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TheOneAndOnlyCarlo
05-27-2007, 07:29 PM
Jeeze I found out this Saramory could be in for a Pokemon team kill.
So What you think of this moveset for this very special Pokemon.

Skarmory @ Occa Berry (Reduces fire types moves by 70% when Attacked, Only once)
- Swagger (Used first in Battle, foe confused and Atk raises but Skarmory has High def. )
- Sleath rock (Used after Swagger.)
- Spikes (Used after Sleathrock)
- Whirlwind (Game over for whole team) :crackup: :crackup:

What you think?

A huge Teamkiller pokemon. :biggrin:

Lucavi
05-27-2007, 07:36 PM
Occa berry is pretty pointless, as it just works only once, and won't be useful as much as you can. I'd probably go with Leftovers, or maybe Beautiful skin if you're paranoid about Magnezone.

I also think you need an attacking move, as otherwise, you'd be inviting fightings to switch into you. Consider Drill peck > Swagger, since Swagger is way too luck dependant. The last thing I recommend is Roost for healing, as setting up both Spikes and Stealth rock might be too much

TheOneAndOnlyCarlo
05-27-2007, 07:38 PM
Nvm Moderator.
I got it.

Im gonna Replace Swagger with Agility
Then Skarmory can move Faster and Everyone is Dead. :biggrin:

And Whats Beautiful Skin?

I might replace Occa berry with Leftovers.

The Maple Syrup Baptist
05-27-2007, 07:39 PM
Occa berry is pretty pointless, as it just works only once, and won't be useful as much as you can. I'd probably go with Leftovers, or maybe Beautiful skin if you're paranoid about Magnezone.

I also think you need an attacking move, as otherwise, you'd be inviting fightings to switch into you. Consider Drill peck > Swagger, since Swagger is way too luck dependant. The last thing I recommend is Roost for healing, as setting up both Spikes and Stealth rock might be too much

But can't you use Spikes a total of 3 times? Making Stealth Rock kinda useless?

So wouldn't a better moveset be:
- Drill Peck
- Spikes
- Whirlwind
- Roost

Max EVs in Defence and Speed, and give it either Adamant, Impish, or Jolly nature.

TheOneAndOnlyCarlo
05-27-2007, 07:42 PM
Well tell you what.

Sleath rock is damaged by type.
For those idoits who gonna sent out a Fire-type pokemon to finish it off.
There dead. Sleath rock takes effect by 2x.
Also with Spikes making sure Its dead :biggrin:

And Agility will be staying the moveset for sure.
It really Helps.

and Whirlwind is better than Roar because of Soundproof Ability.
So why not? Thank you The. :biggrin:

The Maple Syrup Baptist
05-27-2007, 07:43 PM
Well tell you what.

Sleath rock is damaged by type.
For those idoits who gonna sent out a Fire-type pokemon to finish it off.
There dead. Sleath rock takes effect by 2x.
Also with Spikes making sure Its dead :biggrin:

And Agility will be staying the moveset for sure.
It really Helps.

and Whirlwind is better than Roar because of Soundproof Ability.
So why not? Thank you The. :biggrin:

Ok, I didn't understand much of your response, but your welcome Carlo. :wink:

TheOneAndOnlyCarlo
05-27-2007, 07:47 PM
Ok, I didn't understand much of your response, but your welcome Carlo. :wink:

Agh Sleathrock damages pokemon normally like Spikes. But Its Rock type. Get it?
So for those trainers who gonna sent out a Fire type pokemons to kill Skarmory.
Yeah now you get it... :wink:

Hehe surpising isnt it?

kyuubijutsu
05-27-2007, 07:58 PM
but why would anybody ever use a fire pokemon to kill skarmoy lol? I'd just get a pokemon with thunderbolt or something.

Lucavi
05-27-2007, 08:00 PM
But can't you use Spikes a total of 3 times? Making Stealth Rock kinda useless?

No, you can't stack them.

Im gonna Replace Swagger with Agility
Then Skarmory can move Faster and Everyone is Dead.

What's the point of agility? Whirlwind always go last anyway, and it's not as if you need to outspeed something to lay down spikes effectively

TheOneAndOnlyCarlo
05-27-2007, 08:01 PM
Okay Im gonna explain everything CLEARLY

Skarmory @leftovers
- Agility
- Sleathrock
- Spikes
- Whirlwind


Step 1: use Agility to make Skarmory to move faster instantly and take Damage from
foe.
Step 2: you'll be moving faster so Whirlwind the pokemon to see if there a Weak one
to do the rest of the Moveset.
Step 3: Use Sleathrock (Rock Type)
Step 4: Use Spikes (Ground type)
Step 5: Gameover for all pokemons. :crackup:

k Sleathrock (ROCK TYPE) can kill a Fire type or Flying if switched out. (most likey to be switch out because Skarmory is weak against Fire type)

Also Spikes (GROUND TYPE) can also Kill a Fire, Lighting for Sure because combined with Sleathrock.


Does that Helps? :biggrin:

TheOneAndOnlyCarlo
05-27-2007, 08:03 PM
No, you can't stack them.



What's the point of agility? Whirlwind always go last anyway, and it's not as if you need to outspeed something to lay down spikes effectively


Your wrong, Roar and Whirlwind can go first and switch the pokemon before they can Attack.

-4J-
05-27-2007, 08:03 PM
Agility is useless and won't accomplish a thing.
Whirlwind always goes last unless you pick it with Sleep Talk.

roost or toxic/ spikes/ drill peck/ whirlwind

max hp/def is what most people use just to it can abosrb as many hits as possible

dakurai
05-27-2007, 08:04 PM
From Lucavi:

What's the point of agility? Whirlwind always go last anyway, and it's not as if you need to outspeed something to lay down spikes effectively

Your Step.2 Won't work...

TheOneAndOnlyCarlo
05-27-2007, 08:06 PM
Agh

What about Roar?

-4J-
05-27-2007, 08:08 PM
Always last.
They both have the same speed priority modifier.

Leman
05-27-2007, 08:11 PM
Agility is useless and won't accomplish a thing.
Whirlwind always goes last unless you pick it with Sleep Talk.

roost or toxic/ spikes/ drill peck/ whirlwind

max hp/def is what most people use just to it can abosrb as many hits as possible

Wouldn't Stealth Rocks be better than Spikes?

TheOneAndOnlyCarlo
05-27-2007, 08:11 PM
Agh so what can i do?

I cant just take all those Attacks.
I'll die Lol.

What about Roost?

I'll try

- Whirlwind
- Sleath Rock
- Spikes
- Roost


Like that? :dazed:

Lucavi
05-27-2007, 08:12 PM
Yeah, it's fine although i'd go with Drill peck over one of the Stealth rock. Too many pokemon can learn it anyway, you can find a teammate for that

TheOneAndOnlyCarlo
05-27-2007, 08:18 PM
Okay but the Guide says that you can use Spikes once again for more damage.
And Yes thats in the D/P Guide from Nintendo.

So nvm Thanks Lucavi
That move will take care of Fire and Lighting types after i use it once again. :biggrin:

I'll just Have
- Whirlwind
- Roost
- Spikes
- Brave bird
(Don't worry that'll be a Surprising move with huge damage. I'll use roost after that)

Hows that?
and What item to hold?

-4J-
05-27-2007, 08:29 PM
You can use Spikes 3 times
Stealth Rock ca only be used once and works with weaknesses and resistances

leftovers.

TheOneAndOnlyCarlo
05-27-2007, 08:37 PM
Okay.
Is this moveset fine?
- Brave bird
- Whirlwind
- Spikes
- Roost


And Item is Leftovers.



Or Will Skarmory can die Easily?
if so What move should be Replaced?

TheOneAndOnlyCarlo
05-29-2007, 03:42 AM
You can use Spikes 3 times
Stealth Rock ca only be used once and works with weaknesses and resistances

leftovers.


But Spikes is a ground Type.

So It can take down Fire and Electric type by 2x?

The Maple Syrup Baptist
05-29-2007, 03:44 AM
But Spikes is a ground Type.

So It can take down Fire and Electric type by 2x?

Fire, Electric, Rock, and Steel are all weak to Ground.

TheOneAndOnlyCarlo
05-29-2007, 03:55 AM
:eek: I'll be Damned.

Spikes Weak to 4 types!
why? Thank you "the" once again!

Haha Guys How about what Moveset

Skarmory@ Bright powder
- Roost
- Spikes
- Whirlwind
- Brave bird

Step 1: Use Spikes
Step 2: Take damage (Might miss because of Bright powder), Then Whirlwind
Hope for a Fire,Steel,Electric,Rock type so it can die.
Step 3: If doesnt, Use Brave bird or Roost because of Step 1 (after taking damage)


Sounds good?

The Maple Syrup Baptist
05-29-2007, 03:58 AM
:eek: I'll be Damned.

Spikes Weak to 4 types!
why? Thank you "the" once again!

Haha Guys How about what Moveset

Skarmory@ Bright powder
- Roost
- Spikes
- Whirlwind
- Brave bird

Step 1: Use Spikes
Step 2: Take damage (Might miss because of Bright powder), Then Whirlwind
Hope for a Fire,Steel,Electric,Rock type so it can die.
Step 3: If doesnt, Use Brave bird or Roost because of Step 1 (after taking damage)


Sounds good?

Might want Drill Peck over Brave Bird to avoid recoil.

And just watch out for Charizard with Flamethrower or Raikou with Thunderbolt, or any fast Fire/Electric type with a STAB special attack. Otherwise, looks like a good set... Where are you putting the EVs now?

TheOneAndOnlyCarlo
05-29-2007, 04:00 AM
Alright
What pokemon Can I breed egg moves of Drill peck and Whirlwind?

and Im gonna Ev Train it on Defense and Speed, i guess?

The Maple Syrup Baptist
05-29-2007, 04:05 AM
Alright
What pokemon Can I breed egg moves of Drill peck and Whirlwind?

and Im gonna Ev Train it on Defense and Speed, i guess?

It should learn Drill Peck by LV Up. Whirlwind, I dunno. :eh:

TheOneAndOnlyCarlo
05-29-2007, 04:16 AM
Ah Starly or Staraptor it is.

Lucario-clm
05-29-2007, 07:07 PM
Nice concept... but what if a flying type is switched in :wink:... Spike won't do nothing, nor will it do junk to levitaters... So practically, there are quite a few flaws my friend :susp:

Dilop
05-29-2007, 09:05 PM
Cradily goes lol.

TheOneAndOnlyCarlo
05-30-2007, 05:05 AM
Ahhh I say Brave bird is Wayy better than Drill peck.
Because it is 50 Atk Damage more than Drill peck.
PLUS ITS STAB.

And I'll use Brave bird on Leviaters.
So they are screwed. :wink:

Ultima Boss
05-30-2007, 05:20 AM
http://pokemonelite2000.com/sprites/dpmfa/dpmfa227.pnghttp://pokemonelite2000.com/sprites/dpmba/dpmba227.png
-Item: Leftovers
-Trait: Impish
-Ability: Keen Eye
-EV Distribution: 196 HP / 252 DEF / 60 SPD
-Moveset:
Spikes/Stealth Rock
Whirlwind
Roost
Drill Peck

Leftovers should be obvious, by now, since his primary role is a Physical Wall while Spiking or Stealth Rock n' Rollin' and pHazing. With that being said, such Pokemon need recovery items. Hence why you have Roost, and that you have a Impish Nature. I gave him 196 HP EVs to give him whole number recovery from Leftovers while maxing out his Defense, and giving the remaining EVs in Speed. Drill Peck is a STAB move that has move coverage than Steel Wing, and makes him also a potential Heracross counter.

And, no Brave Bird, recoil is counterintuitive to Walls and defensive Pokemon.

You can also try this:

http://pokemonelite2000.com/sprites/dpmfa/dpmfa227.pnghttp://pokemonelite2000.com/sprites/dpmba/dpmba227.png
-Item: Leftovers
-Trait: Bold
-Ability: Keen Eye
-EV Distribution: 196 HP / 252 DEF / 60 SPD
-Moveset:
Spikes/Stealth Rock
Metal Sound
Roost
Air Slash

Depending on the nerve of your opponent, they'll either stay and get eaten by Air Slash, or they'll switch just to get hurt by your layer of Spikes or Stealth Rock. You could also invest your Speed EVs into Special Attack, it makes no real difference, in the end.

TheOneAndOnlyCarlo
05-30-2007, 05:37 AM
[QUOTE=Ultima Boss;1146675]http://pokemonelite2000.com/sprites/dpmfa/dpmfa227.pnghttp://pokemonelite2000.com/sprites/dpmba/dpmba227.png
-Item: Leftovers
-Trait: Impish
-Ability: Keen Eye
-EV Distribution: 196 HP / 252 DEF / 60 SPD
-Moveset:
Spikes/Stealth Rock
Whirlwind
Roost
Drill Peck

Leftovers should be obvious, by now, since his primary role is a Physical Wall while Spiking or Stealth Rock n' Rollin' and pHazing. With that being said, such Pokemon need recovery items. Hence why you have Roost, and that you have a Impish Nature. I gave him 196 HP EVs to give him whole number recovery from Leftovers while maxing out his Defense, and giving the remaining EVs in Speed. Drill Peck is a STAB move that has move coverage than Steel Wing, and makes him also a potential Heracross counter.

And, no Brave Bird, recoil is counterintuitive to Walls and defensive Pokemon.

You can also try this:

http://pokemonelite2000.com/sprites/dpmfa/dpmfa227.pnghttp://pokemonelite2000.com/sprites/dpmba/dpmba227.png
-Item: Leftovers
-Trait: Bold
-Ability: Keen Eye
-EV Distribution: 196 HP / 252 DEF / 60 SPD
-Moveset:
Spikes/Stealth Rock
Metal Sound
Roost
Air Slash



You are wrong, Heh You need to Max Ev Train Its HP 266 / Defense 192/ 60 SPD.
So it can take Damages from other people and Survives.

Ultima Boss
05-30-2007, 05:46 AM
You are wrong
No, you are, child :tongue:

Heh You need to Max Ev Train Its HP 266 / Defense 192/ 60 SPD.
Wrong, again; with the set I just gave, he would have 320 HP / 415 DEF / 191 SPD, with perfect IVs. If you're referring to the Skarmory you have then you need to rebreed for better IVs.

So it can take Damages from other people and Survives.
Well, no sh!t; Skarmory is a Physical Wall, so, of course it can "take Damages from other people and Survives". No, let me rephrase that, it can absorb Physical Attacks and survive while pHaze Spikes or Stealth Rock around. :tongue:

So, therefore, have some common sense before trying to act so blindly adamant on me. :tongue:

-Starly-
05-30-2007, 05:48 AM
You are wrong, Heh You need to Max Ev Train Its HP 266 / Defense 192/ 60 SPD.
So it can take Damages from other people and Survives.

Annnnd, that came from someone that tries to add 266 EVs in HP. Skarm is supposed to be a Phys. Wall, so maxing it's Def. is crutial. I'm sure that Skarm will survive most Phys. attacks with 196 on HP.