Re: Gotta catch em' all !: Club
That does help a little, but you did leave out dual types. Take for example a geodude and a pidgey.
Geodude is a rock, ground whereas pidgey is a normal flying (assuming combat is based off the video game and not the card game.) A rock type is super effective against a flying type while niether flying nor normal are very effective against the rock type, however a ground type cannot effect a flying type (still assuming that combat is based off of video game combat as well as assuming the pokemon's individual moves are irrelevant.)
Aside from that how would you run a normal vs. ghost type scenario as niether of them can actually effect the other.
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