Originally Posted by Berserk Gene
They COULD program a function that just moves the spots around randomly, though, which wouldn't require programming infinity different spinda's.
However, the sprite is composed of only so many pixels. So it is absolutely impossible to have infinity spinda's.
EXACTLY what I was going to say, but you already said it for me. Yup. There are only a certain amount of pixels that the sprite is composed of, so there are not "infinity" kinds of Spindas...
(Yeah, I just repeated what Berserk Gene said...so what?