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Old 04-02-2011, 02:27 AM
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MuddyMudkip Offline
 
Join Date: Nov 2010
Posts: 217
Default Re: Open Batle: eishiba vs Gmandiddy

ROUND THREE

Rotom (G)
Levitate

Health: 90%
Energy: 77%
TXC-0; Reflect -- 1 more ACTION
=============
Hex ~ Reflect



Happie
Mankey (M)
Anger Point

Health: 82%
Energy: 65%
BRN-1; ATK+1; SPATK+1
=============
Screech ~ Assurance


Rotom's upper part moves up from the protection of its shied. Its eyes begin to glow a dark purple color, shadowy figures emerging from within. The figures dance in the darkness that the Rotom had created around him. They merge, forming a purple-colored mist above his head, which soon forms into an elliptical circle. It was a scary sight as a ghostly eye opens up from the center of the imperfect orb. Waves of dark purple and dark blue energy are released at a rapid speed by the eye towards the Mankey. The streaks hit their target dead on, dealing a load full of damage due to Happie having a status ailment. [Rotom - 7 Energy/Mankey -9HP]

After recovering from the powerful Hex attack, Happie set to work on lowering the opponent's defenses. He began dancing wildly from side to side - somewhat like a tribal dance. After which, he had started singing along, it was not much of a song, though. It was more of maniacal shouts and screams that really hurt the ear. Both trainers' hands had shot up to cover their ears as the fighting type continued his move wildly. The Rotom could clearly be seen cringing and wincing in pain as the shouts and shrieks rumbled on in, and through, its head. It sighed heavily in pain as Eishiba's creature finally stopped. [Rotom DEF-2/Mankey -8 Energy]

The golden wall soon disappeared afterwards, its aura slowly dissipated into thin air. Rotom knew Happie was planning another attack, thus, obeying its trainer, began to form another shield. Again, it concentrated its energy into its very soul, trying to bring out the aura from within. It could be seen glowing as yellow-golden energy emerged, surrounding it in a foggy mist. In a few moments, the mist became one shining wall that would serve to lessen the amount of damage its body would take from physical attacks. [Rotom -5 Energy, REFLECT]

Happie growled unhappily - contrary to his name, he was just about to deliver a strong physical attack, and yet the Rotom had set up a Reflect once more. No matter, he thought to himself, remembering his trainer's order. I got to lower its defense, so this should still hurt it. As before, an aura full of dark wicked thoughts surrounded him. Intentions of doing a good load of damage filled up the orb that had enveloped him. The darkness that graced his surroundings almost hid him from view entirely as he charged swiftly towards the wall that awaited him. He braced himself for the impact as he rammed into the shield, the dark energy seeping in to hurt the Rotom as he bounced backwards. [Rotom -4HP/Mankey -10 Energy]

As Happie gets back to her zone, she feels a hot sensation burning her. Memories of the Will-O-Wisp are brought back as she cringes in pain, taking damage once more. [Mankey -4HP] Well, she was not the only one who took some damage. Rotom felt the toxic surge through its body, invading its blood. The poison dealt some damage to it internally, as well. It felt more pain compared to last round as the toxic poisoning rushed through his bloodstream and body at a faster rate...[Rotom -4HP]


END ROUND THREE

Rotom (G)
Levitate

Health: 82%
Energy: 65%
TXC-1; DEF-2; Reflect -- 4 more ACTIONS
=============



Happie
Mankey (M)
Anger Point

Energy: 65%
Energy: 47%
BRN-2; ATK+1; SPATK+1
=============


Notes
Hex -- BP doubles to 100 due to BRN. Rolled 3, 1 for Critical Hit.
Screech -- rolled 8, 85 or lower to hit.
Assurance -- rolled 6, 1 for Crit. Would originally deal 8HP damage, divided by 2 is 4HP damage.
BRN/TXC -- TXC deals 4HP damage, 6HP next turn. BRN continues to deal 4HP damage.
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