Re: My Returning Sandstorm Team
Dragon Dance Gyara= gg. Same goes for any water type sweeper really. At +1 it can quite capably destroy everything on your team, with only Skarmory standing a chance of surviving a 2HKO.
Sandstorm teams don't have to be built solely around Pokemon that are immune to sandstorm damage. Covering type weaknesses and maximising synergy is far more important than simply avoiding the 6% loss, this just creates a bottleneck on the types you can use. Concentrate more on balance with a couple of members that can capitalise on the Sand rather than a team that can simply survive it. I'll rate again when things are a bit more balanced. That aside;
-On spreads where you're going to max out two stats, you want to go 252/252/6 rather than 255/255. Only EVs divisible by 4 actually apply to the stats, and every little helps if you can get an extra point out of your EVs.
-Get the idea of Sky Attack out of your head. You leave yourself entirely immobile for a turn and let the opponent know exactly what's coming next. Brave Bird is Skarm's best attacking option, you can Roost off the recoil.
-Hone Claws is useless on a Poke with access to Curse or Dragon Dance and only a single move with non-perfect accuracy.
-Probopass sucks as a wall, it's typing is way too poor and its movepool is severely lacking. It was terrible in gen 4, it's even worse in gen 5.