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Competitive Battling This board is for competitive battling discussion. Get team help or learn to play competitively.


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  #1  
Old 08-27-2007, 08:37 PM
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Default Rate my Trick Room team!

:O It's an original team!

SLowking@Leftovers
252 HP, 212 Sp. Attack, 40 SP. Defense

Modest

Trick Room
Surf
Ice Beam
Nasty Plot/Yawn

Yeah, my starter. The last slot I need help on. Yawn forces a switch so I can get a Trick Room in, but nasty Plot can help me sweep.

Solrock@Focus Sash
252 HP, 252 Attack, 6 Sp. Attack

Adamant

Trick Room
Rock SLide
Explosion
Overheat

Focus Sash ensures that I can atleast get a Trick Room in. Overheat kills Skarm and Rock SLide for STAB and another attack. Explosion before it goes down.

Octillery@Leftovers
252 HP, 252 SP. Attack, 6 Defense

Modest

Surf
Ice beam
Flamethrower
Energy Ball

Basic Sweeper. With Trick Room, it can sweep. :D

Cacturne@Leftovers
252 HP, 252 Attack, 6 Defense

Adamant

Focus Punch
Substitute
Sucker punch
Leech seed

Sub Punch and seeder. Sucker Punch hits pokemon trying to attack.

Donphan@lLeftovers
252 HP, 212 Defense, 40 Attack

Impish

Ice Shard
EQ
Rapid Spin
Knock Off

Physical wall and Spinner.

Miltank@Leftovers
252 HP, 252 Defense, 6 Attack

Brave(high IV's and Trick Room )

Thunder
Milk Drink
Heal Bell
Body Slam

Comments are appreciated! ^^
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  #2  
Old 08-27-2007, 09:47 PM
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Default Re: Rate my Trick Room team!

Quote:
Originally Posted by Cookies View Post
:O It's an original team!

SLowking@Leftovers
252 HP, 212 Sp. Attack, 40 SP. Defense

Quiet

Grass Knot
Surf
Ice Beam
Nasty Plot

Yeah, my starter. The last slot I need help on. Yawn forces a switch so I can get a Trick Room in, but nasty Plot can help me sweep.

Nasty Plot>Yawn. Tahts the only reason to use him instead of Slowbro. Run - Spd Nature to take ful advantage to TR

Solrock@Focus Sash
252 HP, 252 Attack, 6 Sp. Attack

Brave

Trick Room
Rock SLide
Explosion
Overheat

Focus Sash ensures that I can atleast get a Trick Room in. Overheat kills Skarm and Rock SLide for STAB and another attack. Explosion before it goes down.

I think you should start with this.

Octillery@Choice Spces
252 HP, 252 SP. Attack, 6 Defense

Quiet

Surf
Ice beam
Flamethrower
Energy Ball

Basic Sweeper. With Trick Room, it can sweep. :D

I think you should run a Specs set on this, for more power.

Cacturne@Leftovers
252 HP, 252 Attack, 6 Defense

Brave

Focus Punch
Substitute
Sucker punch
Leech seed

Sub Punch and seeder. Sucker Punch hits pokemon trying to attack.

Fine

Donphan@lLeftovers
252 HP, 212 Defense, 40 Attack

Relaxed

Ice Shard
EQ
Rapid Spin
Stealth Rocks/Stone Edge

Physical wall and Spinner.

You can run Knock off, but I think those two would work better.

Miltank@Leftovers
252 HP, 252 Defense, 6 Attack

Brave

Earthquake?
Milk Drink
Heal Bell
Body Slam

I'd use LAx>Think TBH. Its Speed is Kinda high iirc.

Comments are appreciated! ^^
Nice Idea. I made an Uber TR team before but never bothered with Standards.
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  #3  
Old 08-27-2007, 09:58 PM
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Default Re: Rate my Trick Room team!

Quote:
Originally Posted by Leman View Post
Nice Idea. I made an Uber TR team before but never bothered with Standards.
Thanks! ^^

So Solrock should lead?
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  #4  
Old 08-27-2007, 10:00 PM
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Default Re: Rate my Trick Room team!

Problem being of course, if you don't have another TR'er than Solrock (who is fairly fragile especially in an OU environment), then the strategy falls apart once it's dead and obviously can't TR anymore.
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  #5  
Old 08-27-2007, 10:16 PM
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Default Re: Rate my Trick Room team!

Quote:
Originally Posted by Intangible View Post
Problem being of course, if you don't have another TR'er than Solrock (who is fairly fragile especially in an OU environment), then the strategy falls apart once it's dead and obviously can't TR anymore.
Yeah, that's my problem. But I need a variety of types, not all Psyhcics. SO, I try to sweep as fast as I can and also chose pokemon thatc could actually take a hit or two.
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  #6  
Old 08-28-2007, 12:16 AM
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Default Re: Rate my Trick Room team!

You might want Dusknoir> Miltank. Its extremely slow and can TR well.
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  #7  
Old 08-28-2007, 12:22 AM
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Default Re: Rate my Trick Room team!

Quote:
Originally Posted by Leman View Post
You might want Dusknoir> Miltank. Its extremely slow and can TR well.
Yeah, but I need some help on BL and under pokemon that can TR well. Also, then I'd lose my status healer. =/
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  #8  
Old 08-28-2007, 12:28 AM
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Default Re: Rate my Trick Room team!

Quote:
Originally Posted by Cookies View Post
Yeah, but I need some help on BL and under pokemon that can TR well. Also, then I'd lose my status healer. =/
Then you can always use Dusclops. Instead of Cacturne. If your only using UU/BL mons than you probably wan Sandslash/Blastoise>Donphan, and Chansey/Granbull>Miltank as both of those are OU.
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  #9  
Old 08-28-2007, 12:47 AM
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Default Re: Rate my Trick Room team!

Quote:
Originally Posted by Leman View Post
Then you can always use Dusclops. Instead of Cacturne. If your only using UU/BL mons than you probably wan Sandslash/Blastoise>Donphan, and Chansey/Granbull>Miltank as both of those are OU.
Oh, they're OU? Then I'll use some uncommon OU pokes then.


Hm, so:

Dusclops@Lefties
Relaxed
EV's:????

Trick Room
Will-O-Wisp
Shadow Sneak
T-Punch/Ice Punch/Fire Punch/Pain Split

???
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Last edited by Kick the Moon; 08-28-2007 at 04:38 AM.
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  #10  
Old 08-28-2007, 10:48 AM
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Default Re: Rate my Trick Room team!

For Miltank change Thunder with zen headbutt. Miltank's main weakness is fighting types so use a physic move such as zen headbutt if you come acrosss any as it is really effective against them. My miltank has heal bell, body slam, milk drink, zen headbutt.
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  #11  
Old 08-28-2007, 03:33 PM
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Default Re: Rate my Trick Room team!

Quote:
Originally Posted by Yoshijitsu1 View Post
For Miltank change Thunder with zen headbutt. Miltank's main weakness is fighting types so use a physic move such as zen headbutt if you come acrosss any as it is really effective against them. My miltank has heal bell, body slam, milk drink, zen headbutt.
He said he's taking out Miltank.

Dusclops @ Leftovers
EV's: 252 HP // 46 Def // 212 Sp. Def
Sassy Nature (+Sp. Def, -Spd)
Trait: Pressure
~ Will-O-Wisp
~ Pain Split
~ Trick Room
~ Shadow Punch

Shadow Punch because you will already be going first with Trick Room. Pain Split since he's not invincible and needs some way of healing (especially against Fire-type who resist Will-O-Wisp, but that's when you'd switch of course). Sassy since those who DO succumb to Will-O-Wisp won't be hurting you with physical attacks anytime soon. Except Ursaring/Heracross/Milotic/Swellow, you have to watch out for them. =/ EV's are tentative, but max HP is necessary.
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