View Full Version : Rate my team (Pokemon platinum)

01-14-2009, 10:54 PM
Ok here my team at first glance


:cool: Awsome I know :cool:

Goten (Alakazam) (M) @ Choice Specs
Ability: Synchronize
EVs: 252 Spd/252 SAtk/6 SDef
Timid nature (+Spd, -Atk)
- Energy Ball
- Trick
- Psychic
- Focus Blast

Anybody remember the good old pokemon Red/Blue days were his guy destroyed teams all on his own? Well in Platinum he still makes for a great special sweeper. I love using trick to cause it can reck pokemon from setting up or things like wobofett from doing mostly anything. Move to lead thanks to Diarago


Broly (Donphan) (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Rapid Spin
- Ice Shard
- Stealth Rock
- Earthquake

My Stealth Rocker and Spinner in need be I've used this Donphan before and it's been very sucsessful. This is my main defesive option to protect my team such as electric attacks against Gyarados.
Cell (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 32 HP/252 Atk/226 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Brick Break
- Pursuit

Ya Scizor has always been my fav pokmeon and in Platinum he has became so totally awsome that he can soon replace Garchomp as the best OU pokemon (cause Garchomp considered Uber by most now a days)
Vegeta (Infernape) (M) @ Life Orb
Ability: Blaze
EVs: 26 Atk/232 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Thunderpunch
- Flamethrower
- Close Combat
- Grass Knot

My favorite Starter cause come on he starts off as a monkey with fire on his butt! He also very versitle and behind Swampert probibly the best starter I'm thinking maybe trying to use HP ice instead of somthing but for know he good as he is.
Bardock (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Ice Fang
- Earthquake

My standered Gyarados in my opinion but he's good at what he does so i'll follow the old saying If it isn't broke don't fix it :biggrin:
Kakarot (Dusknoir) (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/226 Def/32 SDef
Careful nature (+SDef, -SAtk)
- Pain Split
- Fire Punch
- Will-o-wisp
- Earthquake

My anti Spinner plus Tank this big guy makes sure stealth rocks stays out whenever possible plus can take a huge cunk out of pokemons damage with Pain split.
P.S I also think my nicknames are awsome as well anyone else agree

Lucky 1276
01-14-2009, 10:57 PM
It's standard; that's all I can say. Perhaps make gyrados adamant? Or giving it taunt?

01-16-2009, 02:45 AM
It's standard; that's all I can say. Perhaps make gyrados adamant? Or giving it taunt?

A lot of defensive Pokemon try their best to outrun Adamant max Speed and defensive Gyarados, so running Jolly is actually very sensible, and still preserves a great 349 (potentially 523) Attack stat.

However, I will say that this one does not make a very strong lead, because Gyarados is easily taken out by a lot of leads, against all of which Gyarados isn't fast nor strong enough to deal with. Gyarados is great, but the torturous serpent is best utilized in the late game, because every team is likely going to have a reliable way to kill Gyarados, as he is one of the most overused Pokemon in the game. That's due to good reason, but sending in a Gyarados when you don't even know half the opponent's team isn't a kamikaze attack; it's just stupid. Thus, it's a pretty awful idea to send in a Gyarados first thing in the match, practically proclaiming to the opponent that they should keep their Gyarados counter safe if they haven't already. A more plausible option here would be to make Scizor your lead, trapping Gengar and U-Turning out of a potential Magnezone, while making it relatively safe for Infernape and Gyarados to switch in on predictable Fire attacks. That makes Zapdos an imposing threat to your team, however, so you may want to consider Hidden Power Ice on Infernape. Alakazam has Energy Ball, anyway, so you won't need to worry about missing Grass Knot, especially since Alakazam will royally screw over physical attackers coming in to kill him with Trick.

Generally, this is a very standard team, and thus functionality will be simple and relatively predictable - with odds against you -, so just play with a slightly deeper level of thought than you've already put forth and you should be fine. Toxic Spikes, I think, is a big weakness on this team, especially since Donphan is your sole Rapid Spinner, will be destroyed by Tentacruel and Roserade, and thus, in the end, will be torn down by poison, leaving the rest of your team - aside from Gyarados and Scizor - prone to poison. Moreover, since stall teams like keeping Zapdos and Magnezone around, you're really going to have to watch it with Scizor and Gyarados anyway. Just hope that Infernape comes through for you against a stall team before anything bad happens, and you should be fine.

01-16-2009, 07:11 AM
Not bad for starters

02-03-2009, 04:34 PM
Ok so taking any usful advise from above i've made a few changes not much but a few. I also gave credit to anyone who helped.