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View Full Version : Open Battle: Dino vs. Hitmonfighter -- Dino wins by DQ.


Dino
05-03-2011, 12:53 PM
Double Battle, 2 Pokemon each.
DQ: 3 Days
Damage Caps: None
Restrictions: No OH-KO moves, 3 Chills.
Arena: Grass Field
Just a plain grass field.
Ref Style: Open

Let's go, Aquea and Coel!

http://imgboot.com/images/aragornbird/224.gifhttp://imgboot.com/images/aragornbird/430.gif
[Aquae] Octillery ♀[Coel] Honchkrow ♂
Ability: MoodyAbility: Super Luck

Micro
05-03-2011, 03:48 PM
I want to test out my new double strategy so...

Go Melody and Water Drop!!

http://dialgafans.pytalhost.de/Front/458.gif
[Melody] Mantyke, Female
Ability: Water Absorb
Sig Move: None

http://dialgafans.pytalhost.de/Front/134.gif
[Water Drop] Vaporeon, Male
Ability: Water Absorb
Sig Move: None

Both go for Aqua Ring and then both go for Surf.

Melody:
Aqua Ring - Surf

Water Drop:
Aqua Ring - Surf

Dino
05-04-2011, 01:23 AM
Okay!

Aquea let's use Charge Beam on Melody, then Energy Ball on Water Drop!

Coel use Thunder Wave twice. Once for each of the pokemon.



Aquea: Charge Beam (Melody) ~ Energy Ball (Water Drop)
Coel: Thunder Wave (Water Drop) ~ Thunder Wave (Melody)

KantoBreeder
06-01-2011, 08:14 PM
Grass stretched out in every direction as far as the eye could see. Two trainers stood face-to-face in the middle of the vast expanse; they had both travelled so far to get here – neither was going to give up now. One looked at his watch and then back at the other. He nodded – it was time for the battle to begin. The other trainer took two small balls from his pocket and tapped a small button on each, causing them to grow to about the size of a tennis ball. The trainer, who was called Dino, then threw the balls down at the ground; they split into two halves, one red and the other white, and spilled out a vast amount of energy, which shone a bright white. When the light had faded two creatures stood on the grass – one was a large black bird which wore what seemed to be a hat while the other was an orange octopus with half-closed eyes. Meanwhile, the first trainer, who happened to be called Hitmonfighter, was also choosing two poke balls; this time there was a Mantyke and a Vaporeon after the flash. The four pokémon glared at each other, wanting to battle.

Round One

Dino
http://veekun.com/dex/media/black-white/430.png
[Coel] Honchkrow (M)
HP: 100%
Energy: 100%
Condition: Feeling confident
Moves: Thunder Wave ~ Thunder Wave

http://veekun.com/dex/media/black-white/224.png
[Aquea] Octillery (F)
HP: 100%
Energy: 100%
Condition: Ready to go
Moves: Charge Beam ~Energy Ball


Hitmonfighter
http://www.pokemonelite2000.com/sprites/bw/458.png
[Melody] Mantyke (F)
HP: 100%
Energy: 100%
Condition: A little nervous
Moves: Aqua Ring ~ Surf

http://veekun.com/dex/media/black-white/134.png
[Water Drop] Vaporeon (M)
HP: 100%
Energy: 100%
Condition: Wanting to battle
Moves: Aqua Ring ~ Surf

Coel, the Honchkrow, was determined not to get too badly damaged as a result of this battle and so was glad when his trainer ordered him to paralyse the opponent. He began to charge up electrical energy inside his body; the energy was unfamiliar as well as uncomfortable but the Honchkrow knew that it was for a good cause. The energy gradually built up until it got to the point where Coel could hardly control it any more. He squawked and burst upward before gliding down towards the pair of water-types, electricity crackling around him in a demented aura. As he swept over them, he brushed Water Drop’s back, allowing the charge to pass into him; the Vaporeon went rigid as his muscles were targeted by the small yet powerful charge – he could no longer control them and might not be able to attack for a while.

Melody panicked slightly when she saw this and decided to set up a way of restoring her health as quickly as possible in case she was targeted next. Water seeped from her skin and evaporated; however, it was kept close to the baby pokémon by a strange force. It condensed and formed a ring around her. The ring of water orbited the Mantyke, some of it would soak back into her every once in a while to help her recover from the wounds she took.

The first of these attacks came sooner than she had thought – Aquea was nearly ready to strike. Electrical energy, similar to Coel’s, had built up in the pokémon’s mouth to form a yellow ball. The orange octopus turned so that she was facing the baby, who fluttered nervously as she watched; she carefully took aim and unleashed a beam of electricity which hit Melody and caused a lot of damage. The Mantyke had a dual weakness to the attack and struggled to stay airborne for a short length of time.

Water Drop watched this helplessly – the paralysis had stopped him from doing anything. He would have no effect on the battle. For now...

Coel hadn’t finished disabling the opposition either. He had been storing up energy while he watched the battle unfold and now he was ready to go. He sped towards the struggling Mantyke and delivered the debilitating charge; Melody’s muscles seized up and she dropped like a lead balloon. As soon as she touched the ground, Aquea fired off a ball of vibrant, green energy at the still immobile Water Drop. The attack hit the Vaporeon in the side, bringing about a fresh set of spasms; this didn’t seem to be going well for Hitmonfighter’s warriors.

The round didn’t improve towards the end either. The paralysis held the two water-types in an iron grip so that they had no hope of any sort of counter attack on their foes. Melody was on the verge of crying, she didn’t want to disappoint her trainer on her first battle; Water Drop gave her an encouraging look, trying to prove to himself as well as his ally that they could get through this.

Dino
http://veekun.com/dex/media/black-white/224.png
[Coel] Honchkrow (M)
HP: 100%
Energy: 92%
Condition: Ready to get his hands dirty

http://veekun.com/dex/media/black-white/430.png
[Aquea] Octillery (F)
HP: 100%
Energy: 83%
Condition: Enjoys attacking the helpless; +2 Attack, -1 Special Defence


Hitmonfighter
http://www.pokemonelite2000.com/sprites/bw/458.png
[Melody] Mantyke (F)
HP: 96%
Energy: 85%
Condition: Struggling to hold back tears; Paralysed; Water Ring

http://veekun.com/dex/media/black-white/134.png
[Water Drop] Vaporeon (M)
HP: 92%
Energy: 93%
Condition: This isn’t good; Paralysed


Notes
Thunder Wave- (Honchkrow -4 Energy; Vaporeon Paralysed)
Aqua Ring- (Mantyke -6 Energy; Aqua Ring in play)
Charge Beam- (Rolled 64/100, 90 or less to hit; rolled 10/10, 7 or less for stat boost; Octillery -6 Energy; Mantyke -8 HP)
Aqua Ring- (Rolled 31/100, 50 or less for paralysis; Vaporeon -3 Energy)
Thunder Wave- (Honchkrow -4 Energy; Mantyke paralysed)
Energy Ball- (Rolled 10/10, 1 for stat drop; Octillery -11 Energy; Vaporeon -8 HP)
Surf- (Rolled 24/100, 25 or less for paralysis; Vaporeon -4 Energy)
Surf- (Rolled 25/100, 50 or less for paralysis; Mantyke -9 Energy)
Aqua Ring restored 6% HP to Mantyke
Octillery +2 Attack, -1 Special Defence

Arena Notes
None

Dino
06-01-2011, 10:08 PM
Okay, Coel start off with Screech on Melody. Then use Night Slash on Melody, unless she protects herself or sets up a substitute, then use Psych Up on Aquea.
Then, Aquea use Screech on Water Drop. Then use Seed Bomb on Water Drop, unless she protects herself or sets up a substitute, then use Double Team.

Coel: Screech (Meolody) ~ Night Slash (Melody)/Psych Up (Aquea)
Aquea: Screech (Water Drop) ~ Seed Bomb (Water Drop)/Double Team

Micro
06-02-2011, 06:31 AM
Hmm...

Melody, use Toxic on Coel, then try Surf again.

Water Drop, use Toxic on Aquea, then use Aqua Ring again.


Melody: Toxic (Coel) - Surf
Water Drop: Toxic (Aquea) - Aqua Ring

Velocity
06-30-2011, 12:56 PM
Dino
http://www.pokemonelite2000.com/wp-content/uploads/2011/03/430.gif
[Coel] Honchkrow (M)
Ability: Super Luck
Health: 100%
Energy: 92%
Status: Ready to get his 'hands' dirty.
Screech ~ Night Slash/Psych Up

http://www.pokemonelite2000.com/wp-content/uploads/2011/03/224.gif
[Aquae] Octillery (F)
Ability: Moody
Health: 100%
Energy: 83%
Status: Enjoys attacking the helpless. [+2 ATK, -1 SDEF]
Screech ~ Seed Bomb/Double Team

Hitmonfighter
http://www.pokemonelite2000.com/wp-content/uploads/2011/03/458.gif
[Melody] Mantyke (F)
Ability: Water Absorb
Health: 96%
Energy: 85%
Status: Struggling to hold back tears. [PAR, Aqua Ring]
Toxic ~ Surf

http://www.pokemonelite2000.com/wp-content/uploads/2011/03/134.gif
[Water Drop] Vaporeon (M)
Ability: Water Absorb
Health: 92%
Energy: 93%
Status: This isn't good. [PAR]
Toxic ~ Aqua Ring

Round Two

A smile seemed to appear on Coel's beak as he watched the frightened Mantyke huddling against her protective Vaporeon friend. However, he would have to single out one of them for his tormentation. Water Drop could not protect Melody from everything.

Coel flapped his wings and rose into the air. He drove at Water Drop, who dodged easily to the side. Coel rose back into the sky - his intention had been only to separate Water Drop from Melody. The Honchkrow then went into a dive, straight at Melody. He opened his beak and let out a piercing screech, so far out of hearing range that it transformed into rings of angry red energy. The rings surrounded Melody in a tunnel of humming, all-encompassing sound that was agonizingly loud and shrill. Melody whimpered and tried to tuck in her wings; she felt her guard drop greatly as she did so.
[Screech: Coel, -3% Energy; Melody, -2 DEF]

Even as the noise was fading from Melody's tortured eardrums, Aquae was sidling through the grass toward Water Drop. The Vaporeon turned to growl at the octopus, but Aquae was undaunted. She let out a banshee shriek identical to Coel's. Water Drop howled and dropped, feeling like his eardrums were about to explode with the noise. That sound became all he could focus on - which meant that guarding himself was out of the question.
[Screech: Aquae, -3% Energy; Water Drop, -2 DEF]

Water Drop looked at his tormentor and glared loathingly at the smug Octillery. He would bring her down to size, showing her just how much fun it was to pick on Paralyzed Pokemon. He felt his stomach churn with a gurgling, tingling sensation as poison filled it. He winced as the burning toxins traveled up into his throat and began to well into his mouth, making his nerves burn. He opened his jaws and spat powerfully at Aquae, sending a fizzing pile of purple sludge flying at his astonished foe. Aquae made an odd squelching noise as the poisons coated her skin and sent poison seeping into her pores. She managed to shake the rest of it off before glaring violently at Water Drop.
[Toxic: Aquae, +TOX; Water Drop, -6% Energy]

Meanwhile, almost simultaneously, Melody had been doing something very similar to Water Drop. Facing Coel, she began to draw poison out of her guts and into her mouth. She opened her jaws and, with a release of breath, she sent just a tiny little drip of poison onto Coel's chest. The Honchkrow had been paying little attention to Melody's delicate attack; he eyed his feathers with a calm expression and brushed the gloop off with his wing; little did he know that the poison had already sunk into his veins and was now doing its crippling job within Coel's body.
[Toxic: Coel, +TOX; Melody, -6% Energy]

But Coel was not about to reciprocate the dainty restraint of his attacker. He leaped into the air yet again, but this time he was on the offensive. His great wings began to glow violet, filled with a dark energy. He could feel his blood boil with the thrill of the power he controlled, and he knew the best place that he could exercise this energy. He angled his body so that he could dive with his lit-up wings still extended, coming straight for a petrified-looking Melody. His right wing sliced across Melody's vulnerable little body, in the especially tender region on the 'armpit' of her right wing. Melody cried out as the pain racked her; she looked up at Coel to show her pain and fear as her wound throbbed with agony. Coel adopted a bored countenance.
[Night Slash: Coel, -6% Energy; Melody, -58% HP]

Aquae was next in continuing the ruthless offensive. She pointed her wide mouth at Water Drop, once again bringing up energy that was caustic to her own type: the energy of Grass. Inside her mouth, something glowed green. She poured all of her energy into it until her 'snout' bulged with something that was definitely solid, big, and round. With a great puff of air, Aquae let fly the giant seed, sending it straight at Water Drop. The seed landed squarely on Water Drop's back, exploding on his body and sending a wave of agony through his spine. His knees went weak, and for a second, he almost fell. His ears rang from the explosion, and suddenly his every muscle ached.
[Seed Bomb: Aquae, -11% Energy; Water Drop, -11% HP]

However, while the pain still throbbed dully on, Water Drop drew himself up again rather easily. He wanted to avenge his pain on Aquae; however, he knew that cushioning the impact of other blows - as he had attempted to do in the round prior - would be the best idea. He closed his eyes and focused. Water slowly began to seep out of his skin and through his thin blue coat. It shaped itself into a pair of floating rings, which surrounded Water Drop briefly before fading from view. He knew that this would help heal him after all was said and done in the rounds to come.
[Aqua Ring: Water Drop, -6% Energy]

Now, Melody was up. She looked at all her opponents - Coel hovering just inches above the grass, beside Aquae - and then at Water Drop, who nodded for her to proceed. Feeling slightly more confident, she began to draw up all the power she could muster. Before long, water began to well up all around her - from her body, the air, and the ground. The water became a huge, cresting wave that raised her up high into the air, sending her crashing straight past her partner (Water Drop's body absorbed the water into healing energy) and into Coel and Aquae, who were slammed into the ground by the crushing force of the water. The wave petered out within seconds of that, leaving Melody to hurry back to Water Drop. Both of the Pokemon were affected by the round's end in some way: Coel and Aquae weakened with poison, while Melody and Water Drop's rings appeared, glowing, around them to shed healing and strength into their bodies.
[Surf: Coel, -14% HP; Aquae, -11% HP; Melody; -17% Energy; Water Drop, +10% HP]

Dino
http://www.pokemonelite2000.com/wp-content/uploads/2011/03/430.gif
[Coel] Honchkrow (M)
Ability: Super Luck
Health: 84%
Energy: 83%
Status: Soaked and irked. [TOX]

http://www.pokemonelite2000.com/wp-content/uploads/2011/03/224.gif
[Aquae] Octillery (F)
Ability: Moody
Health: 87%
Energy: 69%
Status: Pretty dang annoyed. [+4 ATK, -1 SDEF, -1 SATK, TOX]

Hitmonfighter
http://www.pokemonelite2000.com/wp-content/uploads/2011/03/458.gif
[Melody] Mantyke (F)
Ability: Water Absorb
Health: 44%
Energy: 62%
Status: In complete racking agony and trying to hide it. [-2 DEF, PAR, Aqua Ring]

http://www.pokemonelite2000.com/wp-content/uploads/2011/03/134.gif
[Water Drop] Vaporeon (M)
Ability: Water Absorb
Health: 97%
Energy: 81%
Status: Worried for his partner. [-2 DEF, PAR, Aqua Ring]

Ref Notes
Screech's Accuracy Rolls were 67 and 43, with 1-85 hitting.
PAR Rolls were 9, 34, 71, and 22, with 1-75 resulting in Water Drop, Melody, Water Drop, then Melody moving.
Toxic's Accuracy Rolls were 12 and 76, with 1-90 hitting.
Night Slash's Crit Roll was 7, with 1-25 Critting.
Seed Bomb's Crit Roll was 94, with 1-6.25 Critting.
Surf's Crit Rolls were 56 and 61, with 1-6.25 Critting.
Coel and Aquae both lose 2% HP from Toxic.
Melody gains 6% HP from Aqua Ring.
Water Drop gains 10% HP from Water Absorbing Surf, as well as 6% HP from Aqua Ring.
Toxic is set to deal 4% damage next round.
That Night Slash positively defies everything sane and logical in the universe. EVERYTHING. ene

Hitmonfighter, your moves please.

3m0d0ll
07-04-2011, 08:57 PM
Hitmonfighter, you have 24 hours to post your moves or you will be DQ'd.

This battle has waited long enough. /hypocrite.

3m0d0ll
07-06-2011, 11:04 AM
Okay, Hitmon, you're DQ'd.

KantoBreeder and Velocity: Both receive $5 for Reffing one Round each.
Dino: $10 for 'winning'.
Hitmonfighter: Nothing.

!!Cl0s3d.