BladeTest
06-19-2007, 11:15 PM
Yeah, kind of weird but Pokemon have combos. I'll post as many as I can today.
Combo List
Belly Drum + Rest
Use Belly Drum to max out your attack, then use rest so that your HP is full agin. Works better with a Chesto Berry.
Belly Drum + Psych Up
2vs2 Only, One Pokemon uses Belly Drum, and the other one uses Psych Up to copy the max stat change.
Charge + Electrical Attack
Charge, the use Electrical Attack for double that damage.
Defense Curl + Rollout
Defnse Curl first, then Rollout x2 damage.
Dragon Dance + Physical Attack
Dragon Dance as much as you like then use a Physical Attack of your choice for Powerful Sweeping
Endure + Reversal/Flail
When you belive your opponet is about to strike the final blow, use Endure so
you'll survive with 1 HP, then use Reversal/Flail for heavy hits. WOrks Better on fast Pokemon
Flatter + Psych Up
Use Flatter, the Psych Up to copy the upped Special Attack stat change and not the confusion status.
Forsight + Fighting Move
Verus a Ghost Type Pokemon, use Forsight first, then any fighting move you want to and it WILL hit for damage as i goes around the immunity against Ghost Types.
Leech Seed + Ingrain
Leech Seed first for damage then Ingrain for lots of HP gain. Leftovers as a held item makes this stargey even better.
Mean Look + Perish Song
Mean Look first then Perish song, if you can survive before the the turn both Pokemon faint, switch.
Mimic + Imprison
Mimic whichever move you want to ban the other Pokemon from using, then Imprsion it.
Mind Reader + Sheer Cold
Using Mind Reader First ensures that Sheer Cold hits with a OHKO.
Rain Dance + Water Attack
Rain Dance first, then use a water attack for 1.5 x damage
Rain Dance + Thunder
Rain Dance first, then use Thunder for 100% accuracy.
Rest + Sleep Talk
Rest first, then use Sleep Talk. A not-so-great tactical stratigical since it's random
Rest + Snore
Rest first, then Snore for damage. Not much else to say here.
Safeguard + Outrage/Thrash/Petal Dance
Using Safeguard first, then use Outrage/Thrash/Petal Dance. AT the end of those attacks you won't get confused because of the Safeguard.
Sleep Powder/Hypnosis + Focus Punch
Put your oppenet to sleep first, then use Focus Punch. Kind of requires luck seeing as your oppnet might wake up and disrupt your focus.
Substitue +Flail/Reversal
Substitue 4 times, the use Flail/Reversal, for huge damage. Works better with faster Pokemon
Substitue + Focus Punch
Substitute first, then next turn, your opposing Pokemon won't be able to directly hit you. That means if you can pull of a Focus Punch even if your Pokemon attacks you and hits, becasue the substitue will take the hit. This works best if your Pokemon is slower then the opponets.
Sunny Day + Solarbeam
Use Sunny Day, then use Solar Beam, without having to charge it.
Sunny Day + Synthesis/Morning
Use Sunny Day first, then use Synthesis or Morning Sun to get even more health.
Sunny Day + Fire Attack
Use Sunny Day first, then use a fire attack for a 1.5x attack boost
Stat Up Move + Baton Pass
Use any stat up move, then Baton Pass to give those changes to give those changes to any other Pokemon of your choice.
Swagger + Psych Up
Use Swagger to confuse your opponent, then use Psych Up to copy the upped attack but not the confusion
Swagger + Screech
Use Swagger, the use Screech to move the defense of the opponent as much as you'd like to greatly increase the damage taken when they hit themselves. Works well in conjuction with with attacking moves as well.
Toxic + Dig/Fly/Bounce/Dive
Use Toxic, then use Dig/Fly/Bounce/Dive continuesly to amek the opponets hit half of the time. Dosen't work well if your opponent has something to hit you with while you're in the air or underground eating you dirt foodz.
Toxic + Protect/Detect
Toxic first, then just keep using Protet or Detect. Not much else to say here.
Fiannly I'm done. Took me about an hour to type all of this.
This guide has been provided by
-Serebii.net
-Me For typing it
-The person who ever typed thin on Serebii.net.
Combo List
Belly Drum + Rest
Use Belly Drum to max out your attack, then use rest so that your HP is full agin. Works better with a Chesto Berry.
Belly Drum + Psych Up
2vs2 Only, One Pokemon uses Belly Drum, and the other one uses Psych Up to copy the max stat change.
Charge + Electrical Attack
Charge, the use Electrical Attack for double that damage.
Defense Curl + Rollout
Defnse Curl first, then Rollout x2 damage.
Dragon Dance + Physical Attack
Dragon Dance as much as you like then use a Physical Attack of your choice for Powerful Sweeping
Endure + Reversal/Flail
When you belive your opponet is about to strike the final blow, use Endure so
you'll survive with 1 HP, then use Reversal/Flail for heavy hits. WOrks Better on fast Pokemon
Flatter + Psych Up
Use Flatter, the Psych Up to copy the upped Special Attack stat change and not the confusion status.
Forsight + Fighting Move
Verus a Ghost Type Pokemon, use Forsight first, then any fighting move you want to and it WILL hit for damage as i goes around the immunity against Ghost Types.
Leech Seed + Ingrain
Leech Seed first for damage then Ingrain for lots of HP gain. Leftovers as a held item makes this stargey even better.
Mean Look + Perish Song
Mean Look first then Perish song, if you can survive before the the turn both Pokemon faint, switch.
Mimic + Imprison
Mimic whichever move you want to ban the other Pokemon from using, then Imprsion it.
Mind Reader + Sheer Cold
Using Mind Reader First ensures that Sheer Cold hits with a OHKO.
Rain Dance + Water Attack
Rain Dance first, then use a water attack for 1.5 x damage
Rain Dance + Thunder
Rain Dance first, then use Thunder for 100% accuracy.
Rest + Sleep Talk
Rest first, then use Sleep Talk. A not-so-great tactical stratigical since it's random
Rest + Snore
Rest first, then Snore for damage. Not much else to say here.
Safeguard + Outrage/Thrash/Petal Dance
Using Safeguard first, then use Outrage/Thrash/Petal Dance. AT the end of those attacks you won't get confused because of the Safeguard.
Sleep Powder/Hypnosis + Focus Punch
Put your oppenet to sleep first, then use Focus Punch. Kind of requires luck seeing as your oppnet might wake up and disrupt your focus.
Substitue +Flail/Reversal
Substitue 4 times, the use Flail/Reversal, for huge damage. Works better with faster Pokemon
Substitue + Focus Punch
Substitute first, then next turn, your opposing Pokemon won't be able to directly hit you. That means if you can pull of a Focus Punch even if your Pokemon attacks you and hits, becasue the substitue will take the hit. This works best if your Pokemon is slower then the opponets.
Sunny Day + Solarbeam
Use Sunny Day, then use Solar Beam, without having to charge it.
Sunny Day + Synthesis/Morning
Use Sunny Day first, then use Synthesis or Morning Sun to get even more health.
Sunny Day + Fire Attack
Use Sunny Day first, then use a fire attack for a 1.5x attack boost
Stat Up Move + Baton Pass
Use any stat up move, then Baton Pass to give those changes to give those changes to any other Pokemon of your choice.
Swagger + Psych Up
Use Swagger to confuse your opponent, then use Psych Up to copy the upped attack but not the confusion
Swagger + Screech
Use Swagger, the use Screech to move the defense of the opponent as much as you'd like to greatly increase the damage taken when they hit themselves. Works well in conjuction with with attacking moves as well.
Toxic + Dig/Fly/Bounce/Dive
Use Toxic, then use Dig/Fly/Bounce/Dive continuesly to amek the opponets hit half of the time. Dosen't work well if your opponent has something to hit you with while you're in the air or underground eating you dirt foodz.
Toxic + Protect/Detect
Toxic first, then just keep using Protet or Detect. Not much else to say here.
Fiannly I'm done. Took me about an hour to type all of this.
This guide has been provided by
-Serebii.net
-Me For typing it
-The person who ever typed thin on Serebii.net.