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Tournaments URPG Tournaments will be created and held here. No tournament may be started without authorization from an officer.


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  #31  
Old 09-23-2009, 07:12 AM
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Default Re: Neo Risk - Rules

Quote:
Originally Posted by Iridium View Post
Well, he did say, he had taken permission from Mike, so maybe he did ask him if he could implement the new rules or not. And anyway, Jr was never the "owner" really, it was suggested by Harry iirc.
Mike =/= Jr.

I never said the word owner. I specifically made sure I didn't say owner. But Jr had been given the responsibility of running it, so he should at least get to say 'yes, I like those new rules' or 'no, I don't like those new rules, let's just work out the kinks in the current ones'.

And if HKim should get to decide because he originally thought the idea, that still means Marth didn't get the permission.
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  #32  
Old 09-23-2009, 07:14 AM
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Default Re: Neo Risk - Rules

Quote:
Originally Posted by -Pichu Boy- View Post
Take over. Not rewrite it without the original person's permission. Know what that is? Plagiarism. Jr should at least get a say in who runs it.
How could I re-write something that was not even written? If I began to develop this alternative ruleset,
it was only because I was frustrated at not knowing the rules for the previous game. I'm a rule-freak, mind you.

I offered an alternative rule set, quite different to the Risk rules (which I ignore since, as I stated, I have never played this game). I simply remembered the old War in which we did something quite similar to what I've offered. If I plagiarised anything, it was that War.

And while yes, Jr. was given the responsibility to handle this, he couldn't accept it, for whatever reason. You could say that responsibility was transferred to me.
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BlueJelloJelly (12:00:35): What, you going to kill me with your Wynaut?
ClockKnight (12:06:07): bidoof use take down on wynaut
ClockKnight (12:06:50): wynaut use counter!
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Last edited by Marth; 09-23-2009 at 07:16 AM.
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  #33  
Old 09-23-2009, 07:16 AM
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Default Re: Neo Risk - Rules

Quote:
Originally Posted by -Pichu Boy- View Post
Mike =/= Jr.

I never said the word owner. I specifically made sure I didn't say owner. But Jr had been given the responsibility of running it, so he should at least get to say 'yes, I like those new rules' or 'no, I don't like those new rules, let's just work out the kinks in the current ones'.

And if HKim should get to decide because he originally thought the idea, that still means Marth didn't get the permission.
:o I think I saw you said owner. And you edited that Jr should have a say as well, later on, so I didn't read that. Well yeah, I do agree Jr should have a say. Though he did post in the Suggestion thread. And isn't Mike supposed to be the battle mod, so asking for his permission would be enough as this related to battling really.
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  #34  
Old 09-23-2009, 07:21 AM
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Default Re: Neo Risk - Rules

Quote:
Originally Posted by Iridium View Post
:o I think I saw you said owner. And you edited that Jr should have a say as well, later on, so I didn't read that. Well yeah, I do agree Jr should have a say. Though he did post in the Suggestion thread. And isn't Mike supposed to be the battle mod, so asking for his permission would be enough as this related to battling really.
He did post in the suggestion thread indeed, though, with a simple
"Whatever, man"
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BlueJelloJelly (12:00:35): What, you going to kill me with your Wynaut?
ClockKnight (12:06:07): bidoof use take down on wynaut
ClockKnight (12:06:50): wynaut use counter!
ClockKnight (12:06:58): ko
StunkyLupus (12:07:04): OWNEDDDDDDD
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  #35  
Old 09-23-2009, 07:23 AM
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Default Re: Neo Risk - Rules

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Originally Posted by Marth View Post
He did post in the suggestion thread indeed, though, with a simple
"Whatever, man"
Exactly, though he didn't agree, he never disagreed or anything of that sort.
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  #36  
Old 09-23-2009, 12:35 PM
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Default Re: Neo Risk - Rules

Quote:
Originally Posted by The Jr Trainer View Post
Thanks for taking over without any ******* permission.
Oh please stop your whining. You couldn't handle responsibility and you left it. Besides you did a crap job of what was an excellent game in war 3. Seriously.

Quote:
Originally Posted by -Pichu Boy- View Post
Take over. Not rewrite it without the original person's permission. Know what that is? Plagiarism. Jr should at least get a say in who runs it.
It wasn't Jr's idea. 1. Risk is a game in itself 2. It has been used for War season 3 which is exactly the same as 'Risk beta' except war 3 was alot better in terms of being less restrictive and faster and actually had a few active and dedicated people running it.

Haze said he was supposed to run it originally but he had to go away so Jr shouldn't have even been doing it in the first place. I would have run the game had I been active the last year but unfortunately I haven't been.
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  #37  
Old 09-23-2009, 04:49 PM
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Default Re: Neo Risk - Rules

I'm not Ataro .__.

Not sure if I'm meant to post it here but Nyurgh has joined my team.
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  #38  
Old 09-23-2009, 04:50 PM
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Default Re: Neo Risk - Rules

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Originally Posted by Gold Rush View Post
I'm not Ataro .__.

Not sure if I'm meant to post it here but Nyurgh has joined my team.
Y hello thar, new team.
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  #39  
Old 09-24-2009, 03:06 AM
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Default Re: Neo Risk - Rules

Kingraptr101 will be joining Water Pistols at Dawn.
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Last edited by AmericanTreeFrog; 09-24-2009 at 03:09 AM.
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  #40  
Old 09-24-2009, 03:06 AM
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Default Re: Neo Risk - Rules

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Originally Posted by AmericanTreeFrog View Post
Kingraptor will be joining Water Pistols at Dawn.
Yea, I will be.
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  #41  
Old 09-24-2009, 03:41 AM
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Default Re: Neo Risk - Rules

As a reminder, new members will be added on the next turn. That will happen only when The n00bish cripples get a fifth member, though, since nyurg was supposed to be with them.
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By Khajmer
BlueJelloJelly (12:00:35): What, you going to kill me with your Wynaut?
ClockKnight (12:06:07): bidoof use take down on wynaut
ClockKnight (12:06:50): wynaut use counter!
ClockKnight (12:06:58): ko
StunkyLupus (12:07:04): OWNEDDDDDDD
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  #42  
Old 09-24-2009, 07:13 AM
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Default Re: Neo Risk - Rules

Quote:
Originally Posted by Iridium View Post
And isn't Mike supposed to be the battle mod,
-_-

Quote:
Originally Posted by Loyal Arcanine in the Trainer's Court View Post
on a more personal note, I do kind of resent being called the ref/battle mod.
Dap @ I never said it was Jr's idea. >.> And if Crazy couldn't run it due to being away, why does that mean Jr shouldn't have?
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  #43  
Old 09-24-2009, 05:31 PM
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Default Re: Neo Risk - Rules

Please, stop shouting at each other and act a little more mature. Some of these comments are really uncalled for.

Yeah, I told Marth he could continue this, since Jr said somebody else had to take over. I'm sorry if that offended you Jr, although I'd be very surprised if I'm not qualified to make that call. I didn't think you'd be involved in leading this anymore, but if you still want to you can talk to Marth and work something out about running this together.
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  #44  
Old 09-24-2009, 09:16 PM
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Default Re: Neo Risk - Rules

I'm sorry about what I said. I was having a rough day. I'm sorry to Marth and anyone else I offended; I shouldn't of said it how I said it.

However, I would've liked someone to tell me who was taking over and what they were going to do to it, and I understand I haven't been completely active the last week(s), but I still would've liked to know what was going to happen with this thing, since I really did work on it, and I've been having some issues and couldn't run it anymore.


Once again, sorry.

EDIT: Thanks, Dap. Really inspirational. =/
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Last edited by The Jr Trainer; 09-24-2009 at 09:18 PM.
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  #45  
Old 09-24-2009, 10:20 PM
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Default Re: Neo Risk - Rules

Quote:
Originally Posted by The Jr Trainer View Post
I'm sorry about what I said. I was having a rough day. I'm sorry to Marth and anyone else I offended; I shouldn't of said it how I said it.

However, I would've liked someone to tell me who was taking over and what they were going to do to it, and I understand I haven't been completely active the last week(s), but I still would've liked to know what was going to happen with this thing, since I really did work on it, and I've been having some issues and couldn't run it anymore.


Once again, sorry.

EDIT: Thanks, Dap. Really inspirational. =/
No offense taken, I hope your issues have been resolved.
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By Khajmer
BlueJelloJelly (12:00:35): What, you going to kill me with your Wynaut?
ClockKnight (12:06:07): bidoof use take down on wynaut
ClockKnight (12:06:50): wynaut use counter!
ClockKnight (12:06:58): ko
StunkyLupus (12:07:04): OWNEDDDDDDD
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