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ElimN8
07-06-2004, 06:02 AM
This thread will be dealing with teams who want to forge alliances, make treaties, cut deals, and negotiate problems. You may discuss your terms here, but remember: only agreements between Team Leaders can make things final. If a leader is absent for too long a timespan marginal for the negotiation to take place, the next member(s) in charge may finalize the decision.

Conversations can take place here, through PMs, over messengers, or in team threads; but the decision must be agreed upon, and posted in this thread.

This post will be updated with any proceeding alliances/breaks of alliance accordingly.

Tri-Blade/Trainer Non-Aggression Treaty
Team Tri-Blade and Team Trainer declare that they will not attack eachother during the war. This treaty may be broken without repercussions if the team that breaks the treaty doesn't attack on the same turn they broke the treaty.
Current status: Active

Treaty of Petalburg Forest
Team Flora and Team Trainer pledge to not attack eachother during the war. Trainer agrees that Flora will be able to take Petalburg Forest without Trainer opposition. In addition, Trainer is willing to provide defenders to Team Flora when they're in need. In exchange, Trainer may use any seaport Flora owns to launch an attack from. This treaty may be broken without repercussions if the team that breaks the treaty doesn't attack on the same turn they broke the treaty.
Current Status: Active

Word to Your Mothers Treaty
3-team treaty; terms: Team Elite, Team Nox, and The Magnificent Alliance will not attack each other.
Break clause: 1 turn warning before break, or team broken against gets to choose and take one of the breaking team's territories, HQ excluded
The teams involved in this treaty will not have another treaty of non-agression/peace nor alliance with Team Trainer and their allies"
Current Status: Active

Treaty of Multi-Defense
A Mutual-Defense Pact. Team Trainer and Team Extreme will provide defenders for eachother against the attacks of Team Nox, Team Elite, and The Magnificent Alliance. This treaty may be broken without repercussions at any time.
Current Status: Active

The Legion of Doom
http://elimn8.4lifenet.net/The_Legion_of_Doom.jpg
-Type: Alliance
-Team Nox and The Magnificent Alliance now have full access to each other's territories, regardless of relative position. Attacking and defending may be done by either party at any location.
-Items, Points, and Legendaries can be shared amongst the two teams, so long as both team leader(s) give their consent before usage.
-Break clause: 2 turn warning before break, or team broken against gets to choose and take one of the breaking team's territories, HQ excluded.
-The teams involved in this treaty will not have another treaty/alliance of any kind with Team Trainer and/or their allies unless otherwise specified.
-Team Elite may join the Legion by giving their consent and agreement to the above terms.
Current Status: Active

HKim
07-06-2004, 06:07 AM
Tri-Blade/Trainer Non-Aggression Treaty
Team Tri-Blade and Team Trainer declare that they will not attack eachother during the war. This treaty may be broken without repercussions if the team that breaks the treaty doesn't attack on the same turn they broke the treaty.


Treaty of Petalburg Forest
Team Flora and Team Trainer pledge to not attack eachother during the war. Trainer agrees that Flora will be able to take Petalburg Forest without Trainer opposition. This treaty may be broken without repercussions if the team that breaks the treaty doesn't attack on the same turn they broke the treaty.

ElimN8
07-06-2004, 08:14 AM
Non-Agression Pact
3-team treaty; terms: Team Elite, Team Nox, and The Magnificent Alliance will not attack each other.
Break clause: 1 turn warning before break, or team broken against gets to choose and take one of the breaking team's territories, HQ excluded
The teams involved in this treaty will not have another treaty of non-agression/peace nor alliance with Team Trainer and their allies"
This treaty can not pass until Elite gives its formal approval.

Caite-chan
07-06-2004, 09:52 PM
Treaty of Multi-Defense

A Mutual-Defense Pact. Team Trainer and Team Extreme will provide defenders for eachother against the attacks of Team Nox, Team Elite, and The Magnificent Alliance. This treaty may be broken without repercussions at any time.

HKim
07-07-2004, 12:18 AM
Treecko and I are upgrading our previous treaty.


Treaty of Petalburg Forest
Team Flora and Team Trainer pledge to not attack eachother during the war. Trainer agrees that Flora will be able to take Petalburg Forest without Trainer opposition. In addition, Trainer is willing to provide defenders to Team Flora when they're in need. In exchange, Trainer may use any seaport Flora owns to launch an attack from. This treaty may be broken without repercussions if the team that breaks the treaty doesn't attack on the same turn they broke the treaty.

Jack of Clovers
07-07-2004, 12:37 AM
Non-Agression Pact
3-team treaty; terms: Team Elite, Team Nox, and The Magnificent Alliance will not attack each other.
Break clause: 1 turn warning before break, or team broken against gets to choose and take one of the breaking team's territories, HQ excluded
The teams involved in this treaty will not have another treaty of non-agression/peace nor alliance with Team Trainer and their allies"
This treaty can not pass until Elite gives its formal approval.
Team Elite agrees to these terms.
Thank you and good day. Let the chaos reign.
:goofy:

~Jack~

ElimN8
07-07-2004, 07:21 AM
Update: the non-agression pact has a new name, in light of everyone's favorite ex-presidential candidate. :cool:

ElimN8
08-03-2004, 10:55 PM
The Legion of Doom
http://elimn8.4lifenet.net/The_Legion_of_Doom.jpg
-Type: Alliance
-Team Nox and The Magnificent Alliance now have full access to each other's territories, regardless of relative position. Attacking and defending may be done by either party at any location.
-Items, Points, and Legendaries can be shared amongst the two teams, so long as both team leader(s) give their consent before usage.
-Break clause: 2 turn warning before break, or team broken against gets to choose and take one of the breaking team's territories, HQ excluded.
-The teams involved in this treaty will not have another treaty/alliance of any kind with Team Trainer and/or their allies unless otherwise specified.
-Team Elite may join the Legion by giving their consent and agreement to the above terms.

HKim
09-01-2004, 12:47 AM
Since the war is over....


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