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Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon Main Boards » Pokemon: Interactive Center » Competitive Battling » Rate My Team

Rate My Team Get your competitive battling team rated here and get help with movesets and battling strategies.


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  #1  
Old 10-31-2011, 08:15 PM
LordVile Offline
 
Join Date: Oct 2011
Posts: 8
Default My HO Team

INTRODUCTION


Hello Pokemon community I am quite new to the competitive world of pokemon and have been fiddling around with many teams starting of with a team only useing the fastest pokemon in pokemon black which was CRAP. Now after that i fiddled around a bit changing my serperior into a duel screener and giving most of my pokemon set up moves thats when i learned about HO. Now learning about HO was a big jump forward with me completly changing my whole team.


Now to get to the team here is the standard HO lead with a little twist.


Deoxys-S @ Light Clay
Ability: Pressure
EVs: 252 Hp / 4 Def / 252 Spe
Nature: Timid
- Reflect
- Light Screen
- Taunt
- Stealth Rocks

Deoxy's-S will be my lead coming and setting up the fastest Dual Screens (bar pranksters of course) which is essential for my team being hyper offensive. Taunt is there to stop opposing Deoxys-s as well as set up sweepers which will allow me to set up my screens and SR to greatly increase my teams chances. Stealth Rocks is the last move on this set to help my team get that much needed extra damage to score some KOs as well as breaking and focus sashs or sturdys.


Cloyster @ Life Orb
Ability: Skill Link
EVs: 252 Atk / 12 SpA / 244 Spe
Nature: Naive
- Shell Smash
- Icicle Spear
- Rock Blast
- Hydro Pump

Cloyster is a god damn BEAST after a Shell Smash raising it's attack, speed and special attack to insane levels that you will never see any other clam doing. With Icicle Spear being raised to 125 BP with skill link it becomes Cloyster most powerful attack by far, being abile to OHKO specially defensive Ferrothorn at +2. Rock Blast is the second move because it to got a boost to 125 BP with skill link and lets it damage ice, flying and bug for super effective damage as well as letting hit water that resist both it's stabs. Hydro Pump is the last move on this set so Cloyster can get though physical walls with ease as well as giving it and extremely powerful move in the rain. I used 244 EVs to outspeed Scarfed Terrakion after a boost which could comepletly ruin my sweep with it's STAB Stone Edge then threw the leftovers into SpA to get that extra boost for Hydro Pump.


Terrakion @ Life Orb
Ability: Justified
EVs: 4 Hp / 252 Atk / 252 Spe
Nature: Jolly
- Rock Polish
- Swords Dance
- Close Combat
- Stone Edge

Terrakion has amazing offensive typing and great bulk for a sweeper especially in the sand that is ever more popular, has given Terrakion the freedom to do what very few other Pokemon in the game are able to, run a double boosting set. This gives Terrakion amazing versatility vs both offensive and defensive teams. Against offensive teams, Rock Polish allows Terrakion to use its great STABs and the boost from Life Orb to run through them. Against slower, defensive teams, Terrakion can amplify its raw power to simplely smash any wall that thinks it can take a hit, since it is unlikely to require the Speed boost. Also, it is pretty common to find myself in a situation where I am able to boost both Speed or Attack by 4 stages.


Salamence @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 SpA / 252 Spe
Nature: Naive
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast

Salamence is one of the greatest pokemon ever made and there is no doubt in my mind why he was banned last generation. Now while he is available to OU why wouldn't you use him and his best set. DD Salamence is an amazing set that take down teams by itself single handedly with it's extremely powerful stab Outrage it can blast though even things that resist by would it do that when it has Earthquake the almost perfect move combined with Outrage to give almost unresisted coverage. Now Fire Blast rounds out this set by dealing massive damage to skarmory and bronzong which could wall this to hell without it as well as being my best bet of beating ferrothorn, scizor and the like.


Scizor @ Life Orb
Ability: Technician
EVs: 232 Hp / 252 Atk / 24 Spe
Nature: Adamant
- Swords Dance
- Bullet Punch
- Superpower
- Bug Bite

Swords Dance boosts Scizor's Attack to sky high levels alowing it to just plow though teams. Bullet Punch is Scizor's main move, bypassing its pathetic Speed to deal huge damage to anything that doesn't resist it and alot that do. Superpower is on this set to deal with the Steel-types that plague Scizor, allowing it to lure in and destroy powerful foes such as Heatran and Magnezone which brick break couldn't dream of. It also allows Scizor to deal with Skarmory when at +2 allowing him to 2HKO her, and makes switching into Scizor extrmely difficult. Finally Bug Bite rounds of this set allowing him severally damage slow walls such as Hippowdon and Slowbro, 2HKOing and OHKOing respectively at +2.


Lucario @ Life Orb
Ability: Stead Fast
EVs: 4 Hp / 252 Atk / 252 Spe
Nature: Adamant
- Swords Dance
- Close Combat
- Extremespeed
- Crunch

Close Combat serves as Lucario's main STAB move hitting extremely hard against anything that doesn't resist it and alot that do. With ExtremeSpeed's boost to +2 priority, Lucario can now out speed all other offensive priority moves except for Fake Out (which it gets a very nice boost of speed from) which is a great boost making it abile to patientionly kill of priority users before they can even hit him (cough*conkeldurr*cough). Crunch is used to hit ghost pokemon like Jellicent and Gengar that are immune to my other 2 moves as well as giving me perfect coverage. I put stead fast in there instead of inner focus because i think a boost to speed is much better than being immune to them because lucario being quite slow at 90 base, needs all the speed it can get which could potentially win me the game.

Last edited by LordVile; 11-07-2011 at 06:26 AM.
  #2  
Old 11-01-2011, 01:17 AM
Viva la Gofre's Avatar
Viva la Gofre Offline
Stand your ground, this is ancient land.
 
Join Date: Aug 2007
Location: Merry Old England
Posts: 1,540
Default Re: My HO Team

Heavy offence is a bit more than just slapping any five setup sweepers together with a dual screener so one can set up, you need to make sure you accommodate for the metagame's threats that don't care if you set up or not. Case in point, you have an entire team of physical sweepers, so things like Ferrothorn and Skarmory will have no issue laughing in your face should you lose Mence's fire blast (Which isn't even a guarantee now that Sturdy acts as a pseudo-focus sash), while any number of Gliscor sets could give you trouble. Bring in a couple of special sweepers first and foremost, whilst consultin this thread to see make sure you have common OU threats covered (Ignoring Excadrill and Thundurus of course, given their recent banning).
  #3  
Old 11-01-2011, 02:53 AM
LordVile Offline
 
Join Date: Oct 2011
Posts: 8
Default Re: My HO Team

I don't think u understand what a HO team is u generally only use physical or special sweeper so teams can't use both there walls effectively. Also this team laughs in the face of skarmory and ferrothorn who could never stand up to my repeated hits especially ferrothorn which lacks good recovery. Lastly i find it rude for you to come and rate my team thinking you know everything when you have no clue about HO teams I think you need to learn a little more about HO before you try to comment on teams.
  #4  
Old 11-01-2011, 12:01 PM
Viva la Gofre's Avatar
Viva la Gofre Offline
Stand your ground, this is ancient land.
 
Join Date: Aug 2007
Location: Merry Old England
Posts: 1,540
Default Re: My HO Team

Quote:
Originally Posted by LordVile View Post
I don't think u understand what a HO team is u generally only use physical or special sweeper so teams can't use both there walls effectively. Also this team laughs in the face of skarmory and ferrothorn who could never stand up to my repeated hits especially ferrothorn which lacks good recovery. Lastly i find it rude for you to come and rate my team thinking you know everything when you have no clue about HO teams I think you need to learn a little more about HO before you try to comment on teams.
Actually I do understand what a Heavy Offence team is, I also understand what it used to be. Your description of heavy offence is what you would expect from 4th gen, things have changed substantially since then. Heavy offence in the fifth generation refers to any playstyle catering heavily towards aggressive play. This particular variant of HO has pretty much died out, using a dual screener to facilitate setup is still common, but five sweepers on the same side of the attacking spectrum is almost unhread of now, the metagame's too different.

Be my guest, explain how this team laughs in the face of Skarmory, because Fire Blast aside nothing on this team can 2HKO it without setting up, and it will just keep Roosting and PHazing you and racking up hazard damage. It can come in on Scizor or Gyarados as they set up (Or Terrakion if you choose Rock Polish) or Salamence if you lock yourself into Outrage. Once it's in safely, you don't have anything that can comfortably dislodge it.

And lastly I don't think I know everything, but I do know a lot. That's why they made me a comp. battling mod. You've come here to ask for criticism, I gave it. If you have issue with my points, contest them properly, don't just accuse me of being arrogant and reject my points without proper reasoning.

Lucario loses to Conkeldurr by the way, he only taks a maximum of 62% from a +2 Extremespeed.
  #5  
Old 11-02-2011, 03:16 AM
LordVile Offline
 
Join Date: Oct 2011
Posts: 8
Default Re: My HO Team

Quote:
Originally Posted by Viva la Gofre View Post
Actually I do understand what a Heavy Offence team is, I also understand what it used to be. Your description of heavy offence is what you would expect from 4th gen, things have changed substantially since then. Heavy offence in the fifth generation refers to any playstyle catering heavily towards aggressive play. This particular variant of HO has pretty much died out, using a dual screener to facilitate setup is still common, but five sweepers on the same side of the attacking spectrum is almost unhread of now, the metagame's too different.
My team is still completely viable because it works almost completely the same as last gen. You see if i split my my team to physical and special i have to deal with two walls rather than one (you must know that 1 is better than 2 in this situation). With that happening i don't get walled to death by blissey or chansey (which nearly every special attacker does) i only have to deal with physical wall and when thats done it's basically GG. Now I can see that your not a dumb fellow so could you point out any good reasons why this is not viable.

Quote:
Originally Posted by Viva la Gofre View Post
Be my guest, explain how this team laughs in the face of Skarmory, because Fire Blast aside nothing on this team can 2HKO it without setting up, and it will just keep Roosting and PHazing you and racking up hazard damage. It can come in on Scizor or Gyarados as they set up (Or Terrakion if you choose Rock Polish) or Salamence if you lock yourself into Outrage. Once it's in safely, you don't have anything that can comfortably dislodge it.
I think you forgot that this is a SET-UP TEAM because really who sends out a skarmory (or any wall for that matter) on a Deoxys-s like come on. So one of my guys is going to have have used a set-up move atleast once and by there any of my pokemon can do a fairly large amount of damage to there wall then get phazed out for me to send in salamence or a pokemon with a super effective move to finish of there wall then it's GG really. Also scizor can do about 70% at +2 to a skarmory with superpower where at that range any of my pokemon can come in and finish it.

Quote:
Originally Posted by Viva la Gofre View Post
Lucario loses to Conkeldurr by the way, he only taks a maximum of 62% from a +2 Extremespeed.
Lastly i new that lucario couldn't kill him with a +2 i was kind of implying if i had +4 or he was already weakened that's why i said potentially.

Last edited by LordVile; 11-02-2011 at 03:22 AM.
  #6  
Old 11-03-2011, 08:42 AM
Elite_Battle_Master's Avatar
Elite_Battle_Master Offline
 
Join Date: Nov 2007
Location: Undella Bay, Unova
Posts: 1,216
Default Re: My HO Team

Quote:
Originally Posted by LordVile View Post
My team is still completely viable because it works almost completely the same as last gen. You see if i split my my team to physical and special i have to deal with two walls rather than one (you must know that 1 is better than 2 in this situation). With that happening i don't get walled to death by blissey or chansey (which nearly every special attacker does) i only have to deal with physical wall and when thats done it's basically GG. Now I can see that your not a dumb fellow so could you point out any good reasons why this is not viable.
Your team isn't as amazing as you think it is as Gofre already has pointed out. The dual screening + five sweepers is old hat. Because your entire team is built to 'set-up' as you said, that would actually mean that you need TIME to set up your mons.

One particular pokemon that I run currently LAUGHS at your team. Unaware Quagsire with Swagger. Yes, SWAGGER. I switch in my Impish Quagsire as you set up. I use Swagger to sky rocket your 'physical attacking' pokemon and LOL as your pokemon kill themselves from confusion.

Also, I'd bet top-dollar that you've hardly, if EVER have used this team competitively. Almost all of your descriptions of your pokemon are direct COPIES of what the Smogon B/W analysis' say about your particular pokemon. Literally... word for word.

At least try and be original.

And oh yeah, did I mention this awesome team of yours loses to a Quagsire? LOL
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Last edited by Elite_Battle_Master; 11-03-2011 at 08:44 AM.
  #7  
Old 11-04-2011, 03:00 AM
LordVile Offline
 
Join Date: Oct 2011
Posts: 8
Default Re: My HO Team

Quote:
Originally Posted by Elite_Battle_Master View Post
Your team isn't as amazing as you think it is as Gofre already has pointed out. The dual screening + five sweepers is old hat. Because your entire team is built to 'set-up' as you said, that would actually mean that you need TIME to set up your mons.

One particular pokemon that I run currently LAUGHS at your team. Unaware Quagsire with Swagger. Yes, SWAGGER. I switch in my Impish Quagsire as you set up. I use Swagger to sky rocket your 'physical attacking' pokemon and LOL as your pokemon kill themselves from confusion.

Also, I'd bet top-dollar that you've hardly, if EVER have used this team competitively. Almost all of your descriptions of your pokemon are direct COPIES of what the Smogon B/W analysis' say about your particular pokemon. Literally... word for word.

At least try and be original.

And oh yeah, did I mention this awesome team of yours loses to a Quagsire? LOL
Quagsire can be a probablem if I get UNLUCKY because my pokemon bar gyarados can 2 hit a physically defensive quag so lets play this out.
my (anything bar Gyarados) uses there respective set-up move.
you send in Quagsire.
I hit you with a attack doing at least half (unless it's gyarados or scizor gets a low roll).
you hit me with swagger that has 90%.
then 50% chance i kill you 50% i hurt my self and you recover.
So in this situation you relie on complete hax to win but with me having the higher chance of winning because of swaggers accuracy.

Now if it's gyarados out i have to hope for a flinch to stop the swagger (or hope it miss's) or the recover.

Last edited by LordVile; 11-04-2011 at 03:05 AM.
  #8  
Old 11-04-2011, 09:20 AM
Latisiblings's Avatar
Latisiblings Offline
 
Join Date: Jun 2008
Location: Onett
Posts: 697
Default Re: My HO Team

Quote:
Originally Posted by LordVile View Post
Quagsire can be a probablem if I get UNLUCKY because my pokemon bar gyarados can 2 hit a physically defensive quag so lets play this out.
my (anything bar Gyarados) uses there respective set-up move.
you send in Quagsire.
I hit you with a attack doing at least half (unless it's gyarados or scizor gets a low roll).
you hit me with swagger that has 90%.
then 50% chance i kill you 50% i hurt my self and you recover.
So in this situation you relie on complete hax to win but with me having the higher chance of winning because of swaggers accuracy.

Now if it's gyarados out i have to hope for a flinch to stop the swagger (or hope it miss's) or the recover.
Bro, Quaggy has Unaware. It means it negates all boosts when you attack it. So, Swagger would double the damage you take from confusion, but not when you end up attacking Quaggy. Hope that clears things up.
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  #9  
Old 11-04-2011, 08:38 PM
LordVile Offline
 
Join Date: Oct 2011
Posts: 8
Default Re: My HO Team

Quote:
Originally Posted by Latisiblings View Post
Bro, Quaggy has Unaware. It means it negates all boosts when you attack it. So, Swagger would double the damage you take from confusion, but not when you end up attacking Quaggy. Hope that clears things up.
I already know that I calculated all the damage without any boosts and they can all still 2HKO a physically defensive quagsire (bar gyarados).
  #10  
Old 11-06-2011, 01:46 AM
LordVile Offline
 
Join Date: Oct 2011
Posts: 8
Default Re: My HO Team

What do you think of this set over gyarados

Cloyster @ Life Orb
Ability: Skill Link
EVs: 252 Atk / 12 SpD / 244 Spe (12 SpA if Hydro Pump)
Nature: Jolly (Naive if Hydro Pump)
- Shell Smash
- Icicle Spear
- Rock Blast
- Razor Shell / Hydro Pump

244 Spe EVs for out speeding choice scarf terrakion after a boost. Hydro pump lets me get though physical walls much easier.

Last edited by LordVile; 11-07-2011 at 06:28 AM.
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