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Old 02-12-2012, 01:01 AM
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[None] Vanilluxe
Ability: Ice Body
Obtained: Starter
Evolved Vanillite: Evolution Dojo
Evolved Vanillish: Evolution Dojo
Signature Move:
Spoiler:
Ice-Make

Description: Ice-Make is a Caster-Type Move which utilizes the element of ice. Vanilluxe can create a variety of objects out of ice to be used offensively or defensively. Outside of combat, the user can also change his surroundings using ice, such as covering the ground with ice. There are currently two known types of Ice-Make Magic. The first one is called Static Ice-Make. This type of Ice-Make is characterized by the creation of inanimate objects, such as weapons, or by affecting the environment around them. The second type is called Dynamic Ice-Make Magic. This type of Ice-Make focuses on creating animate ice sculptures, usually in the form of animals. Dynamic Ice-Make is said to be more quickly cast than Static Ice-Make. Vanilluxe makes use of both types, depending on the situation he's in of course. When using this signature move, you must take note of Vanillish's Health to know whether the Ice-Make becomes Static Ice-Make or Dynamic Ice-Make.

If Health is above 30%, it is Static Ice-Make

Why? Vanilluxe is cool and isn't bothered at all by its opponent yet, due to its health being above 30%.

Type: Ice
Base Power: N/A
Accuracy: 100
Classification: Status
Energy Modifier: 9
Effects: There are 5 Effects overall, but only 1 will come into play.

Ice-Make Lance: Atk and Sp.Atk +1 (Will last for 3 rounds)
Ice-Make Shield: Def and Sp.Def +1 (Will last for 3 rounds)
Ice-Make Geyser: Speed and Eva +1 (Will last for 3 rounds)
Ice-Make Floor: Opponent/s Accuracy -2 (Will last for 3 rounds)
Ice-Make Dummy: Creates an identical Ice Dummy of itself to distract the opponent [25%] (Doesn't affect health like sub)

If Health is below 30%, it is Dynamic Ice-Make

Why? Vanilluxe has now lost over two thirds or even worse of its health, and feels threatened by its opponent. It now goes into a power mode, making it a Dynamic Ice-Make.

RNG or User Choose: User Choose
Type: Ice
Base Power: N/A
Accuracy: 100
Classification: ??
Energy Modifier: 9
Effects: There are 5 Effects overall, but only 1 will come into play.

Ice-Make Eagle: The opponents are barraged with ice Eagles. Does 11% damage to every opponent in field. (One Round; On that round when executed)
Ice-Make Hedgehog: Vanilluxe is encased in a spiky coating. Damage done to it is 1/3 the original damage rounded down. (Will last for 2 rounds)
Ice-Make Snow Tiger: Two huge ice claws appear from the sides of Vanilluxe and slashes through the opponent. Does 13% damage to opponent without fail. (One Round; On that round when executed)
Ice-Make Snow Ape: Calls forth a territorial Snow Ape, which summons Hail for 5 rounds.
Ice-Make Angel: An angel-like sculpture from the heavens. Heals Vanilluxe at 8% for 2 rounds. (not affected by Health Restriction rules)

Usage Gap: Once per battle; Only either Static or Dynamic Ice-Make can be used, not both.



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