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View Full Version : Version 3.0 [YGO] Please Rate!!


Caite-chan
06-04-2004, 12:42 AM
Monsters = 28

Flame Swordsman*
Flame Manipulator*
Masaki the Legendary Swordsman*
Baby Dragon**
Thousand Dragon**
Time Wizard**
Koumori Dragon
Winged Dragon, Guardian of the Fortress #1
Blue-Eyes White Dragon
Curse of Dragon
Red-Eyes Black Dragon
Stone Orge Grotto
Giant Soldier of Stone
Poison Mummy
Kabazauls
Giant Axe Mummy
Deepsea Warrior
Gearfried the Iron Knight
Birdface
Harpie's Brother
Battle Ox
Kiseitai
Kuriboh
Dark Titan of Terror
Summoned Skull
Gravekeeper's Guard
Lord of D.
Dark Magician

Magic = 25

Dragon's Gunfire
Dragon Treasure
Polymerization*
Book of Secret Arts
Monster Reborn
De-Spel x3
Remove Trap x2
Red Medicine
Convulsion of Nature
Shield & Sword
Fissure
Dian Keto the Cure Master
Dark Hole
Block Attack x2
Change of Heart
Ookazi
The Flute of Summoning Dragon
Metalsilver Armor
Gravekeeper's Servant
Exchange
Card Destruction

Trap = 11

Pharaoh's Treasure
Appropriate
Disturbance Strategy
Dragon Capture Jar
Acid Trap Hole
Minor Goblin Official
Light of Intervention
Barrel Behind the Door
Skull Invitation
Bottomless Trap Hole
Ominous Fortunetelling

* = 1st combo
** = 2nd Combo

I know it's a big deck I sorta made it this way because I was'nt sure what would be good and what would be bad.

I would like a few people to help me with this deck...let me know what I should add or take out.

Necrobat
06-16-2004, 08:32 AM
If you're making a dragon themed deck, then I would suggest adding a Dragon's Rage.

Kenny_C.002
06-16-2004, 08:35 PM
Suggestions?

Pick one theme and go with it. You are going to reduce the deck size to about 40 anyway, so I'd rather you stick with just one theme to begin with. As for the combos, both aren't good, since they require polymerization (also those are quite weak monsters for something that needs poly). So that will shave off a few cards there. I'm probably suggesting some sort of a beatdown type thing, since it's the easiest to build anyway...

Marth
07-14-2004, 02:27 AM
Flame Swordsman*
Flame Manipulator*
Masaki the Legendary Swordsman*
Baby Dragon**
Thousand Dragon**
Time Wizard**
Koumori Dragon
Winged Dragon, Guardian of the Fortress #1
Blue-Eyes White Dragon
Curse of Dragon
Red-Eyes Black Dragon
Stone Orge Grotto
Giant Soldier of Stone
Poison Mummy
Kabazauls
Giant Axe Mummy
Deepsea Warrior
Gearfried the Iron Knight
Birdface
Harpie's Brother
Battle Ox
Kiseitai
Kuriboh
Dark Titan of Terror
Summoned Skull
Gravekeeper's Guard
Lord of D.
Dark Magician

Magic = 25

Dragon's Gunfire
Dragon Treasure
Polymerization*
Book of Secret Arts
Monster Reborn
De-Spel x3
Remove Trap x2
Red Medicine
Convulsion of Nature
Shield & Sword
Fissure
Dian Keto the Cure Master
Dark Hole
Block Attack x2
Change of Heart
Ookazi
The Flute of Summoning Dragon
Metalsilver Armor
Gravekeeper's Servant
Exchange
Card Destruction

Trap = 11

Pharaoh's Treasure
Appropriate
Disturbance Strategy
Dragon Capture Jar
Acid Trap Hole
Minor Goblin Official
Light of Intervention
Barrel Behind the Door
Skull Invitation
Bottomless Trap Hole
Ominous Fortunetelling

Still needs a lot of work...Flame swordsman isn't good. I'd use it only to get the Mirage night.
If you want to make a polymerization deck, try using these cards:
Fusion Gate.
Dark Paladyn
Dark Magician
Buster Blader
Time Wizard
Dark Sage
Mirage Knight

It really needs workout.

Nohman
07-14-2004, 02:56 PM
Monsters = 28

Blue-Eyes White Dragon
Red-Eyes Black Dragon
Giant Soldier of Stone
Poison Mummy
Kabazauls
Giant Axe Mummy
Gearfried the Iron Knight
Birdface
Harpie's Brother
Battle Ox
Kiseitai
Kuriboh
Summoned Skull
Gravekeeper's Guard
Lord of D.
Dark Magician

Magic = 25

Dragon's Gunfire
Monster Reborn
Red Medicine
Convulsion of Nature
Shield & Sword
Dark Hole
Change of Heart
The Flute of Summoning Dragon
Metalsilver Armor
Gravekeeper's Servant
Exchange
Card Destruction

Trap = 10

Pharaoh's Treasure
Appropriate
Disturbance Strategy
Acid Trap Hole
Minor Goblin Official
Light of Intervention
Barrel Behind the Door
Skull Invitation
Bottomless Trap Hole
Ominous Fortunetelling

Alright, I'm horrible at fixing decks so I just took out the ones that wouldn't help at all, the ones that were just useless. You should add a HFD, some 1900 attackers, and maybe a couple of DD Warrior Lady's.