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Old 09-08-2009, 09:30 AM
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DarkGardevoir Offline
 
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Default Moves List N - R

N

|Nasty Plot| Cute | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

|Natural Gift| Cool | Varies | 0 |
Appeal score is increased by: 1 Heart (position 1), 2 Heart (position 2), 4 Heart (position 3), or 6 Heart (position 4).

| Nature Power | Beauty | +1 | 0 |
Appeal score vary with Applause Meter. C0: +1 | C1: +2 | C2: +3 | C3: +5 | C4: +6.

| Needle Arm | Smart | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Night Daze | Cool | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Night Shade | Smart | +2 | -1 |
If any Pokemon in front of the user used the same attribute move, they are startled for -4. Otherwise, they are startled for -1.

| Night Slash | Beauty | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

| Nightmare | Smart | +1 | -3 |
Startles all Pokemon that appealed before the user.

O

| Octazooka | Tough | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Odor Sleuth | Smart | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

|Ominous Wind| Smart | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

| Outrage | Cool | +4 | -4 |
Startles every Pokemon that appealed before the user. The user cannot participate next round and can't be startled.

| Overheat | Beauty | +6 | 0 |
If user Pokemon is startled this turn, it loses twice as many Appeal Points.

P

| Pain Split | Smart | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Pay Day | Smart | Varies | 0 |
Appeal score vary with Applause Meter. C0: +1 | C1: +2 | C2: +3 | C3: +5 | C4: +6.

|Payback| Cool | +2 | -1 |
Jam effect for each previous Pokémon is equal to half of that Pokémon's appeal, rounded down (minimum 1)

| Peck | Cool | +4 | 0 |
No additional effect.

| Perish Song | Beauty | +2 | Varies |
Jam effect for each previous Pokémon is equal to half of that Pokémon's appeal, rounded down (minimum 1).

| Petal Dance | Beauty | +4 | -4 |
Startles every Pokemon that appealed before the user. The user cannot participate next round and can't be startled.

| Pin Missile | Cool | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

|Pluck| Cute | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

| Poison Fang | Smart | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

| Poison Gas | Smart | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

|Poison Jab| Smart | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Poison Sting | Smart | +2 | -3 |
Startles the Pokemon that appealed directly before the user.

| Poison Tail | Smart | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

| Poisonpowder | Smart | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

| Pound | Tough | +4 | 0 |
No additional effect.

| Powder Snow | Beauty | +4 | 0 |
No additional effect.

|Power Gem| Beauty | +4 | 0 |
No additional effect.

| Power Split | Smart | +1 | 0 |
Appeal score is increased by half of the combined appeal of previous appealers, rounded down (minimum 0).

|Power Swap| Beauty | +1 | 0 |
Appeal score is increased by half of the combined appeal of previous appealers, rounded down (minimum 0).

|Power Trick| Cool | +3 | 0 |
The appeal order for next turn is random (overrides effects that cause a Pokémon to appeal in a given position).

|Power Whip| Beauty | +2 | 0 |
Appeal score is increased by +4 if this move's type attribute is the same as that of the previous appealer's appeal.

| Present | Cute | +3 | 0 |
Can be repeatedly used without a penalty.

| Protect | Cute | +1 | 0 |
Can avoid being startled by others till end of round.

| Psybeam | Beauty | +3 | 0 |
The appeal order for next turn is random (overrides effects that cause a Pokémon to appeal in a given position).

| Psych Up | Smart | +2 | 0 |
Appeal score is increased by +4 if this move's type attribute is the same as that of the previous appealer's appeal.

| Psychic | Smart | +1 | -3 |
Startles all Pokemon that appealed before the user.

|Psycho Boost| Smart | +6 | 0 |
If user Pokemon is startled this turn, it loses twice as many Appeal Points.

|Psycho Cut| Cool | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

|Psycho Shift| Cool | +2 | 0 |
Makes all of the Pokémon who appeal after the user's turn nervous.

| Psyshock | Smart | +2 | 0 |
Appeal score is increased by +4 if this move's type attribute is the same as that of the previous appealer's appeal.

| Psystrike | Smart | +2 | 0 |
Appeal score is increased by +4 if this move's type attribute is the same as that of the previous appealer's appeal.

| Psywave | Smart | +2 | Varies |
Jam effect for each previous Pokémon is equal to half of that Pokémon's appeal, rounded down (minimum 1).

|Punishment| Smart | Varies | 0 |
Appeal score is increased by: 1 Heart (position 1), 2 Heart (position 2), 4 Heart (position 3), or 6 Heart (position 4).

| Pursuit | Smart | +2 | Varies |
Jam effect for each previous Pokémon is equal to half of that Pokémon's appeal, rounded down (minimum 1).

Q

| Quash | Cool | +3 | 0 |
User's placement next round is 4 (will appeal after others that used a move of this kind).

| Quick Attack | Cool | +3 | 0 |
User's placement next round is 1 (will appeal before others that used a move of this kind).

| Quick Guard | Tough | +2 | 0 |
Can avoid being startled by others once till end of round.

| Quiver Dance | Smart | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

R

| Rage | Cool | +3 | 0 |
Can be repeatedly used without a penalty.

| Rage Powder | Beauty | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

| Rain Dance | Tough | Varies | 0 |
Appeal score vary with Applause Meter. C0: +1 | C1: +2 | C2: +3 | C3: +5 | C4: +6.

| Rapid Spin | Cool | +2 | 0 |
Can avoid being startled by others once till end of round.

| Razor Leaf | Cool | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

| Razor Shell | Cute | +4 | 0 |
No additional effect.

| Razor Wind | Cool | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

| Recover | Smart | +2 | -1 |
If any Pokemon in front of the user used the same attribute move, they are startled for -4. Otherwise, they are startled for -1.

| Recycle | Smart | +3 | 0 |
Can be repeatedly used without a penalty.

| Reflect | Smart | +1 | 0 |
Can avoid being startled by others till end of round.

| Reflect Type | Smart | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

| Refresh | Cute | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

| Relic Song | Smart | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Rest | Cute | +2 | 0 |
Can avoid being startled by others once till end of round.

| Retaliate | Tough | +3 | 0 |
User's placement next round is 4 (will appeal after others that used a move of this kind).

| Return | Cute | +1 | 0 |
An appeal that excites the audience in any Contest.

| Revenge | Tough | +3 | 0 |
User's placement next round is 4 (will appeal after others that used a move of this kind).

| Reversal | Cool | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

| Roar | Cool | +3 | 0 |
The appeal order for next turn is random (overrides effects that cause a Pokémon to appeal in a given position).

|Roar of Time| Cool | +4 | -4 |
Startles every Pokemon that appealed before the user. The user cannot participate next round and can't be startled.

| Rock Blast | Tough | +2 | 0 |
Appeal score is increased by +4 if this move's type attribute is the same as that of the previous appealer's appeal.

|Rock Climb| Cool | +1 | 0 |
Appeal score equals to 10 + (3 * user's condition). The additional points that condition stars normally add on doesn't apply here.

|Rock Polish| Tough | +3 | 0 |
User's placement next round is 1 (will appeal before others that used a move of this kind).

| Rock Slide | Tough | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Rock Smash | Tough | Varies |
Appeal score equals to 10 + (3 * user's condition). The additional points that condition stars normally add on doesn't apply here.

| Rock Throw | Tough | +2 | 0 |
Appeal score is increased by +4 if this move's type attribute is the same as that of the previous appealer's appeal.

| Rock Tomb | Smart | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

|Rock Wrecker| Tough | +4 | -4 |
Startles every Pokemon that appealed before the user. The user cannot participate next round and can't be startled.

| Role Play | Cute | +1 | 0 |
Appeal score is increased by half of the combined appeal of previous appealers, rounded down (minimum 0).

| Rolling Kick | Cool | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Rollout | Tough | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

|Roost| Cool | +4 | 0 |
No additional effect.

| Round | Cute | +3 | 0 |
Can be repeatedly used without a penalty.

Last edited by Ataro; 06-05-2011 at 01:12 PM.