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Old 11-23-2011, 07:38 PM
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KantoBreeder Offline
 
Join Date: Nov 2009
Location: Down a mine shaft
Posts: 845
Default Re: PokePal7 vs. 3DThinker

I took a sweeping glance of the arena before turning my attention to the battlers; the place certainly seemed to have seen its share of battles over the course of its history. The ground was scarred as a result of excessive use of powerful lasers on it and there were several craters from what I can only imagine was a torrential downpour of rocks. The arena’s walls are just as badly off: most of them had crumbled into nothing. Barely intact on the floor were the boundary lines, which marked out the battlefield on which today’s battle would take place.

It seemed that it would be a simple one: two trainers, one pokémon each and no damage caps. However, it seemed that the arena itself gave off vibes which brought out the worst in the pokémon battling in it. Any attack that was carried out would do an incredible amount of damage, but at a great cost.

The two trainers and their pokémon were willing to take the risk. Everyone was now in position: Pokemonpal7 and his Shinx on my left and 3DThinker on my right with his Larvitar. It seemed that the ground-type would have a major advantage over Shinx, but perhaps Pokemonpal7 would manage to overcome the disadvantage. Either way, it was time to get this show on the road; I blew my whistle and waved a flag. Now the fun would begin for real.

Round One

Pokemonpal7

Shinx (M)

HP: 100%
Energy: 100%
Condition: A little bit worried; +1 Attack
Moves: Magnet Rise ~ Ice Fang


3DThinker

[Tyranee] Larvitar (M)

HP: 100%
Energy: 100%
Condition: Thinks he has this in the bag
Moves: Earthquake/Substitute ~ Earthquake/Substitute/Double Team


It seemed that Pokemonpal7 had foreseen his opponent’s choice and come up with a strategy in advance. His orders were quick and clear – Shinx had to use Magnet Rise. Electricity crackled round him as he tried to create enough magnetism to negate the effect of the earth’s gravity on him. Slowly, he began to rise above the ground, hovering thanks to a magnetic field, which he regulated without too much difficulty. He was now immune to any ground-type moves that Tyranee tried to throw at him. The balance suddenly seemed to have moved slightly to Shinx’s favour, but it seemed too early to make a definite bet yet.

The fact that his opponent could float didn’t bother Tyranee at all. There were no shields around him so he had to stick with plan A and attack with brute force. He focused his energy into one hand and used it to hit the desolate ground beneath him. It splintered and cracked around the point of impact and the ground began to shake so violently that I was almost sent sprawling. But Shinx was unaffected. He watched the Larvitar make his move with a smile on his face; he knew that the amount of energy he used for that attack would be immense. At this rate, the baby monster would be tired out completely before long.

And it wasn’t as if Shinx was just going to sit and let him run himself out either. The lightning hound was going to put as much pressure on him as needed until he finally cracked. Icy energy swirled around his pointy canines, causing them to hit incredibly low temperatures. He then manipulated his magnetic field to allow himself to move closer to Tyranee, who quickly recoiled from the cold. Unfortunately, he couldn’t get away quickly enough and the freezing jaws were soon firmly clamped around his arm. The Larvitar shook him off and moved away angrily. He knew that the bite was going to sting for a while – he wanted to cause some pain.

Without thinking he went straight into the same move as last time. Energy poured into his unharmed arm and he struck the ground again, making it tremble and shake. The nearest section of unbroken wall crumbled into dust behind the ground-type, but Shinx was still unaffected. The grin on his face widened as he watched his opponent waste even more energy. He was fairly confident at this point – it seemed that nothing would be able to topple him now.


Pokemonpal7

Shinx (M)

HP: 100%
Energy: 58%
Condition: Grinning happily; +1 Attack; Levitating

3DThinker

[Tyranee] Larvitar (M)

HP: 62%
Energy: 36%
Condition: Not impressed


Notes
Rivalry- (Shinx +1 Attack)
Magnet Rise- (Shinx -12% Energy, Levitating)
Earthquake- (Larvitar -32% Energy; Shinx unaffected)
Ice Fang- (Rolled 56/100, 95 or less to hit; rolled 8/10, 1 to freeze; rolled 4/10, 1 to flinch; Shinx -30% Energy; Larvitar -28% HP)
Earthquake- (Larvitar -32% Energy; Shinx unaffected)

Arena Notes
The walls are crumbling
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Last edited by KantoBreeder; 12-12-2011 at 01:40 PM.