PDA

View Full Version : DuleMasters Card of the Day


The Elite Ygseto
06-05-2004, 11:46 PM
I will post everyday with a new random card. I'll post some opinions and it's stats. You may also chat about the COTD. Images provided by ToyWiz

6-5-04:

http://store4.yimg.com/I/dragonballzcentral_1795_98777682

Bolshack Dragon
Civilization: Fire
Mana Cost: 6
Attack: 6000+
Abilities: Double Breaker
When Attacking, Bolshack Dragon gets +1000 for every Fire Creature in graveyard.
Rarity: Very Rare

First off this creature has some good abillities, Double Breaker & Attack+. These along side it's already huge attack power will whoop your opponent's butt! Too bad the the mana cost is a little to high for me. 6/10

Kenny_C.002
06-06-2004, 12:48 AM
*sticky*

Dragon: the precon guy of doom.

First of all, a 2-breaker for 6 is not half bad. its secondary ability isn't very good,considering that lack of creature attacking to begin with.

As a comparison to the other 7-mana guys, the dragon falls inferior to metalwing skyterror, gatling skyterror or even bolzard dragon (costing 6).

Either way, he's good, he's easy to get, he's the precon dragon.

7/10

The Elite Ygseto
06-06-2004, 04:15 AM
Time for a new card!

http://store4.yimg.com/I/dragonballzcentral_1795_11392674
Ultimate Force
Civilization: Nature
Mana Cost: 5
Attack: Spell
Abilities: Put the top 2 cards of your deck into your mana zone.
Rarity: Common

Kenny_C.002
06-07-2004, 02:14 AM
Yuck. They should have fixed it to costing 4, and also letting you SEARCH for 2 cards and put them into your mana zone. Then, it's okay.

Well currently there are no cards that bounce cards in mana zones back to hand, so it doesn't help again here. It doesn't accel at mana acceleration, it slices but doesn't dice. It's missing key components.

*note: coverted mana cost of 7 creatures are only 1 turn sooner with Ultimate Force. It's just not worth it.

5/10 at most...crapness! :P

The Elite Ygseto
06-07-2004, 08:10 PM
http://store4.yimg.com/I/dragonballzcentral_1795_11857421
Aqua Solider
Civilization: Water
Mana Cost: 3
Attack: 1000
Abilities: When this creature is destroyed put into your hand.
Rarity: UnCommon

Well this would be so much better if t didn't have such a low attack amount. 3/10

Kenny_C.002
06-08-2004, 03:35 AM
Well technically a bouncer itself would cost about as much to begin with. It's rightfully costed, unlike the knight counterpart, which is horrifically undercosted for the additional 3 stats.

Comparably, most decks just can't run this guy due to its inefficiency. I mean, you're only REALLY getting CA when it dies. An opponent can easily chump-block this idiot every 2 turns and your opponent doesn't have to worry. Actually, they'll be happy that you spent 3 mana every other turn.

By all means, it's one of those Johnny cards that don't like to be a Johnny, so they go to the back of the truck with the others...

*suggestion: Cost 2, then it's good. Almost too good.

6/10

The Elite Ygseto
06-10-2004, 03:38 AM
Sorry I wasn't able to get on the comp. yesterday.

6-8-04

http://store4.yimg.com/I/dragonballzcentral_1795_10538799
Deadly Fighter Braid Claw
Civilization: Fire
Mana Cost: 1
Attack: 1000
Abilities: Attacks each turn
Rarity: Common

Good low cost fire card that you can bring out and use fisrt turn. 7/10

6-9-04

http://store4.yimg.com/I/dragonballzcentral_1793_632725094
Fighter Dual Fang
Civilization: Nature
Mana Cost: 6
Attack: 8000
Abilities:
-Evolution-Put on one of your Beast Folk.
-When you put this creature into the battle zone, put the top 2 cards of your deck into your mana zone.
-Double breaker
Rarity: Super Rare

Heck this thing pwns! Double Breaker, 8000 attack, and it gives you more mana! 9/10

Kenny_C.002
06-10-2004, 03:50 AM
Claw:

Absolutely deadly. This guy is the guy to watch for in the early game for red. I'm sure he's around to beat some butts unless the opponent has one of them 1-costing blockers. IMO better than the 2000 for 1 guy (requires mana sacing), but still not very good in general, esp. late game.

8/10 early game
2/10 late game

Dual Fang:

wtf? evolution costing 6? If Elf-X doesn't exist, this guy wouldn't be possible to be played. anyway, this mana cost is too large for an evolution creature, and he's not quite a smashface either (there are bigger and better). The only good thing about him is the explosive veggie effect, but even that isn't very good.

6/10

btw, some black or white cards maybe?

The Elite Ygseto
06-10-2004, 03:59 AM
Ummm... Dual Fang costs 6. :oops:

The Elite Ygseto
06-10-2004, 05:37 PM
6-10-04

http://store4.yimg.com/I/dragonballzcentral_1796_8181346
Terror Pit
Civilization: Darkness
Mana Cost: 6
Attack: Spell
Abilities:
- Shield Trigger
- Destroy 1 of your opponent's creatures.
Rarity: Rare

I like the effect, but 6 is just a little to much. 6/10

Kenny_C.002
06-11-2004, 02:09 AM
Sorry for the typo there.

Terror pit:

If you want blocker removal, you have critical blade. If you just want to kill something, you just use death smoke. Terror pit has no place other than in the mana zone.

4/10

The Elite Ygseto
06-11-2004, 08:00 PM
6-11-04

http://store4.yimg.com/I/dragonballzcentral_1796_8690434
Gran Gure, Space Gardian
Civilization: Light
Mana Cost: 6
Attack: 9000
Abilities:
- Blocker
- Can't attack players
Rarity: Super Rare

Wow!! I have and love this card. 9000 attack and Blocker, that can stop Daethiger, all for 6 mana! 9/10

Kenny_C.002
06-11-2004, 08:38 PM
Guardian:

It's the second biggest guardian in the game, and that's quite a feat. Costing at 6, it may seem ovepriced, but a 9000 blocker don't come around often anyway. This guy, I can say, is run by any and all white players who ARE serious about white...4 copies that is.

8/10 (still the pricing's quite high)

The Elite Ygseto
06-13-2004, 03:25 AM
6-12-04

http://store4.yimg.com/I/dragonballzcentral_1796_9443922
Marine Flower
Civilization: Water
Creature Type: Cyber Virus
Mana Cost: 1
Attack: 2000
Abilities:
- Blocker
- Can't attack
Rarity: Common

Easy to bring out on first turn and has blocker. 4/10

Kenny_C.002
06-13-2004, 04:34 AM
I just noticed that you keep forgetting to put down creature types.

Anyway, Marine flower can't attack. period.

a 1-drop for blue, and it's quite important. Usually a U/W player doesn't use this line of blockers anyway, tho.

7/10

*Note: U is blue, W is white, R is Red, G is Green, B is Black

masaki
08-06-2004, 05:19 AM
I grade Marine flower a 5/10. Easy blocker. Although most water blockers have low costs. It would have been 6/10 if he couldnt attack players and 7/10 if he could attak anything.

[twisteddisortions]
10-12-2004, 12:20 AM
Ygseto, are you the only one suggesting cards, or can other people suggest cards as well? If I can, I suggest:

Ultracide Worm
Civilization: Darkness
Mana Cost: 6
Attack: 11,000
Abilities: Double Breaker
Rarity: Super Rare

This card can come very handy in a duel after a couple of turns, low cost for such a strong double breaker, I'd give it 8/10.

Jet
10-12-2004, 12:43 AM
Umm... didn't u read the rulez? no reviving of a week or more old thread =P ^^ anywayz, probably no problem at this place =P

Ultracide Worm

- Darkness
- 6 casting cost of 11,000, AND double breaker... wow... amazing... it would be very cool if it weren't for one thing that you forgot to add...

EVOLUTION

it has to evolve from a parasite worm... which, maybe actually is not that much of a problem... nonetheless, it's still powerful and worth it.

8/10

[twisteddisortions]
10-12-2004, 12:49 AM
Sorry, didn't look at the date, I hate the layout of the forum, the info is so tiny.
-------------------------------------------------------------------------
Oh yeah, I forgot it's evolution, but it isn't really a problem for my deck, my dark half is mostly parasite worms and spells.

Jet
10-12-2004, 12:57 AM
']Yeah... not to offend but 4 days isnt a week.
-------------------------------------------------------------------------
Oh yeah, I forgot it's evolution, but it isn't really a problem for my deck, my dark half is mostly parasite worms and spells.

lol okay. but not to offend also, but AUGUST 6, to october 12 isn't 4 days XD what I meant is the oldest post on the thread ^^

anyway, if this card was unblockable, and costed 1 more... it'd be 10/10 =P
^^

Kenny_C.002
10-12-2004, 01:07 AM
The Wurm:

Seriously, I can see its potential, but not here and not now. It evoles from a line of monsters that was actually GOOD unevolved (well aside from that 7-costing 1-timer) Why should evolve him when I can just horrid worm their butts and kill their hand like there's no tomorrow? Essentially until we get some decent 1-timer parasite worms that cost little, the big worm himself wouldn't be AS good.

7/10

Crimson Spider
11-09-2004, 01:40 AM
The one thing that is keeping Ultracide worm alive is it's power. As of right now, there is really only 3 parasite worms that can be considered for using in a deck.

It's pros are that it is Strong and quick! Level 6 11000 power evolution. Right now, there isn't a blocker to stop it. That means that your opponent is going to have to resort to removal cards.

It's cons are that it isn't the easiest thing to get out due to the creatures you need to evolve it from. 1 is higher level than it. 1 requires you to kill your own monster. Another is somewhat weak in power and better off alone. Another is sheer vanila, and could only be used in a deck built around the ultracide.

It is also in competition with the Chaos worm. 5000 power level 5 monster that doubles as a terror pit is very nice.

6.5-7 out of 10.

Jet
11-09-2004, 11:32 AM
Wow... this is back??? XD

anyway, nice to have u back CS =P

soo... any1 care to post a card to rate?

Kenny_C.002
11-09-2004, 11:50 AM
Wow... this is back??? XD

anyway, nice to have u back CS =P

soo... any1 care to post a card to rate?

Whoa. CS is back (after he stated the reason for his waning activity in Pe2K)? COOL! Yo you wanna take this portion, cuz nobody's doing it. lol

Informally: Welcome back. :P