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Old 01-03-2013, 06:41 PM
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5TailedDemonLizard Offline
 
Join Date: Aug 2008
Location: Post-Apocalyptic Berlin
Posts: 3,526
Default Re: MGS vs. The Judge

[QUOTE="Dino]You can not use conditionals on moves that have a priority higher than one. It would be like moving back in time after seeing the opponent's attack and using sucker punch. So Absol would have not been able to perform this action. Energy will be deducted for the attempt to use sucker punch, but it fails.[/QUOTE]
^ I think that helps explain it. If Wisp had used a damaging move the first action, the second Sucker Punch would have hit. The explanation in the compendium confused me as well, but Dino made this statement so I went by it after talking a bit with SS. If it's a big problem and you want me to change it, I can. Wisp still would have been left with a Substitute so the HP wouldn't have changed.

[B]Judge Dredd[/B]

[Wisp] Rotom
Ability: Levitate
Sig Move: n/a
HP: 24
ENG: 31
[-1ACC]
Sub @ 20%
[B]Thunder Wave ~ Flash[/B]

[B]Neku Sakuraba[/B]

[Higeki] Absol (M)
Ability: Super Luck
Sig Move: n/a
HP: 66
ENG: 42
[-2ACC, +4ATK]
[B]Double Team ~ Future Sight[/B]

Wisp was hurting pretty badly, but that wasn’t going to stop it from carrying out its orders. Charging electric energy around its body, it moved closer to the disgruntled Absol. The electricity jumped from Wisp’s body to the dog’s, causing Higeki to yelp in pain and step back as it moved through his muscles and started to lock them up one by one. Wisp smirked and moved back in front it its trainer, having quite enough protection from its substitute for any attack Higeki could throw at it.
[B][Wisp: -4 NRG| Higeki: PRZ]
[I][SIZE="1"]Accuracy rolled a 46 where rolling more than 75 resulted in this action missing the target.[/SIZE][/I][/B]

Higeki felt the paralysis start to take hold and knew he had to do something quick or he would be wide open to any attack the little ghost could think up. Forcing his muscles to move, his body shimmered. To Wisp and the trainer’s eyes, he was simply standing still as two more copies of himself formed next to him. Higeki, however, was running back and forth with amazing speed. Once he stopped, his two clones stood at his side, and all three Absol growled at Wisp.
[Higeki: -4 NRG, 2 Clones]
Paralysis Roll was 3161 where any result less than or equal to 5000 resulted in Higeki successfully carrying out its orders.


Narrowing his little eyes at Higeki’s success, Wisp began to channel his energy into his body again. It sprung forth as a blinding light and Higeki stumbled as it dazzled his eyes. He couldn’t see straight and he groaned slightly, knowing it would be harder to hit the little bugger now.
[Wisp: -2 NRG | Higeki: -1 ACC]
Accuracy rolled a 44 where rolling more than 75 resulted in this action missing the target.


However, that wasn’t his plan for this round. That would have to wait. He began to calm his mind, focussing on causing the little ghost pain in the round to come. A smile of content appeared on his face as he saw an image of the little ghost writhing in pain. Yes, that is exactly what he wanted. He could still feel the paralysis in his body, but it had held off for a little while.
[B][Higeki: -12 NRG | Wisp: Targeted by Future Sight]
Critical hit rolled a 9498, where rolling 625 or less resulted in a critical hit. Accuracy rolled a 11 where rolling more than 50 resulted in this action missing the target. [/B]

Judge Dredd

[Wisp] Rotom
Ability: Levitate
Sig Move: n/a
HP: 24
ENG: 25
[-1ACC]
Sub @ 20%
Targeted by Future Sight (-15 HP at the end of the next round)

Neku Sakuraba

[Higeki] Absol (M)
Ability: Super Luck
Sig Move: n/a
HP: 66
ENG: 26
[-3ACC, +4ATK, -6 SPD, PRZ, 2 Clones]

Notes:
- Flash hits all opponents, but it not a damaging move, so Higeki still gets hit but does not lose his clones. If this is a problem for one of you let me know :)
- Higeki got really lucky with those hits

Neku, your moves please
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Last edited by 5TailedDemonLizard; 01-03-2013 at 08:25 PM.