Thread: VS Seeker
View Single Post
  #152  
Old 07-22-2011, 04:34 PM
White Knight's Avatar
White Knight Offline
 
Join Date: Jul 2011
Location: nomnomnomnomnomnom
Posts: 1,718
Default Re: VS Seeker

(1) Single Battle, 2 Pokémon each.
(2) DQ: Four Days
(3) Damage Caps: 40
(4) Restrictions: - No direct recovery moves. - No OHKOs. This includes Perish Song and Destiny Bond. - Three Chills.
(5) Arena: Abandoned Alley
Old abandoned alley in the outskirts of a city. About 15' x 30', some parts covered by a large dumpster and several old trash cans. Dark and fairly disgusting, occasionally visited by gangs. These gangs tend to bet on the winners of the match, and will do anything to ensure success. Ref rolls die for each Pokemon at the end of each round.
If die=
1-20- Opposing Gang Member throws rock at Pokemon- -2% Health
21-29- Cops arrive; Gang Member motions cancelled for round.
30-70- Opposing Gang Member throws rock at Pokemon- -2% Health
69-92- Supporting Gang Member throws rock at opponent- -2% Health for Opponent
93-95- Supporting Gang Member gives Pokemon an Energy Drink- +8% Energy
96-100- Supporting Gang Member gives Pokemon a heal- +10% Health
(6) Ref Style: Open

Challenger makes thread, send a VM when you've made it! :3
__________________



Thanks Pokemon Trainer Sarah!
ASB|VPP


Last edited by White Knight; 07-22-2011 at 04:37 PM.