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Ataro
12-04-2007, 07:22 AM
Ruby team, so don't give me DP moves. -_-

Blaziken @ Scope Lens
Ability: Blaze
EVs: 252 Atk, 252 Spd, 6 HP

Sky Uppercut
Blaze Kick
Focus Energy
Slash

Breloom @ Leftovers
Ability: Effect Spore
Nature: Adamant
EVs: 252 Atk, 252 Spd, 6 HP

Spore
Leech Seed
Sky Uppercut
Return

Alakazam @ Shell Bell
Ability: Synchronize
Nature: Modest
EVs: 252 SA, 252 Spd, 6 HP

Thunderpunch
Recover
Psychic
Fire Punch

Dusclops @ Leftovers
Ability: Pressure
Nature: Careful
EVs: 252 SD, 252 Def, 6 HP

Mean Look
Toxic
Rest
Night Shade

Girafarig @ Leftovers
Ability: Early Bird
Nature: Calm
EVs: 252 HP, 129 Def, 129 SD

Calm Mind
Agility
Baton Pass
Psychic

Gorebyss @ Leftovers
Ability: Swift Swim
Nature: Modest
EVs: 252 SA, 252 Spd, 6 HP

Double Team
Baton Pass
Ice Beam
Surf

There, constructive criticism and comments are appreciated.

Plan:

Start out with Girafarig, set up
Baton Pass to Gorebyss, continue Double Team with Gorebyss
Baton Pass over to Alakazam, sweep
If not enough, Dusclops will tank up damage and toxic
Blaziken and Breloom serves as back up.
Spore will immobilize opponent, and Blaziken deals HUGE damage with the CHs.

Leman
12-11-2007, 12:25 AM
Ruby team, so don't give me DP moves. -_-

Blaziken @ Choice Band/Salac Berry
Ability: Blaze
Nature: Admant
EVs: 252 Atk, 252 Spd, 6 HP

Sky Uppercut/Reversal
Overheat
Endure/EArthquake
Rock Slide

Breloom @ Leftovers
Ability: Effect Spore
Nature: Adamant
EVs: 252 Atk, 252 Spd, 6 HP

Spore
Leech Seed
Sky Uppercut
Substitute/Sludge Bomb/Rock Slide

Alakazam @ Shell Bell
Ability: Synchronize
Nature: Timid
EVs: 252 SA, 252 Spd, 6 HP

Thunderpunch
Calm Mind
Psychic
Fire Punch

Dusclops @ Leftover
Ability: Pressure
Nature: Careful
EVs: 252 Hp/ 56 SDef/ 200 DEf

Pain Split
Toxic
Ice Beam
Night Shade

Girafarig @ Leftovers
Ability: Early Bird
Nature: Calm
EVs: 252 HP,252 DEf/ 4 SDef

Calm Mind
Agility
Baton Pass
Psychic

Lead With This

Gorebyss @ Leftovers
Ability: Swift Swim
Nature: Modest
EVs: 252 SA, 252 Spd, 6 HP

Hidden Power [Electric]
Rian Dance/Psychic
Ice Beam
Surf

There, constructive criticism and comments are appreciated.

Plan:

Start out with Girafarig, set up
Baton Pass to Gorebyss, continue Double Team with Gorebyss
Baton Pass over to Alakazam, sweep
If not enough, Dusclops will tank up damage and toxic
Blaziken and Breloom serves as back up.
Spore will immobilize opponent, and Blaziken deals HUGE damage with the CHs.

DT is illegal.

Lucavi
12-12-2007, 09:36 PM
No way of taking Salamence hits; Blaziken + Breloom is redundant and pretty much add the same weaknesses (Dugtrio, Salamence, Gyarados)

The Blazer
12-13-2007, 12:36 AM
Ruby team, so don't give me DP moves. -_-

Blaziken @ Scope Lens
Ability: Blaze
EVs: 252 Atk, 252 Spd, 6 HP, 252 SP ATK

Sky Uppercut
Blaze Kick
OVERHEAT
Slash

SLAKING @ LEFTOVERS
ABILITY: TRAUNT
EVS: 252 ATK, 250 HP, 120 SP ATK

SLACK OFF (RECOVERY)
SLASH
COUNTER
YAWN (LULLS THE FOE TO SLEEP AND THEN SLASH!)

Alakazam @ Shell Bell
Ability: Synchronize
Nature: Modest
EVs: 252 SA, 252 Spd, 6 HP

Thunderpunch
Recover
Psychic
Fire Punch

Dusclops @ Leftover
Ability: Pressure
Nature: Careful
EVs: 252 SD, 252 Def, 6 HP

CONFISE RAY
Mean Look
Toxic
SHADOW PUNCH

Girafarig @ Leftovers
Ability: Early Bird
Nature: Calm
EVs: 252 HP, 129 Def, 129 SD GOOD IDEA IF HE IS GOING TO STAY OUT TO BOOST STATS.

Calm Mind
Agility
Baton Pass
Psychic

Gorebyss @ Leftovers
Ability: Swift Swim
Nature: Modest
EVs: 252 SA, 252 Spd, 252 HP He'll need HP for it.

Double TeamMight wanna add psychic
Baton Pass
Ice Beam
Surf

There, constructive criticism and comments are appreciated.

Plan:

Start out with Girafarig, set up SO IS GIRAFARIG A SACRIFICE OR WHAT?
Baton Pass to Gorebyss, continue Double Team with Gorebyss
Baton Pass over to Alakazam, sweep
If not enough, Dusclops will tank up damage and toxic
Blaziken and Breloom serves as back up.
Spore will immobilize opponent, and Blaziken deals HUGE damage with the CHs.

Plan:

1. Start with Girafarig and boost stats (Do a bit of damage).
2. Baton Pass to Gorebyss and Gorebyss does some damage.
3. Baton pass to alakazam, Sweep.
4. When Alakazam dies, Dusclops will do damage and Toxic.
5. When Dusclops dies Slaking racks up huge damage.
6. If needed, Blaziken goes in for the kill.
Options in bold.