Quote:
Originally Posted by DarkGardevoir
It's written somewhere there too. The luster is calculated by dividing it by 2 and adding it to the rest of stats,just like as if it was another secondary attribute(the 2 compatible with the contest primary attribute)
here's the equation
Equation = ((B+C+F)/2)+A
where:
A = Primary attribute for the contest (ex. Cool)
B and C = Secondary attributes for the contest (ex. for Cool, these are Beauty and Tough)
F = Pokemon's feel
But if you meant in pokeblock, you divide the smooth of the berry by the number of used berry, then subtract the number of used berry, and you have the luster

I do read the rules.
However, my manual calculations seems to vary from the end results you all provide.
I did all the equations said, and researched on it, but I can't find the problem.
Sometimes, it doesn't match. Like when 10/.8 = shouldn't it be 12.5? and rounded off to 12 cool?
Even when caclcuting luster, manual calculations normally have different with the automatic calculator.
I only managed to get some correct.
For this calculation you made in the Berry Store,
link..., did you use manual or automatic?