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Iconoclast
02-28-2011, 07:58 PM
This is where we can keep track of all the character sheets. If you would like your sheet in this list, please private message the thread to myself or a moderator here.

A
Anthony - Ant2011 (http://www.pokemonelite2000.com/forum/showthread.php?t=111870)
Avalon - Latio-Reol (http://www.pokemonelite2000.com/forum/showthread.php?t=111586)

J
Jason Micheals - Joekiklis99 (http://www.pokemonelite2000.com/forum/showthread.php?t=111872)

R
Robert Masters - Mewcario (http://www.pokemonelite2000.com/forum/showthread.php?t=111999)

S
Sean Marshall - Nyurgh (http://www.pokemonelite2000.com/forum/showthread.php?t=111589)

W
Will Townshend - Iconoclasm (http://www.pokemonelite2000.com/forum/showthread.php?t=111534)

Iconoclast
02-28-2011, 09:01 PM
This is an example of a character sheet. This is the format you'll want to follow for making your character sheet. The stats will obviously be different for each and every player, but this gives you an idea of what to aim for.

Name: Will Townshend

Age: 21

Appearance: Will is a young man with medium/long length brown hair to (mostly) cover up the scar he has on his forehead). Physically, Will is not particularly well built but he's by no means out of shape...he's also a bit on the taller side (around 6'4", 180lbs). When it comes to clothing, Will is surprisingly not too casual. His "main outfit" consists of a pair of blue jeans, black dress shoes, a black t-shirt and a long flowing black trench coat. Will has greenish/blue eyes that appear to change depending on the light.

Intended Class: Capture Specialist/Snagger/Engineer

Backstory: Born and raised in Minneapolis, Minnesota, Will grew accustomed to both the coldness of nature and to the coldness of humanity itself. From a young age, Will was raised by his mother alone as his family had split shortly after his fifth birthday. His father moved far away, leaving Will, his mother and his younger sister to fend for themselves. Tragedy rarely strikes just once however...

One one cold winter night when Will was seventeen, two armed men and their Vigoroth broke into the young man's house. The duo used their Vigoroth to ransack the place before Will's mother confronted the robbers and their Pokemon. While still in an enraged frenzy, the Vigoroth pounced on the woman, clawing violently at her as she screamed for help. The two men were horrified, not expecting to actually -HURT- anyone during this home invasion. Out of fear, the two men left the Vigoroth behind. Hearing his mother's cries for help, Will picked up a sharp butcher knife from the kitchen and approached the Pokemon from behind. Still violently attacking the poor woman, the Vigoroth didn't notice what was happening until it was too late. Thrusting the knife into the back of its neck, Will stabbed the Pokemon repeatedly. The angry Pokemon spun around in panic and slashed at Will's face, creating a huge gash on his forehead. This didn't stop him however as he continued stabbing the Vigoroth until it finally lay dead before him.

About an hour later, the police and ambulances arrived. Will had since passed out from blood loss and his mother was pronounced dead long before the ambulances had even arrived. The results of this lead Will's sister to go off and live with their father...Will however couldn't bring himself to leave his home. Having just turned eighteen, Will decided to stay at their family home, growing bitter not only at Pokemon but at other human beings too. One Pokemon changed this however...at least slightly...

One cold winter day, much like the day Will's mother died, Will found himself staring off into the backyard of his home, reminiscing about the good times he used to share with his family before all of this happened. It was then that he spotted a small blue orb wobbling out from the woods followed by what looked like a pack of dogs. Curious, Will stepped outside to discover that the blue orb was actuall a Spheal that was being attacked by a pack of Poochyena! Running over, Will delivered a swift kick to one of the Poochyena, sending it flying into the snow a fair distance off. Slightly intimdated, the others fell back leaving just Will and the wounded Spheal. For the first time in a long, long time, Will actually found himself caring about a Pokemon.

It was then that Will realized what he needed to do. Pokemon...wild Pokemon and Pokemon owned by others were evil. They were the Pokemon that caused so much suffering for himself and for others. The Vigoroth owned by those crooks proved that trainer owned Pokemon could easily be made evil...but those wild Poochyena also showed that wild Pokemon were just as bad! The only Pokemon that was good...the only Pokemon he could like was the one that he saved; the Pokemon that belonged to him.

Will realized that day what he must do. People...trainers...they didn't deserve those Pokemon. What was to stop them from using them for evil? Will realized this...Will realized that the only way for Pokemon to not be used for evil...for Pokemon to not give in to their natural behaviors...was if they were all his...

Personality: Will is quite the strange character. With an intense hatred for both humans and Pokemon alike, he can be incredibly, incredibly difficult to get along with. His views on Pokemon are painfully skewed thanks to his past trauma and his desires to capture all Pokemon are downright insane. He is however quite good at hiding his motives; while he may desire all wild Pokemon and all trainer owned Pokemon, he is not above disguising this in order to "get along" with others...if only to further his own ideals.

For the most part, Will is cool, calm and collected...yet highly aggressive when it comes to actually battling. His strengths clearly lay within his high intelligence, making him a very capable Pokemon battler as well as letting him create his own devices/Poke Balls which he can, once again, use to aid in his master plan. This will be expanded upon once he becomes the Engineer class. . .

As previously mentioned, Will is not above stealing other peoples' Pokemon as he feels as though he's "freeing" them from their cruel captors. This will obviously be expanded upon in much greater detail once he becomes the Snagger class. . .

Plans: Catch 'em all...one way or another...

Starter Pokemon: Spheal

Pokemon Wishlist: Walrein, Cofagrigus, Sawsbuck, Houndoom, Magnezone, Hitmonlee


Stats:

Level: 0
EXP: 0

Ability Scores:
HP: 36
Strength: 8 -2
Constitution: 9 -1
Dexterity: 14 +2
Intelligence: 14 +2
Wisdom: 10
Charisma: 9 -1

Feats:
N/A

Proficiencies:
N/A

Equipment:
N/A

Money: 3000

Iconoclast
02-28-2011, 09:04 PM
Neptune

Species: Spheal
Max HP: 49
Gender: Male
Nature: Quiet
Ability: Thick Fat

Level: 12
EXP: 1730
EXP to LVL: 470

Stats:
Base/Current
HP: 7/9
ATK: 4/5
DEF: 5/8
S.ATK: 8/11
S.DEF: 5/6
SPEED: 1/3

Capabilities:
Overland: 4
Surface: 4
Underwater: 2
Jump: 3
Power: 1
Intelligence: 3
Icestep

Move List
Defense Curl – Normal
The user scrunches up into a ball, improving their defenses.
At-Will – None
Self **
Effect: No Target
Defense Curl raises the user’s Defense 1 Combat Stage. If the user uses the Move Ice Ball or Rollout later in the encounter without having been switched out, the number of dice rolled in their Damage Dice Roll is doubled while using the attack."

Growl– Normal
The user lets out a warning growl; it contains a hex that restrains the hearing target’s offense.
At-Will – 2
Ranged **
Effect: No Target, Burst
Growl creates a 5-meter Burst. Growl lowers all

Powder Snow – Ice
A layer of magic snow is pelted onto the target; it digs into their skin, trying to freeze them.
At-Will – 2
Ranged
2d10
Effect: 1 Target, Spray
Powder Snow creates a Spray 3-meters long and 30˚ wide. Powder Snow Freezes all Legal Targets on 19-20 during Accuracy Check.

Water Gun – Water
The target shoots water from its mouth, hoping to irritate the target.
At-Will – 2
Ranged
2d10
Effect: 1 Target

Encore – Normal
The target is magically egged on to perform the same thing they did on their last turn, over and over again.
Battle – 2
Ranged **
Effect: 1 Target
The target uses the same Move for 1d4 + 2 turns. If the Frequency of the move doesn’t allow the Move to be used so often, the target instead cannot use a Move.

Latio-Nytro
03-03-2011, 09:51 PM
(Note: This is NOT NOT NOT NOT NOT NOOOT the Avalon from Eon Sky. 100% Human, 100% NOT FROM EON SKY!)

Name: Avalon (this is apparently a kind of nickname, codename, or alternate personna. Not even with the whole Government doing an extensive background check can dig up his real name, so that's that.)

Age: 15

Appearance: Estimated height is 5-feet-2-inches. Weighs in at about 110 pounds. Eye color is Hazel. His face sports freckles, but Avalon's main facial feature, aside from some hairs on his beard and peach fuzz that borders on a small moustache, is the good amount of pimples that he attempts to pop. It's not like his face is plastered with pimples, it's just a regular amount of pimples on a teen's face. They just stand out...And Avalon never attempts popping them.

His hair is in a style called 'Togekiss bunches,' which is just as it sounds-Hair is put into bunches that resemble a Togekiss'es head spikes, save in much more quantity. His hair is permanently greasy (no amount of showers will fix it, he's tried), so it always has a shine to it. He wears a black beret over most of it, though. NOBODY TOUCHES THAT BERET. Avalon's not exactly keen on letting anyone so much as poke it. It has been revealed that there's nothing under it other than his hair, so those that know them believe he's simply obsessed with it.

Usually, Avalon wears a blue sports shirt and short blue jeans (with a belt), but Avalon's weather-savvy. Whenever it's hot, Avalon will take to the nearest point of absoulte privacy to change into a green tank-top and a black bathing suit with a single blue thunderbolt on it, in order to soak up the sun better (and get wet, if there's water nearby.) If it's cold, Avalon puts on a navy-blue jacket, and puts on longer jeans. If it's REALLY cold, Avalon will put on a much larger black and gray jacket with a hoodie instead.

Avalon has many scars all over his body. Nobody knows or asks how he got them all, or why they're all over his body. Possibly a result of misshaps when younger, many believe.

Current Class: Pokemon Trainer

Intended Classes: Martial Artist, Mystic, Aura User, Rider, Juggler

History: You Have No Idea.

That sums it up quite nicely. When the world government attempts a background check and fails to even get his real name, it's easily assumable that he could be ANYBODY. Heck, he could be YOU. Seriously. Ok, not seriously, but you get the point. Nobody has ANY idea whatsoever as to who he is at all.

However, a few believe that his past was less than good. In fact, worse than worst. It’s assumed by those few that Avalon’s past was not pretty at all, and saying ‘it was a dark past’ didn’t come inches close in the mile-long madness that it was to them. Nobody could confirm this, however.

Regardless, he's currently going into Pokemon Training. His Pokemon of choice: A female Riolu named Scyez, crazier than people locked in an asylum. She was found by Avalon in the caves of a mountain, rejected by the main Riolu population there due to her irrational and erratic behavior. Scyes likes Avalon due to taking her in when her own kind did not, and, despite being her insane self, attempts to help Avalon out. Avalon named Scyez, well, Scyez because he was thinking of Skies, but due to the Riolu’s insanity, wanted a few of the letters swapped out.

And with Scyez around, Avalon has one goal: have the best time of his life in every second he can.

Personality: Avalon has a distinct hate of war and killing things, and as such, has a like of peace and life. He's also a funloving person, and he's quite lax if nothing's going on. However, if the going gets tough, the tough gets going; Avalon turns serious, combat-oriented, and can lose all of the above traits, making him rather merciless and uncaring of his opposition. Attempt to take his beret, and you will suffer consequences. Very, very bad consequences. There is no possible explamation for what outrage comes at your face for removing that headgear, even if it serves utterly no purpose.

For someone that doesn't like war and killing things, Avalon is a person that doesn't like being defenseless, and aside from Pokemon, is also considering taking a Martial Arts Class. Furthermore, He wants to feel a link with his Pokemon, so is also trying to master channelling as well.

Avalon recently realized that, due to what Avalon belives is a balance between a fighting style and getting in sync with nature, he would also want to see if he could use the Aura. He feels that he'd love to ride on Pokemon's backs, so long as he's not clumsily gripping onto his ride with severe force. He plans to see if he can become a Rider, mainly because it would be fun. This fun-seeking has also led him to see if he could juggle, and plans on purchasing a juggling kit.

Plans: Have fun! He doesn't really care what he's doing, so long as there's something to do, and it's fun!

Current Pokemon Party: Scyez the Riolu, Jykal the Sneasel

Box Pokemon: Not any at the time.

Pokemon Wishlist: Lucario, Weavile, Togekiss, Hydregion, Lapras, Serperior, Rotom, Volcarona

Stats:

Level:0
EXP:0

Ability Scores:

HP (CON value x 4 + Trainer Level x 4): 40
STR: 14 (+2)
DEX: 13 (+1)
CON: 10
INT: 8 (-2)
WIS: 13 (+1)
CHA: 6 (-4)

Feats: Renaissance Man
Prerequisites: Pokemon Trainer, One Advanced Class
Permanent
Target: Yourself
Effect: You may choose an extra Advanced Class in one of your Basic Class categories to add to your repertoire.


Proficiancies: N/A

Equipment: Pokedex (8 Seen, 2 Owned), ID wallet, Potion x1, Rare Candy x2

Money: 3200

Pokedex Seen: Golett, Joltik, Riolu, Squirtle, Lillipup, Krabby, Wailmer, Sneasel

Gokudera-Kun
03-04-2011, 12:12 AM
Name: Sean Marshall

Age: 17

Appearance: Appearance-wise, Sean's figure is typical of a teenager. He is 5 ' 7" inches tall, and weighs in at a modest 150 pounds. His figure is trim, especially his slendy arms. He does conceal muscle in his legs and midsection, which contributes to his stamina. His hair is light brown and shaggy, with pointed bangs hanging over his forehead, drawing attention to his bright green eyes. During the warm season, he wears denim blue jeans, and a red t-shirt covered by a white button-up shirt. When the weather gets cold, he replaces the white overshirt with a thick blue hoodie, with a layer of fluff standing between him and the elements.

History: Sean's family were all brilliant masseurs. They had spent years mastering massage therapy, and have all spread out and established shops all over the world. Sean studied hard, eager to explore the world and become a successful member of the trade. On his 17th birthday, he received his first Pokemon, a traditional gift used as a sign that the child was ready to reach out and find their place in the world. Sean said good-bye to his family and departed for the outside world.

Some time into his journey, Sean was attacked and robbed by a group of rogue thugs. His training as a therapist had proven useless in the field of battle, and he soon found himself lacking the funds to support his journey. Luckily, he was taken in by a gentle old man and his daughter, both of whom were talented Black Belts. Sean explained his story, and the two offered to train him in the ways of combat, in exchange he would massage their sore muscles after every training session. Sean happily obliged, and so began his training in the ways of the fighter. However, the old man grew tragically ill, and on his death-bed, wished his two students to explore the world and experience all that they could for the old hermit. And so he bestowed upon Sean 3000 Pokedollars to fund his journey, and the boy once again had to leave a place he called home. To this very day, Sean continues training in both massage and martial arts, hoping to become worthy of his surname, and also a worthy student of his old master.

Personality: Sean's family raised him to be a very happy and friendly person. He was taught that being a Massage Therapist meant delivering joy to your clients, and that only a bright personality would be a successful member of the trade. He approaches people with a calm and friendly demeanor, making it easy for him to make friends. Depsite his nature, being mugged has taught him to be cautious of people, and so he likes to keep an eye on those around him. He doesn't judge, he just watches, hoping to never be crossed again; to never be forced to feel the fear he had felt that day.

Intended Classes: Martial Artist -> Black Belt, Juggler, and Massage Therapist

Base Stats
Max HP: 52
Strength: 14 (+1)(+1)
Constituion: 13
Dexterity: 14 (+1)(+1)(+1)
Intelligence: 7 (-2)
Wisdom: 7
Charisma: 9

Red = Gained by becoming Martial Artist
Blue = Gained by becoming Black Belt
Green = Gained by becoming Massage Therapist
Orange = Gained by becoming Juggler

Level: 0
Experience:

Classes
Pokemon Trainer

Feats
Renaissance Man
Prerequisites: Pokemon Trainer, One Advanced Class
Permanent
Target: Yourself
Effect: You may choose an extra Advanced Class in one of your Basic Class categories to add to your repertoire.

Weapon Proficiencies: None, but plenty to come.

Equipment: Pokeballs x5, Pokedex

Money: 3000

Starter Pokemon: Joltik

Pokemon

http://floatzel.net/pokemon/black-white/sprites/images/595.png
Strider the Joltik
Level: 10
Nature: Mild(+SAtk, -Def)
Gender: Male
Ability: CompoundEyes
Max HP: 34
Location: Party

Experience: 730
To Next Level: 270

Stats(Base/Current)
HP: 5/8
Attack: 5/5
Defense: 3/4
Special Attack: 8/10
Special Defense: 5/6
Speed: 7/9

Capabilities
Overland 2
Jump 3
Power 1
Intelligence 3
Sinker
Threaded

Moves

String Shot – Bug
Waves of silk threads are spit to cover the target, slowing them down.
At-Will – 3
Ranged **
Effect: 1 Target, Spray
String Shot creates a Spray 3-meters long and 45˚ wide. All Legal Targets within the Spray lower their Speed 1 Combat Stage. If a target is hit by String Shot for 5 consecutive turns, they are Trapped. If a target’s Speed Combat Stage has already been lowered 6 times, String Shot Traps them.

Leech Life – Bug
The user bites the target and drains the victim of its life force.
EOT – 2
Melee
1d8
Effect: 1 Target
After the target takes damage, the user gains HP equal to half of the damage they dealt to the target.

Spider Web – Bug
The user forces a sticky, elaborate web into the air above the target, as it falls it traps the target, immobilizing them.
Center – None
Ranged **
Effect: 1 Target, Trap
Spider Web never misses its target.

Thunder Wave – Electric
Electricity rushes through the air, shutting down the target’s nervous system.
Center – None
Ranged **
Effect: 1 Target, Column
Thunder Wave creates a Column that is 2-meters wide. All Legal Targets in the Column are Paralyzed. Thunder Wave cannot miss.

Screech – Normal
The user emits an irritating yell, which shatters the target’s defenses.
EOT – 4
Ranged **
Effect: No Target, Burst
Screech creates a 4-meter Burst. All Legal Targets have their Defense lowered 2 Combat Stages.

Pokemon Wishlist: Golurk, Emboar, Ditto, Dodrio, Gyarados, Ferrothorn

Latio-Nytro
03-04-2011, 01:30 AM
Pokemon

Scyez the Riolu

Name: Scyez
Species: Riolu
Type: Fighting
Level: 10
EXP: 1000
EXP to next level: 1330
Nature: Jolly (+2 Speed, -2 Sp. Attack)
Gender: Female
Max HP: 25
Base Stats/Current Stats: (Ordered By Base Relation)
SPD:8/11
ATK:7/9
DEF:4/5
STD:4/5
HP:4/5
SAT:2/3
Ability: Steadfast: When Flinched, the Pokemon's Speed is raised 1 Combat stage.
Capabilities:
Overland-6, Surface-4, Jump-3, Power-2, Intelligance-3, Aura
Attacks:
Endure - Normal
Center - None
No Damage - Self
Effect: No Target, Intercept
If the user is being hit by a damaging Move, you may use Endure. If the Move would bring Endure’s user down to 0 HP or less, Endure’s user instead is set to 1 HP.
Tough - 2d4 - Hold That Thought

Foresight - Normal
At-Will - None
No Damage - Self
Effect: No Target
The user’s Normal-Type and Fighting-Type Moves can now hit and affect Ghost-Type targets. Foresight’s user is unaffected by the effects of Moves which make them have to roll higher during Accuracy Checks to hit. Targets may not use their Speed stat to modify Accuracy Checks. Foresight’s user can identify the real target using Double Team.
Smart - 1d4 - Good Show!

Quick Attack - Normal
2d6 - At-Will - 2
Attack - Melee
Effect: 1 Target, Interrupt
If a foe wants to declare a Move, you may instead use Quick Attack on their turn before they can use their Move.
Cool - 2d4 - Quick Set

Counter - Fighting
Battle - None
No Damage - Ranged
Effect: 1 Target, Intercept
If the user is being hit by a Move that consults Attack for damage, you may use Counter. If the user survives the hit, the target is dealt damage equal to twice the amount of damage the user received. Do not apply weakness, resistance or immunity. Do not apply stats.
Tough - 2d4 - Final Appeal



Jykal the Sneasel

Name: Jykal
Species: Sneasel
Type: Ice/Dark
Level: 10
EXP: 1000
EXP to next Level: 1330
Nature: Adamant (+2 Attack, -2 Special Attack)
Gender: Male
Max HP: 28
Base Stats/Current Stats (ordered by Base Relation)
ATK: 12/16
SPD: 12/15
STD: 8/9
HP: 6/7
DEF: 6/7
SAT: 2/2
Ability: Inner Focus: Prevents Flinching.
Capabilities:
Overland 7, Surface 4, Jump 3, Power 3, Intelligance 4, Icestep, Stealth
Attacks:
Leer - Normal
At-Will - 2
No Damage - Ranged (5)
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.
Cool - 2d4 - Excitement

Scratch - Normal
2d6 - At-Will - 2
Attack - Melee
Effect: 1 Target, Pass
Tough - 3d4 - No Effect

Taunt - Dark
EOT - 2
No Damage - Ranged (10)
Effect: 1 Target
Taunt’s target can only use Moves that have Damage Dice Rolls for the next 1d4+1 turns.
Smart - None - Inversed Appeal

Quick Attack - Normal
2d6 - At-Will - 2
Attack - Melee
Effect: 1 Target, Interrupt
If a foe wants to declare a Move, you may instead use Quick Attack on their turn before they can use their Move.
Cool - 2d4 - Quick Set

Screech - Normal
EOT - 4
No Damage - Ranged (4)
Effect: No Target, Burst
Screech creates a 4-meter Burst. All Legal Targets have their Defense lowered 2 Combat Stages.
Smart - 2d4 - Unsettling

Ant2011
03-12-2011, 08:36 PM
So here's my character. Should be good.

Name: Anthony

Age: 18

Appearance: Anthony is an average teen. He stands around 6’ tall and weighs about 140 lbs. His hair is brown and hangs just past his shoulders. His eyes are steel grey. He wears comfortable blue jeans, a plain red t-shirt, and a black hoodie.

Intended Class: Breeder-Hatcher-Evolver

Backstory: Anthony was born in New York. Not the city of course, but a calm suburban area. He’s been around Pokemon his whole life, and wanted to start an adventure when he turned 10. However his grandmother fell ill, and his dream was put off to the side. He spent years caring for her, and watching all the other children play with their Pokemon. His grandmother saw the longing in his heart to be with a Pokemon, so she gave him an egg for his 16th birthday.

The egg hatched shortly after that, and the Pokemon inside would become his best friend. It was a Squirtle, and Anthony named him Blast. He knew what his grandmother wanted him to do, but he couldn’t just leave her. So, his dream was again forced to wait. Anthony and Blast took care of his grandmother without a complaint. Finally she had enough. She found an old book describing Pokemon eggs and the skills behind egg moves and breeding strong Pokemon. She gave this book to her grandson and told him to go.

He resisted and told her that she was his concern. She called a retirement home and reserved a room. Her bags were packed the next day, and she was on her way. Anthony knew why she did what she did: she wanted her grandson to do what her husband had done. Anthony began to actually read the book about breeding. It was a hand-written book describing possible move sets, which Pokemon could breed together, and how to hatch eggs faster. In the back was a note, not from his grandmother, but from his grandfather. It told of how he tried to breed every Pokemon possible, but was unable to finish his dream because he had fallen gravely ill. The last egg his grandfather bred was Blast.

Anthony packed his bag, and grabbed Blast’s Pokeball and set out to finish what his grandfather started, and to enjoy his time with Pokemon.

Personality: Happy-go-lucky, but becomes depressed when something goes wrong. Emotionally attached to his “Great-Big-Book-of-Breeding”.

Plans: Breed every Pokemon possible, and maybe get a few badges along the way.

Starter Pokemon: Squirtle (Blast)

Pokemon Wishlist: Blastoise (m), Blaziken (m), Grovyle (m), Drifblim (m), Umbreon (f), Absol (m)


Stats:

Level: 0
EXP: 0

Ability Scores:
HP: 44
Strength: 9 [-1]
Constitution: 10 [+0]
Dexterity: 8 [-2]
Intelligence: 9 [-1]
Wisdom: 13 [+1]
Charisma: 13 [+1]

Feats:
N/A

Proficiencies:
N/A

Equipment:
N/A

Money: 3000

Ant2011
03-12-2011, 08:37 PM
Blast

Species: Squirtle
Max HP: 17
Gender: Male
Nature: Mild
Ability: Torrent

Level: 5
EXP: 125
EXP to LVL: 90

Stats:
Base/Current
HP: 4/4
ATK: 5/6
DEF: 5/6
S.ATK: 7/8
S.DEF: 6/7
SPEED: 4/4

Capabilities:
Overland: 3
Surface: 5
Underwater: 2
Jump: 2
Power: 1
Intelligence: 3
Fountain

Move list:
Aqua Jet - Water
2d6 - At-Will - 2
Attack - Melee
Effect: 1 Target, Interrupt
If a foe wants to declare a Move, you may instead use Aqua Jet on their turn before they can use their Move.

Tail Whip - Normal
At-Will - 2
No Damage - Ranged (4)
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.

Water Gun - Water
2d6 - At-Will - 2
Special Attack - Ranged (10)
Effect: 1 Target

Tackle - Normal
2d6 - At-Will - 3
Attack - Melee
Effect: 1 Target, Dash

Joekiklis99
03-12-2011, 09:39 PM
Name: Jason Michaels

Age: 19

Appearance: Jason looks like your average teen, about 5'8", 175lbs (he's a bit weighty). He sports very short, dark brown hair and brown eyes, as well as a grey long-sleeve shirt with a Pokemo league insignia in the back, as well as black jeans and white sneakers.

Intended Class: Ace trainer / Stat Ace (Attk) / Stat Ace (Speed)

Backstory: Jason grew up in Sapphire City, where he was surrounded by all sorts of trainers 24/7 as they visted the gym and various other league attractions there. Of course, this drove him to become like them and challenge the gyms, get badges and get powerful pokemon of his own!

Unfortunatley, this had to wait until he finished high school, according to his parents. So at the age of 19, freshly graduated, he finally has set out with his family pet, Bo (a Lillipup) to take on the pokemon league and bring home the gold.

Personality: Jason is fairly reserved around new faces, but is very outgoing among people he trusts. He often is overly competitive when it comes to any sort of event he'd think he should excell at, and often ends up pushing himself or his pokemon too far. He is always up for a challenge and can be obsessed at times about any given thing.

Plans: Become League Champion

Starter Pokemon: Lillipup

Pokemon Wishlist: Stoutland, Scizor, Archeops, Gengar, Salamence, Feraligatr

Stats:

Level: 0
EXP: 0

Ability Scores:
HP: 56
Strength: 14 (+2)
Constitution: 14 (+2)
Dexterity: 10
Intelligence: 10
Wisdom: 6
Charisma: 10

Feats:
N/A

Proficiencies:
N/A

Equipment:
N/A

Money: 3000

Joekiklis99
03-12-2011, 09:47 PM
Bo

Species: Lillipup
Max HP: 41
Gender: Male
Nature: Jolly
Ability: Vital Spirit

Level: 10
EXP: 1000
EXP to LVL: 330

Stats:
Base/Gain/Current
HP: 5/2/7
ATK: 6/2/8
DEF: 5/2/7
S.ATK: 1/0/1
S.DEF: 5/2/7
SPEED: 8/2/10

Capabilities:
Overland: 3
Power: 2
Intelligence: 3
Jump: 2
Surface: 2
Tracker

Move List
Leer – Normal
A hex sent through locked eyes weakens the foe’s defenses.
At-Will – 2
Ranged **
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.

Tackle – Normal
The user throws themselves at the target, their whole weight impacting them.
At-Will – 2
Melee
4d6
Effect: 1 Target, Dash, Weight Class
For each Weight Class the user is above the target, they deal additional 1d6 damage.

Odor Sleuth – Normal
The user identifies the target’s scent and finds how to injures it when it was previously untouchable.
At-Will – None
Ranged **
Effect: 1 Target
The target is Identified. Normal-Type and Fighting-Type Moves can hit the Identified target. Pokemon or people targeting the Identified do not need to roll any higher then their regular Accuracy Checks to hit asa result of effects. The Identified may not use their Speed stat to modify Accuracy Checks. The Identified’s illusions are broken. Odor Sleuth cannot miss.

Bite – Dark
The user focuses dark energy to their fangs as they sink them into the target’s flesh.
At-Will – 2
Melee
3d10
Effect: 1 Target
Bite Flinches the target on 15-20 during Accuracy Check.

Master Zorua
03-17-2011, 05:45 PM
Name: Robert Masters
Gender: Male
Age: 15
Appearance:
http://i296.photobucket.com/albums/mm200/marcsi666/anime-guy.jpg

Intended Class: Martial Artist (+1 STR&DEX, -2 INT)/ Aura User (+1 STR) / Massage Therapist (+1 DEX)

Backstory: Robert was born in Pewter City, Kanto. His father was a sensi at the local martial arts dojo, while his mother worked as a Pokemon breeder and massage therapist. From an early age, Robert was taught discipline and honor by his father, while his mother taught him how to properly care for and raise Pokemon, focusing more on bringing out a Pokemon's inner beauty and happiness.

One day, before his fifteenth birthday, Robert was caught in a thunderstorm out in Viridian Forest. Lost, alone and catching a cold, Robert ran about, looking for some sort of shelter. He found a partially uprooted tree with a large cave-like tunnel. Inside, he heard another being coughing and whezing. Upon arrival, he found a sickly Riolu, drenched and shivering. Robert took out an oran berry he had taken from a bush earlier that day and fed it to her. When the rain stopped, Robert carried Riolu , found the main path and rushed to the Pokemon Center in Pewter. Ever since then, Riolu has been always at Robert's side. When Robert turned 15, instead of going to the professor for his first Pokemon, he chose to make Riolu his first Pokemon companion. He still went to go and pick up his Pokedex and Pokeballs, and has as such begun his journey. His goal: To become the League Champion, or at the very least, earn a spot as a new member of the Elite 4.

Personality: Robert is very disciplined and acts under a code of honor. He will never fight unless all other options have been exhausted, or unless physical violence is required. He will fight a wild Pokemon himself if so challenged with the intention of capturing, and he will spar with others. He cares deeply for Pokemon in general, especially his Riolu Lilac. He is friendly and will help those in need, but shows no mercy to Pokemon thieves, people who abandon and/or abuse their Pokemon, or other criminals.

Plans: Robert primarily desires to become a member of the Elite 4 or become Champion. Also, Robert desires to become a Guardian of Aura.

Starter Pokemon: Riolu(♀)

Pokemon Wishlist:* Vulpix(♀), *Zorua(♀), *Ralts (x2)(1m, 1f), Eevee(♀), Growlithe(♀), Lapras(♀), Oshawott(♀), Dratini(♀), Meinfoo(♀), Shinx(♀), *Torchic(♀), Minccino(♀), Teddiursa(♀), Zangoose(♀), Shroomish, Misdreavous(♀), Scyther, Sewaddle(♀), Sandshrew(♀), Nidoran(♀), Poochyena(♀), Houndour(♀), Starly, Abra, Chansey(♀), Sneasel(♀), Mawile(♀), Aron, Feebas(♀)
*=Priority

Stats:

Level: 0
EXP: 0

Ability Scores:

HP: 60
Strength: 14 (+2)
Constitution: 10
Dexterity: 14 (+2)
Intelligence: 8 (-2)
Wisdom: 11
Charisma: 7

Feats:
N/A

Proficiencies:
N/A

Equipment:
Pokedex
Pokeballs (x5)

Money: 3000

Theme Song: The Sun Rises - Okami (http://www.youtube.com/watch?v=D3_uOagQNnE)

Master Zorua
03-17-2011, 05:47 PM
Lilac
http://i639.photobucket.com/albums/uu114/Paint92/riolu.png
Species: Riolu
Max HP: 24
Gender: Female
Nature: Serious
Ability: Inner Focus

Level: 10
EXP: 1000
EXP to LVL: 330

Stats:
Base/Add/Current
HP: 4/1/5
ATK: 7/3/10
DEF: 4/1/5
S.ATK: 4/1/5
S.DEF: 4/1/5
SPEED: 6/2/8

Capabilities:
Overland: 3
Surface: 2
Power: 2
Intelligence: 3
Jump: 3
Aura

Move List

Quick Attack [Normal]
A speedy attack impacts the target before the target
can act.
At-Will – 2
Melee
2d10
Effect: 1 Target, Interrupt
If your foe wants to declare a Move, you instead use
Quick Attack on their turn before they can use their
Move.

Foresight [Normal]
By focusing energy to the eyes, and then their body,
nothing escapes their attack’s effectiveness.
At-Will – None
Self **
Effect: No Target
The user’s Normal-Type and Fighting-Type
Moves can now hit and affect Ghost-Type targets.
Foresight’s user is unaffected by the effects of
Moves which make them have to roll higher during
Accuracy Checks to hit. Targets may not use their
Speed stat to modify Accuracy Checks. Foresight’s
user can see through illusions.

Endure [Normal]
The user forsakes all of their energy to ensure they
survive one more hit.
Center – None
Self **
Effect: No Target, Interrupt
If the user is being hit by a damaging Move, you
may Endure. If the Move would bring Endure’s user
down to 0 HP or less, Endure’s user instead is set to
1 HP.

Counter [Fight]
The user accepts the damage from a foe,
only to turn them into a target for a massive counter-attack.
Battle - None
Ranged **
Effect: 1 Target, Interrupt
If the user is being hit by a Move that consults attack for damage,
you may use Counter. If the user survives the hit, the target is
dealt damage equal to twice the amount of damage
the user received. Do not apply weakness, resistance or immunity.
Do not apply Stats.

Beartic Tundra
03-22-2011, 04:15 AM
Name: Suzu Senka

Nickname: Bell

Gender: Female

Age: 18

Appearance: http://images2.wikia.nocookie.net/capcomdatabase/images/2/2c/DKVenus.png

Intended Class: Ranger (+1 CHA, +1 DEX) (-2 CON)/ Detective (+1 CHA)/ Weapons Master (+1 STR)

Background: Suzu was very young when her parents died. She and her twin sister had been visiting their aunt, and when they got home the house had been broken into and their parents had been shot. What little money they had was gone, along with their jewelry. Their aunt took them in until the age of 10, at which the sisters split up to follow separate paths.
After receiving her Budew, she set out to train as a Pokémon Ranger. She trained herself to live off the wilderness with as little human contact as possible. After 8 years of living on her own, she decided to try to team up with a group of others to further her abilities and train to become a detective. After emerging from the forest, she was reunited with her sister Mizuki. Both sisters vowed to stick together, and have not been seen separated since.

Personality: Suzu is a very manipulative individual. If she can make a situation work to her advantage, chances are she will do whatever it takes to benefit herself. She is used to being a loner, and this often shows if she is forced to work with a team. Usually going against team decisions, for better or worse, she doesn’t care. Suzu follows her own agenda and cares not what others think of her. She truly cares only for family and Pokémon; anything else is brushed aside.

Plans: Become a detective to find who killed their parents, and bring them to justice. Then become a chief interrogator for a police force.

Starter Pokémon: Budew

Pokémon Wish list: Ralts, Eevee, Vulpix, Oshawott, Mienfoo, Axew, Corsola, Sandile, Gothita

Stats:

Level: 0
EXP: 0

Ability Scores:

HP: 28
Strength: 9 (-1) (+1)
Constitution: 8 (-1) (-2)
Dexterity: 13 (+1) (+1)
Intelligence: 9 (-1)
Wisdom: 8 (-1)
Charisma: 14 (+1) (+1) (+1)

Red: Bonus gained by Ranger
Blue: Bonus gained by Detective
Green: Bonus gained by Weapons Master

Feats: N/A

Proficiencies: N/A

Equipment:

Pokédex

Pokeballs (x5)

Money: 3000

Theme Song: Breaking Benjamin – Blow Me Away

(Please correct me through PM is anything is wrong)

Beartic Tundra
03-22-2011, 04:16 AM
Gaia

Species: Budew
Max HP: 25
Gender: Female
Nature: Patient
Ability: Natural Cure
When energized by a Poke Ball, forcing an illness’ negative energy away from their body can eliminate the Pokémon’s ill status.
Cast – Hourly
Effect: The pokemon is cured of Paralysis, Poisoning, Burns, Freezing and Sleep when returned to its Pokéball.

Level: 10
EXP: 1000
EXP to LVL: 330

Stats:
Base/Gain/Current
HP: 4/1/5
ATK: 3/3/6
DEF: 4/2/6
S.ATK: 5/2/7
S.DEF: 7/1/8
SPEED: 6/1/7

Capabilities:
Overland 3
Surface 1
Jump 2
Power 1
Intelligence 3
Sprouter
Inflatable
Fountain


Move List:

Absorb - Grass
The user siphons the foe’s energy through their touch.
At-Will – 2
Melee *1d8
Effect: 1 Target
After the target takes damage, he ser gains HP equal to half of the damage they dealt o the target.

Growth - Normal
The user experiences growth in ability after placing a charm on themselves.
At-Will – None
Self *
Effect: No target
Raise the user’s Special Attack 1 Combat Stage
Water Sport – Water
The user covers them in water to better defend themselves from fire power.
EOT – None
Ranged **
Effect: 1 Target, Coat
Water Sport makes a Coat resisting Fire moves.

Stun Spore – Grass
A cloud of numbing spores are fired into the air, the target will lose feeling in their body effectively paralyzing them.
At-Will – 11
Ranged **
Effect: 1 Target, Blast
Stun Spore creates 1-meter Blast. Stun Spore paralyzes all Legal Targets.

CM
03-24-2011, 04:07 AM
Name: Senka Mizuki (last, first)
Gender: female
Age: 18
Appearance:
http://i180.photobucket.com/albums/x219/Ulla89/Warrior.jpg

Intended Class: Martial Artist - Ninja - Aura User

Backstory: Mizuki had a normal childhood for the most part. She lived with her parents and twin sister. However, that changed around the age of six. She and her sister were visiting their aunt's house one weekend, and when they returned they had found signs of a break-in. They entered the house and saw that everything was throw in disarray. Even though their aunt said not to, the two girls ran further into the house to try to find their parents. They found them in the master bedroom, but both had been fatally shot. They aunt then took them in for the next four years, until the two were ready to set out to become Pokémon trainers.

Mizuki and her sister decided to go on separate paths, but promised to meet up again after a few years. She had no idea what path her sister chose, but Mizuki knew what she wanted to do. To deal with the pain of loosing her parents, the young girl had studied material on martial arts. She was fascinated with it, along with ninjutsu and a mystical force known as Aura. It was then she decided that when she was old enough she would find a dojo and learn the secret arts. She had done so when she was ten. At the dojo, her sensei presented her with a rare Pokémon known as Zorua. With the little fox Pokémon Mizuki started her training. With it she learned how to be extremely independent as well as how to work well on a team.

Eight years later, Mizuki was not finished with her training but felt like she could continue it on her own. If she needed to she could contact her sensei, but she felt like it was time to try to find her twin. During this adventure, the Zorua had used his ability to conceal his true identity and usually appeared in the form of a Meowth or Purrloin. She intends on being able to protect her sister, even if she does not want her to do so. She doesn't want her to go through the kind of pain they felt as kids again as well as not wanting anything to happen to her closest family member and friend.

Personality: Mizuki is a very independent woman who is caring of others and Pokémon. She well go out of her way to help those in need. She tries not to judge others on first impressions only, but if a companion of hers does not like the new person then she will take a long time to figure out what her opinion on that person is and keep a sharp eye on them. She holds people to their word, and if that trust it broken it can be almost impossible to get it back. She is extremely mature but on rare occasion she can let her hair down. She is also extremely loyal to her family, choosing blood bonds over emotional ones almost every time.

Plans: Become a skilled kunoichi and aura user, meet and trainer many different Pokémon, and make sure that she never loosed the bond she has with her twin.

Starter Pokémon: Zorua

Pokémon Wishlist: Charmander(♂)*, Ekans(♂)*, Nidoran(♀)*, Vulpix(♀)*, Eevee(♀)(to become Vaporeon), Eevee(♂)(to become Jolteon), Eevee(♂)*(to become Umbreon), Poochyena(♂), Absol(♀), Shinx(♂)*, Sneasel(♂), Eevee(♀)*(to become Glaceon), Snorunt(♀), Snivy(♀)*, Purrloin(♀)*, Blitzle(♂), Archen(♀)*, Axew(♂)*, Mienfoo(♀)

Lime = must have
Orange = really want
Red = can live without but still wants
* = would like to be shiny

Stats

Level: 0
EXP: 0

Ability Scores

HP: 40
Strength: 10 (+1)(+1)
Constitution: 10
Dexterity: 13 (+1)(+1)
Intelligence: 11 (-2)
Wisdom: 10
Charisma: 10

Dark Slate Blue = Martial Artist bonus
Purple = Ninja bonus
Royal Blue = Aura User bonus
Red = other bonus

Feats:
N/A

Proficiencies:
N/A

Equipment:
N/A

Money: $3000

Theme Song: Uura Saeka - Ayakashi Night (Sha la la) (http://www.youtube.com/watch?v=e_BVy0f5cGc)

(Please contact me through PM if anything needs to be edited.)

CM
03-24-2011, 04:08 AM
http://i736.photobucket.com/albums/xx8/Dracogryff/Avatars/Zorua-1.png
Name: Takeshi
Species: Zorua
Max HP: 28
Gender: male
Nature: Adamant
Ability: Illusion
Takes on the appearance of the next Pokémon in line.
Cast – ?
Effect: Makes itself appear as if it's another Pokémon in your party, or one of your choosing when training the Pokémon.

Level: 10
EXP: 1000
EXP to LVL: 330

Stats:
Base/Gain/Current
HP: 4/2/6
ATK: 7/0/7
DEF: 4/3/7
S.ATK: 8/0/8
S.DEF: 4/2/6
SPEED: 7/3/10

Capabilities:


Move List:
Scratch – Normal
The user throws out their clawed arm, scraping the target’s body.
At-Will – 2
Melee
2d10
Effect: 1 Target, Pass

Leer – Normal
A hex sent through locked eyes weakens the foe’s defenses.
At-Will – 2
Ranged **
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.

Pursuit – Dark
The user flashes next to the target, getting one last hit on them before they flee like the coward they are.
EOT – 2
Melee
2d10
Effect: 1 Target, Interrupt
If foe is fleeing or being switched, Pursuit moves the user adjacent to the fleeting foe and hits them before they escape or are switched out with an additional 2d20. Pursuit cannot be used as an interrupt unless the target of Pursuit is running away or being switched out.

Fake Tears – Dark
The target lets its guard down as hexed tears run down the user’s face.
EOT – 2
Ranged **
Efect: 1 Target
Lowers the target’s Special Defense 2 Combat Stages.

CM
04-28-2011, 11:54 PM
Name: Jessica Smith
Gender: Female
Age: 19
Appearance:
http://i168.photobucket.com/albums/u186/Crystal-Momoyia/people/gals/Blood.jpg

Intended Class: Ranger - Signer - Special Operations Member

Back story: Jessica likes to think she had a normal childhood, but in truth she didn't. She didn't have a good relationship with her mother, and was verbally abused by her. She had turned to her dad for comfort, but he was away a lot due to being a member of the police force. Because of this, she ended up becoming a little bipolar. She tends to become aggravated easily and snap at smallest things. But those episodes quickly disappear and she becomes herself once more.

She normally is a caring young woman, but she is silent most of the time around those she doesn't know. She's fun-loving and carefree around those she has strong friendships with. However, if it is needed she will become the "leader" of the group and keep order with those around her. She prefers to work with a group that knows what they are doing or can take orders well. Everyone needs to know what they need to do and when to do it.

She was influenced by her father a lot, how when he walked into a room everyone respected and listened to him with just his presence alone. She wants to be like that and be someone her father can be proud of. Jess was thinking of become a policewoman, but instead decided to take it to the next level and her goal is to become a Special Operations Ranger. She would be able to do things her father would never be able to do.

However, her mood swings have become more frequent. She snaps a lot more and has a tendency to become violent when her mood changes. Some think that she might have another personality all together but that is false. She remembers what happens when she becomes irritated and on the rare occasions violent. She hopes that training to become a Ranger will help her better control her mood swings and focus her energy on protecting both people and Pokémon.

Plans: Jess wishes to meet and befriend Raikou and Kyurem as well as to become a member of the Special Ops to become active in law enforcement.

Starter Pokémon: Houndour

Pokémon Wishlist: Charmander(♂)*, Ekans(♂)*, Nidoran(♀)*, Vulpix(♂/♀)*, Meowth(♀), Growlithe(♀)* Eevee(♂)(to become Jolteon), Cyndaquil(♂), Totodile(♂), Eevee(♀)*(to become Umbreon), Snubbull(♂), Larvitar(♂), Treeko(♂), Poochyena(♂), Electrike(♂), Zangoose(♂), Seviper(♂)*, Absol(♀), Buizel(♂)*, Misdreavus(♀), Gible(♂), Riolu(♂), Sneasel(♂), Oshawott(♂)*, Purrloin(♀)*, Blitzle(♂), Archen(♀), Zorua(♂)*, Mienfoo(♀)

* = would like to be shiny

Stats

Level: 0
EXP: 0

Ability Scores

HP: 48
Strength: 9
Constitution: 12 (-2)
Dexterity: 13 (+1)(+1)(+1)
Intelligence: 8
Wisdom: 9
Charisma: 13 (+1)

Ranger modifiers
Signer modifiers
Special Ops modifiers

Feats:
N/A

Proficiencies:
N/A

Equipment:
N/A

Money: $3000

Theme Song: Kagamine Rin and Kagamine Len APPEND - Karakuri 卍 Burst (http://www.youtube.com/watch?v=ZW-6U5bCyS4)

(Please contact me through PM if anything needs to be edited.)

CM
04-28-2011, 11:55 PM
http://archives.bulbagarden.net/media/upload/b/b9/Houndour_Leer.png
Name: Surge
Species: Houndour
Max HP: 37
Gender: Male
Nature: Brave
Ability: Flash Fire
The user needs a small push of fire, when provoked; their body becomes engulfed in and intense flame, which prevents further fire damage.
Static
Effect: The user does not take damage from fire-type moves and may not be Frozen. If the user is hit by a fire-type move, the user adds two STAB to all fire-type moves they use for the remainder of the encounter.

Level: 10
EXP: 1000
EXP to LVL: 330

Stats:
Base/Gain/Current
HP: 5/4/9
ATK: 6/2/8
DEF: 3/2/5
S.ATK: 8/1/9
S.DEF: 5/1/6
SPEED: 7/0/7

Capabilities:
Overland 4
Surface 2
Jump 3
Power 1
Intelligence 3
Tracker

Move List:
Ember – Fire
A small puff of fire is thrown at the target.
At-Will – 2
Ranged
2d10
Effect: 1 Target
Ember Burns the target on 18-20 during Accuracy Check.

Leer – Normal
A hex sent through locked eyes weakens the foe’s defenses.
At-Will – 2
Ranged **
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.

Howl – Normal
A loud howl boosts the user's moral and attack strength.
At-Will – None
Self **
Effect: No Target
Raises the user's Attack 1 Combat stage

Smog – Poison
A thick gas is released into the air that poisons the target.
EOT – 5
Ranged
1d8
Effect: 1 Target, Blast
Smog creates a 3-meter Blast. Smog Poisons all Legal Targets on 13-20 during Accuracy Check.

Dr Scott
05-12-2011, 08:23 AM
Name: Spencer Thompson

Age: 27

Appearance:

http://1.bp.blogspot.com/_mbhG-E_FFjw/Sd67amOeP0I/AAAAAAAAAlQ/Bg3URdMwYwo/s400/yoichi+hiruma.jpg

A taller, spikey-haired blonde, Spencer looks frightening. Everything from the curve of his eyebrows to the rather sharp nature of his teeth seems to send others in the opposite direction. The man’s brown eyes are so dark that at times they look black. For the most part, he dresses simply, more for practicality than looks. There are times when he wants to make a mark on people though, and he has clothes particularly to strike an impression.

Current Class: Pokémon Trainer

Intended Class: Researcher -> Petrologist, Professor

Personality: Though he looks rather intimidating, Spencer is a decent enough guy. At the very least, he’s not evil, though he has a somewhat dark sense of humor. Because most everyone balks away, he sometimes plays out this evil persona, acting dark to take people by surprise. Taking the upper hand is something that Spencer enjoys to do when in the presence of other researchers because he feels that his youth puts him at an automatic disadvantage, which it does.

He’s smart, and he knows it. Instead of trying to use physical abilities that he does not have, the blonde instead focuses on elaborate plots. Almost as a foil to the intelligence, there is a social awkwardness that showcases itself in an overbearing manner.

Background: Spencer never knew his family. Whether they had died in some horrific accident or had simply abandoned him, the only life he ever knew was in an orphan’s home with other children. The house was always packed, with children coming and going, so there was never any kind of stability. Because of this lack of stability it quickly became hard for the boy to make friends; every time he did they would somehow end up leaving him.

When he got old enough to afford some freedom, he took to spending time by himself, taking frequent walks around the city. This allowed him to see a great many things, though everything that stuck in his mind had to do with the wonderful and powerful creatures called Pokémon. He watched gym battles, flying Pokémon migrations, and even went so far as to note their habitats and tendencies. It quickly became a hobby.

Though he was too old to easily make friends at the orphanage, Spencer’s compassion and patience allowed him to easily befriend Pokémon. One such of these creatures was the Pidgey that flies loyally with him to this day. A group of destructive and uncaring young trainers came and captured the lot of the Pidgey’s family, leaving him alone. The spikey teen knew that to just try to shove his love onto the bird would scare it away, so he came to the same spot where the animal’s tree stood day after day to throw out food and sit. Slowly the Pokémon came closer and closer, and a month and a half later Michael the Pidgey would not leave Spencer’s side.

One plus side of the orphanage was an incredible academic program; the hosts hired a great group of tutors to keep their children at the top of their classes. Thanks to these tutors and his own intellect, Spencer was able to graduate young and got a steady job, so that when he turned 18 he moved out into an apartment of his own. Freedom was something that the young man enjoyed, and he threw himself headlong into various studies.

But inside, he longed for an adventure. Because he didn’t have a family to support him, he never got to go on a Pokémon adventure. Now that he had a stash of funds it was possible, but finding a group that would allow him to join despite his age would be difficult. He couldn’t just go alone; not only would it be depressing, but downright dangerous. Being a realistic man he quickly came to the realization that he would not be able to happily settle down until he went on the adventure, so he set out to find a group that would allow him to join and use his knowledge to help out.

Plans: To try and take over the world! Mwhahahaha! No, not really …

Starter Pokémon: Pidgey

Pokémon Wish List: Weedle, Squirtle, Pikachu, Vulplix, Caterpie, Aerodactyl

Stats:

Level: 0
EXP: 0

Ability Scores:

HP: 40
Strength: 9 (-1)
Constitution: 10 (+0)
Dexterity: 9 (-1)
Intelligence: 14 (+2)
Wisdom: 13 (+1)
Charisma: 9 (-1)

Feats: N/A

Proficiencies: N/A

Equipment: N/A

Money: 3,000

Dr Scott
05-12-2011, 08:26 AM
http://www.pokemon.net43.co.uk/images/016...Pidgey.jpg

Name: Michael

Species: Pidgey
Max HP: 28
Gender: Male
Nature: Adamant (+ Attack, - SA)
Ability: Keen Eye

Level: 10
EXP: 1,000
EXP to LVL: 330

Stats:
Base/Current

ATK: 7 / 9
SPEED: 6 / 8
HP: 4 / 6
DEF: 4 / 6
S.DEF: 4 / 5
S.ATK: 2 / 2


Capabilities:

Overland: 2
Surface: 1
Sky: 3
Underwater: -
Jump: 3
Power: 1
Intelligence: 3


Tackle: Normal
The user throws themselves at the target, their whole weight impacting them.
At-Will – 3
Melee
2d10
Effect: 1 target, dash, weight class
For each weight class the user is above the target, they deal additional 1d10 damage.

Sand-Attack: Ground
The user kicks up sand into the eyes of the target, hindering their view.
E0T –2
Ranged **
Effect: 1 Target, Spray
Sand-Attack creates a spray 2-meters long and 75” wide. All Legal targets must roll +1 during accuracy checks for the remainder of the encounter.

Gust: Flying
A puff of air is shot at the target.
At-Will – 2
Ranged
2d10
Effect: 1 target

Latio-Nytro
03-17-2012, 05:58 PM
Name: Chane Unx

Age: 19

Appearance: Chane wears a ragged (and often torn) blue and green flannel jacket, with a black, ragged t-shirt beneath (it reads "I'm off in my own little world...But don't worry, they know me here."). His jeans are ragged and torn, and obviously not on purpose. Chane himself is rather thin, tall (about 6-foot-2), and usually looks either smug or bored in the face. His hair is black and straight-and is one of the few things on his whole body that doesn't look untidy, as for some reason, no combing is nessicary to keep it straight, and no shower is needed to keep it clean...Seemingly.

That being said, he's only wearing all that to stir up emphathy and get on good terms with people's hearts (and not pay too much if he loses them). If it's a good occassion AND people there KNOW he's rich, then he'll dress appropriately for his social class: Black tux, good clothes, expensive shoes. He rarely goes flamboyant with his dress, even with the knowledge of his true wealth in plain sight.

Current Class: Pokemon Trainer

Intended Class: Researcher, Psychic, Influential, Professor

History: He was born into the Unx family as it's sole heir, which is, with NO CONTEST, the single most wealthy family you could possibly think of in all of Sinnoh, possibly the whole world. That entitled him to most of his father's resources. However, his life, regardless of his rich lifestyle, was lived in almost total seclusion in his own room.

Sure, he ate and slept on a regular, healthy basis, and he went outside in the personal gardens when his father forced him to, but other than that, all you'd ever see him do is study. Many kids simply don't want to learn that much stuff-Chane, to his father's misery, wanted to learn too much. So much so, that he neglected his need to build up muscles or good reflexes. Unlike most kids, who usually took up Pokemon training for a few years instead of going to middle school, and possibly stuck to it if they were good, skipping high school as well, he made sure that he stayed in both, and was planning on going to College. The College of choice-which was forcibly selected by his father-requires at least two recorded years of Pokemon Training. Rather than bother with that, he studied on his own instead, at the College level no less, until finally, his father, tempted to pull out his whole head's worth of hair at this point, forcibly tore his son away from his books and set himself in a tiny room with him.

"Chane, if you do NOT leave the house and go on one of thoes Pokemon Journies, for at least a year, I will personally give ALL of your inheritance to your uncle, leave you with narry a dime, and tell your Uncle to never spend a cent of it on you. It's not healthy for ANYONE to spend his WHOLE LIFE in a ROOM, and you know that well enough! I will not give a cent to a man who will do NOTHING but read books!"

That got Chane motivated to get out of the house. However, he wasn't just studying unrelated crud for the heck of it. He studied Pokemon Biology to become a Pokemon Professor, and is dead-set on becoming smart enough to become one...That, and getting a lab going, which requires a generous sum of money. One that's now put at risk. If getting that money means he goes on a Pokemon Journey, well, why not?

Personality: As most of his life occured in a single room, most would be suprised at his immediate ability to know how society operates. He studied more than just Pokemon Biology (though that's definately what he wants to focus on), and albeit his main focus for the journey itself is to simply get a year of Pokemon Training experiance down so he collects his father's inheritance and start being a real Pokemon Professor, he was definately smart enough to 'minor' in Psychology. He knows how people work, and if an obstacle presents itself, he's going to word his way out of it first.

However, don't be entierly fooled. He's not a mean or manipulative guy by nature, but he's definately not caring or nice either. He will not so much as bother to react emotionally when he sees someone he doesn't really know die nearby him. Threats, if coming from someone expected to do them, are likely to be taken in stride (but not ignored). He will notice the situation around him, frankly, but...Seriously, he's not going to react unless reaction is nessicary. He's Passive by nature. He's going to react if it concerns him, but if it does not, he will not bother. He's not lazy, either, but he doesn't like moving in excess, and if speed isn't nessicary, he'll walk. Few people know he's rich enough to say that he could literally swim in a pool of cash and not be totally lying, but he's not flaunting his money around either.

Of course, his ultimate goal is to be a Pokemon Professor, screw the men who say otherwise. He's also using it as 'hands-on' experiance with a Pokemon in it's natural habitat to further his knowledge of it, so the journey helps him, and the journey pays off by getting his inheritance. Nice.

On another note, he's getting weird headaches at times...

Plans: Get the Journey over with as soon as possible. If there's any benefit, than it's a bonus, and if there's any reason to continue it, then he probably will, but he'll end it in a heartbeat if reason no longer exists.

Current Party: Iry the Litwick (Pronounced "Eerie), Data the Porygon

Pokemon Wishlist: Chandelure, Porygon-Z, Eelectross, Lapras, Ferrowthorn, Dragonite, Espeon, ANY LEGENDARY POKEMON (really, he'd love it if anyone had it, so long as he could access it. Really, any rare Pokemon that some people don't even get to see in their lifetimes is almost certianly a want by this guy.)

Stats:

Level:0
EXP:0

Ability Scores:

HP (Con Value x 4 + Trainer Level x 4): 36
STR: 8 (-2)
DEX: 8 (-2)
CON: 9 (-1)
INT: 14 (+2)
WIS: 14 (+2)
CHA: 11

Feats: N/A


Proficiancies: N/A

Equipment: Rare Candy x2, Map of Suvaty, Rubber Bullet

Money: 3000 (He started out with much more, but it's stowed away in a bank account in case his father dies while he's out.)

Pokedex Seen: He doesn't have a Pokedex yet! However, he'd count 2 Seen, 2 Owned (Both Iry and Data)

Latio-Nytro
03-18-2012, 01:14 AM
Pokemon

Iry the Litwick

Name: Iry
Species: Litwick
Type: Ghost/Fire
Level: 10
Exp: 1000
Exp to next Level: 1330
Nature: Hasty (+2 Speed, -2 Defense)
Gender: Male
Max HP: 31
Base Stats/Current Stats
SAT: 7/9
STD: 6/8
HP: 5/7
SPD: 4/6
DEF: 4/5
ATK: 3/3
Ability: Flash Fire (Cannot be frozen, No damage from fire-type moves, bonus STAB roll when hit with fire type move for their next fire type move)
Capabilities:
Overland-1, Sky-6, Jump-1, Power 1, Intelligance 4, Phasing, Glow, Firestarter, Heater, Shrinkable, Sinker
Attacks:
Astonish - Ghost
1d6+2 - EOT - 2
Attack - Melee
Effect: 1 Target
Astonish Flinches the target on 18-20 during Accuracy Check.
Smart - 3d4 - No Effect

Ember-Fire
2d6 - At-Will - 2
Special Attack - Ranged 8
Effect: 1 Target
Ember burns the target on 18-20 during Accuracy Check
Beauty - 3d4 (no effect)

Minimize - Normal
Center - None
No Damage - Self
Effect: No Target
Foes need an additional +4 during Accuracy Check to hit Minimize’s user and the user’s size is Small for the remainder of the encounter.
Cute - 2d4 - Hold That Thought

Smog - Poison
1d12 - EOT - 5
Special Attack - Ranged (3)
Effect: 1 Target, Blast
Smog creates a 3-meter Blast. Smog Poisons all Legal Targets on 13-20 during Accuracy Check.
Tough - 3d4 - No Effect

Fire Spin - Fire
1d12 - EOT - 4
Special Attack - Ranged (10)
Effect: 1 Target, Trap
Fire Spin Traps the target for 1d4+1 turns. At the beginning of the target’s turn, if the target is Trapped, roll 1d20 and the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Fire Spin may not trap more then one target at a time.
Beauty - None - Torrential Appeal

Confuse Ray - Ghost
Center - None
No Damage - Ranged (10)
Effect: 1 Target, Column
Confuse Ray creates a Column 1 meter wide. Confuse Ray cannot miss. All targets are Confused.
Smart - 2d4 - Unsettling

Data the Porygon

Name: Data
Species: Porygon
Type: Normal
Level: 10
EXP: 1000
EXP to next Level: 1330
Nature: Serious (+2 Speed, -1 HP)
Gender: N/A, but prefers to be referred to as 'She'
Max HP: 31
Base Stats/Current Stats:
SAT:9/11
STD:8/10
DEF:7/9
SPD:6/8
HP:6/7
ATK:6/7
Ability: Trace (Copies Target's Ability within 10-meter radius)
Capabilities:
Overland 6, Surface 4, Sky 3, Jump 2, Power 1, Intelligance 4, Wired
Attacks:
Conversion - Normal
At-Will - None
No Damage - Self
Effect: No Target
The user becomes the elemental Type of their choice as long as they have a Move that is the same elemental Type until the end of the encounter. Replace all other Types.
Beauty - 1d4 - Catching Up

Conversion2 - Normal
At-Will - None
No Damage - Self
Effect: 1 Target
The user becomes the elemental Type of their choice as long as the Type resists the elemental Type of the Move it last took damage from until the end of the encounter. Replace all other Types.
Beauty - 1d4 - Catching Up

Sharpen - Normal
At-Will - None
No Damage - Self
Effect: 1 Target
Raise the user’s Attack 1 Combat Stage.
Cute - None - Get Ready!

Tackle - Normal
2d6 - At-Will - 3
Attack - Melee
Effect: 1 Target, Dash
Tough - 3d4 - No Effect

Psybeam - Psychic
1d12+16 - EOT - 2
Special Attack - Ranged (7)
Effect: 1 Target, Column
Psybeam creates a Column 1 meter wide. Psybeam Confuses all Legal Targets on 19-20 during Accuracy Check.
Beauty - 2d4 - Round Starter

Ant2011
03-18-2012, 03:15 AM
Blaze

Species: Torchic
Max HP: 23
Gender: Male
Nature: Adamant
Ability: Blaze

Level: 5
EXP: 125
EXP to LVL: 90

Stats:
Base/Current
HP: 5/6
ATK: 8/9
DEF: 4/
S.ATK: 5/6
S.DEF: 5/
SPEED: 5/6

Capabilities
Overland 4
Jump 1
Power 1
Intelligence 2
Sinker

Night Slash - Dark
2d12+10 - EOT - 2
Attack - Melee
Effect: 1 Target, Pass
Night Slash is a Critical Hit on 18-20 during Accuracy Check.

Low Kick - Fighting
See Effect - Battle - 2
Attack - Melee
Effect: 1 Target, Weight Class
If the target is in Weight Class 1, use 1d10 for Damage Dice Roll. If the target is in Weight Class 2, use 1d10+5. If the target is in Weight Class 3, use 1d10+10. If the target is in Weight Class 4, use 2d10+12. If the target is in Weight Class 5, use 3d10+14. If the target is in Weight Class 6, use 5d10+16 for damage.

Scratch - Normal
2d6 - At-Will - 2
Attack - Melee
Effect: 1 Target, Pass

Growl - Normal
At-Will - 2
No Damage - Ranged (5)
Effect: No Target, Burst
Growl creates a 5-meter Burst. Growl lowers all Legal Targets Attack 1 Combat Stage.

Jacokwolfx2o
03-29-2012, 02:25 AM
Name: Jacok Wolf

Age: 26

Appearance: short blue hair, body build : fluffy, height: 6'0'', weight: 250, Clothes: black and blue snikers, black cargo pants, black under shirt, a blue and black jacket. A blue hat with black designs.

Intended Class: Psychic

Backstory: A simple person born in to the world with psychic abilities, knowing the fall of most psychic trainers always trying to be powerful. He's happy just being himself and never thinks he better then anyone. He hopes to try and find more about pokemon, and how psychic abilities can help pokemon and trainers.

Personality:*Sillly Smart

Plans: just ready to see what the world has to offer

Starter Pokemon: Gastly

Pokemon Wishlist: caterpie
abra
hoothoot
venonate
grimer



Stats:

Level: 0
EXP: 0

Ability Scores: 64
HP: 9
Strength:*7
Constitution: 13 +1
Dexterity: 7
Intelligence: 13 +1
Wisdom: 8
Charisma: 7

Feats:
Telekinesis: Psychic Feature
At-Will
Target: Any object that you may lift.
Effect: Add your INT and CON modifiers and multiply the total by 5 pounds. This represents the weight you may lift and items you may target with Telekinesis. Multiply your INT and CON modifiers then multiply that product by 3-meters. This is how far the target can be.

Telepathy: Psychic Feature
At-Will
Target: Any other human, some may be immune to Telepathy
Effect: You may read the surface thoughts of other humans, as well as project your surface thoughts to other humans. You may also project telepathic message to your Pokemon, but may not read your Pokemon’s minds.



Proficiencies:


Equipment: pokedex, pack, 5 pokeballs


Money: 3,000



Ziggy

Species: Gastly
Max HP: 20
Gender: male
Nature:Jolly
Ability: haunt, venom, levitate, intimidate poison touch

Level: 5
EXP: 125
EXP to LVL:90

Stats:
Base/Current
HP: 3/5
ATK: 4/5
DEF: 3/4
S.ATK: 8/8
S.DEF: 4/4
SPEED: 10/10

Capabilities:

sky 8
power 1
intelligence 3
invisibility
Phasing


Attacks:

hypnosis-psychic
battle 6
no damage – ranged 4
effect: 1 target
target falls asleep

Lick – Ghost
1d12 at-will-2
attack melee
effect 1 target
lick paralyzes the target on a 15-20 accuracy check

Felch

Species: Caterpie
Max HP: 20
Gender: male
Nature: Stark
Ability: Swarm , Shield Dust , Oblivious, Run Away.

Level: 5
EXP: 125
EXP to LVL:90

Stats:
Base/Current
HP: 4/5
ATK: 3/4
DEF: 6/6
S.ATK: 2/3
S.DEF: 2/3
SPEED: 5/5

Capabilities:
Overland 3
Burrow 1
Jump 2
Power 2
Intelligence 2
Sinker
Threaded


Attacks:

String Shot – Bug
At Will – 3
Effect: 1 Target Column
String Shot creates a Column-2 meters wide. All legal targets within the colum
lower their speed 1 combat stage. If a target is hit by string shot 5 times within
5 rounds of combat they are trapped. If a target's speed combat stage has
already been lowered 6 times, string shot traps them.

Tackle
2d6 At Will – 3
Attack – melee
Effect: 1 Target, Dash