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Old 09-03-2011, 03:16 PM
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Default Re: Signature and Tutored Moves

Originally Posted by Saraibre Ryu View Post

Vio-Nai the Hydriegon [F]
Ability: Levitate
Signature Move: Triple Driver
Description: Vio-Nai was always perceptive and skillful in finding ways to utilize her three heads. Favoring special attacks, she discovered two ways of doing this. One way was to combine all her breath attacks into one powerful stream, making attacks like Flamethrower and Dragon pulse much more powerful at the cost of a bit more energy. In single combat this worked out well, however she found another use for it in multiple opponent combat. Rather than directing all of her heads into one powerful stream, she used her heads to attack more than one opponent at once, using up a bit more energy so she wouldn’t lose too much power. Finding that hitting and wearing down multiple opponents at once brought her success in battles. However, she could only keep it up until she had so much energy left, but she found it worth the effort. Really, three heads were better than two.
Type: Dragon
Base Power: N/A
Accuracy: 100
Classification: Status
Energy Modifier: Additional 3 energy for each special attack action used
Converge: [Concentrated attacks]
Attacks BP increases by 50%
Accuracy of attacks lowered by 5%

Diverge: [Split attacks]
All Special attacks used are treated as multi targeting attacks, such Rock Slide when attacks are used under this condition.
BP of attack is at 75%
Center position of Triple battles, can hit all three opponents. BP of attacks are reduced to 60%
Can hit up to 2 Double team clones at once. Main head watches for the real Opponent and does not attack.

Universal effects:
All special attacks use an additional 3% energy when attacks have an additional [Converge] or [Diverge] tag added to them. Tri-Attack is exception to this rule and does not apply to this effect.
Effects cease when at 20% energy. Cannot use if under 20% energy. Cannot use while Confused or Infatuated.
Usage Gap: Every other action
Note:This isn’t as much of a move as it is an added effect. These affects apply when actions are given in the following format:
Flamethrower [Converge] or Dragon Pulse [Diverge]
Could you wait until "that thing" is finished? If both went through at the same time, this sig would be crippled, since its BP would be original * .75 *.75. k?

Originally Posted by Foxamivalth View Post

Munchlax ()
Ability: Thick Fat
Sig Move: Weight Smack
Munchlax loves to eat. Who doesn't know that. Munchlax picks up berries and puts them on his pocket under the skirt-like fur. Munchlax has eaten many kinds of berry.

He once travelled to Iron Island and saw many iron balls on a tree. He wondered if they are fruit. He tried to pick one and tasted it. It's hard, sweet, a little sour, and made the tongue cool. Munchlax loved this kind of berry. But the more he ate, the heavier he got, but he didn't care. He brought so many of them home and planted them. Now, he has his own Weight Berry Tree.
Type: Normal | BP: 70 | Accuracy: 90
Classification: Physical
Energy Modifier: 4 during activation, 2 at the beginning of a new round (not turn), and 2 when the move is released.
Effects: Munchlax eats Weight Berries every turn (not round). Each berry he consumes increases his weight by 800. So in one round, his weight increases by 1600. Munchlax can't use any other moves during eating. When Munchlax stops eating and releases this effect, Munchlax smacks the enemy and slams himself to the enemy. Dealing Damage = BP + (Munchlax's Weight when the move is released)/100. By slamming himself when he is so full makes the berries he consumed thrown out and resets its weight. Player chooses when to release the move.
Usage Gap: Once per Round.
Approved. [1/2]
Or yet in wise old Ravenclaw
If you've a ready mind
Where those of wit and learning

Will always find their kind.
ASBL | twins with Jenn <3