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Old 10-10-2012, 10:00 PM
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Dino Offline
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Default Re: Registration Headquarters

Quote:
Originally Posted by Rajaion Tagami View Post
Signing Up (the signature moves have not yet been approved, and will be posted on the correct thread for approval after the pokemon themselves are)

Marm
Mienfoo (F)
Ability: Regenerator
Signature Attack: Xingyiquan
Spoiler:
Xingyiquan is a precise technique designed to overwhelm the opponent with bursts of energy while utilizing the attacker's chi. By making use of chi the technique bypasses physical defenses, but the irregular bursts of energy may quickly exhaust the user.
Type: Fighting
Base Power: 130
Accuracy: 90%
Classification: Physical
Energy Modifier: 0
Impact: Single Target
Priority: 0
Effects: Damage based on Target's Special Defense, -2 Attack for user
Usage Gap: Once per round


Galdandy
Castform (M)
Ability: Forecast
Signature Attack: Lee Wave
Spoiler:
The user whips up a powerful gust which blasts towards the upper atmosphere causing severe turbulence. The initial blast is not powerful enough to cause any harm to Pokemon but will blow away whatever they may have placed one the field as well as providing a quick distraction from the battle. The following turbulence prevents clouds from gathering while causing enough disruption to weaken the sun's rays.
Type: Flying
Base Power: N/A
Accuracy:N/A
Classification: Status
Energy Modifier: 10%
Impact: Entire Field
Priority: 0
Effects: Removes all Weather Conditions, Entry Hazards, Stat Modifiers, Room Effects (Trick Room, Gravity, Tailwind,Reflect, ect.), Minor Status Conditions (Leech Seed, Confusion, Aqua Ring, Partial Trapping, Taunt, ect.) and whatever the referee may choose to include. This does not apply to major status conditions, Perish Song, Substitute, transform, single turn effects (Lock On, Protect, Quash, Helping Hand, ect.), or whatever else the referee might see fit. Prevents a change in weather for the remainder of the round it is used in as well as the following round.
Usage Gap: Once per round followed by a two round cooldown.


Merle
Hoppip (F)
Ability: Chlorophyll
Signature Move: Drift
Spoiler:
The user places itself at the mercy of even the most minute of air currents, harmlessly drifting away from most oncoming attacks as they displace the air around them.
Type: Flying
Base Power: N/A
Accuracy: N/A
Classification: Status
Energy Modifier: 8
Impact: User
Priority: 4
Effects: During the action following this action, if conditions give an action targeting the user a possibility of missing they will miss. Attempts to use this after Drift, Protect, Wide Guard, Detect, Quick Guard or Endure have successfully been used will fail, and all of the previously listed actions will fail if attempted to be used after this action has been successfully used. Hurricane, Gust, Twister, Swift, Faint Attack, Aura Sphere, Aerial Ace, Blizzard (during hail), and Thunder (during rain) are not affected by this action. This action fails if used while under the effects of Lock On, Mind Reader, Telekinesis, and Gravity.
Usage Gap: Technically none, but will fail during conditions stated in the effects.
Quote:
Originally Posted by Skyman View Post
[Noemi] Starly (Female)
Ability: Keen Eye

[Psy] Ralts (Male)
Ability: Trace

[Roxas] Pichu (Male)
Ability: Static
Your both Approved.
Set up your trainer stats and bank account.
Enjoy!
__________________

lv.100@1618
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