or recommendation below!
I'm looking for recommendations, but check the planned updates link (http://robotgymnast.blogspot.com/2010/07/voltorb-flip-current-work.html) to make sure I don't already have it down.

Why all of this???

RobotGymnast
07-24-2010, 01:28 AM
Why all of this???

Explain please?

Kers
07-24-2010, 01:34 AM
Simple; why all of this???

Etymology
07-24-2010, 01:54 AM
Simple; why all of this???

I haven't touched any of it, but I'm guessing it helps you win at Voltorb Flip.

RobotGymnast
07-24-2010, 02:03 AM
I haven't touched any of it, but I'm guessing it helps you win at Voltorb Flip.

That's what it is. Recommends the safest tiles, which can quite often be unintuitive. After safety, its priority is value, though.
People seemed to like it on PokeCommunity (30+ downloads, and a number of very happy people), so I thought I'd repost here, in case anybody wants it.

Cherries
07-24-2010, 02:07 AM
The links are the downloads... The ones under extra info are extraneous information about how it works.
Ok o.o??

RobotGymnast
07-24-2010, 02:08 AM
Ok o.o??

What are you confused about?

Etymology
07-24-2010, 02:10 AM
Ok o.o??

I don't see what's so hard to understand about this.

Cherries
07-24-2010, 02:16 AM
I don't see what's so hard to understand about this.
It doesnt make sence at all lol, but yet maybe its cause i dont have much experience with the voltorb flipper.

RobotGymnast
08-09-2010, 09:03 AM
The Solver is being completely remade, and the in-development source code can always be found at

http://github.com/RobotGymnast/Voltorb-Flip-Solver


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