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Go Back   Pokemon Forum - Pokemon Elite 2000 » Interactive Boards » Role Play » Role Play Sign Ups & Discussion

Role Play Sign Ups & Discussion Sign up for and discuss Role Plays here. Have anything to ask about a Role Play you're in, or need to put up extra info for people to refer to? What if you need help with an idea that's missing that extra kick? Do it all here!


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  #16  
Old 03-24-2011, 04:08 AM
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Default Re: Mizuki Senka


Name: Takeshi
Species: Zorua
Max HP: 28
Gender: male
Nature: Adamant
Ability: Illusion
Takes on the appearance of the next Pokémon in line.
Cast – ?
Effect: Makes itself appear as if it's another Pokémon in your party, or one of your choosing when training the Pokémon.

Level: 10
EXP: 1000
EXP to LVL: 330

Stats:
Base/Gain/Current
HP: 4/2/6
ATK: 7/0/7
DEF: 4/3/7
S.ATK: 8/0/8
S.DEF: 4/2/6
SPEED: 7/3/10

Capabilities:


Move List:
Scratch – Normal
The user throws out their clawed arm, scraping the target’s body.
At-Will – 2
Melee
2d10
Effect: 1 Target, Pass

Leer – Normal
A hex sent through locked eyes weakens the foe’s defenses.
At-Will – 2
Ranged **
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.

Pursuit – Dark
The user flashes next to the target, getting one last hit on them before they flee like the coward they are.
EOT – 2
Melee
2d10
Effect: 1 Target, Interrupt
If foe is fleeing or being switched, Pursuit moves the user adjacent to the fleeting foe and hits them before they escape or are switched out with an additional 2d20. Pursuit cannot be used as an interrupt unless the target of Pursuit is running away or being switched out.

Fake Tears – Dark
The target lets its guard down as hexed tears run down the user’s face.
EOT – 2
Ranged **
Efect: 1 Target
Lowers the target’s Special Defense 2 Combat Stages.
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Last edited by CM; 03-29-2011 at 03:10 AM.
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  #17  
Old 04-28-2011, 11:54 PM
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Default Jessica Smith

Name: Jessica Smith
Gender: Female
Age: 19
Appearance:


Intended Class: Ranger - Signer - Special Operations Member

Back story: Jessica likes to think she had a normal childhood, but in truth she didn't. She didn't have a good relationship with her mother, and was verbally abused by her. She had turned to her dad for comfort, but he was away a lot due to being a member of the police force. Because of this, she ended up becoming a little bipolar. She tends to become aggravated easily and snap at smallest things. But those episodes quickly disappear and she becomes herself once more.

She normally is a caring young woman, but she is silent most of the time around those she doesn't know. She's fun-loving and carefree around those she has strong friendships with. However, if it is needed she will become the "leader" of the group and keep order with those around her. She prefers to work with a group that knows what they are doing or can take orders well. Everyone needs to know what they need to do and when to do it.

She was influenced by her father a lot, how when he walked into a room everyone respected and listened to him with just his presence alone. She wants to be like that and be someone her father can be proud of. Jess was thinking of become a policewoman, but instead decided to take it to the next level and her goal is to become a Special Operations Ranger. She would be able to do things her father would never be able to do.

However, her mood swings have become more frequent. She snaps a lot more and has a tendency to become violent when her mood changes. Some think that she might have another personality all together but that is false. She remembers what happens when she becomes irritated and on the rare occasions violent. She hopes that training to become a Ranger will help her better control her mood swings and focus her energy on protecting both people and Pokémon.

Plans: Jess wishes to meet and befriend Raikou and Kyurem as well as to become a member of the Special Ops to become active in law enforcement.

Starter Pokémon: Houndour

Pokémon Wishlist: Charmander(♂)*, Ekans(♂)*, Nidoran(♀)*, Vulpix(♂/♀)*, Meowth(♀), Growlithe(♀)* Eevee(♂)(to become Jolteon), Cyndaquil(♂), Totodile(♂), Eevee(♀)*(to become Umbreon), Snubbull(♂), Larvitar(♂), Treeko(♂), Poochyena(♂), Electrike(♂), Zangoose(♂), Seviper(♂)*, Absol(♀), Buizel(♂)*, Misdreavus(♀), Gible(♂), Riolu(♂), Sneasel(♂), Oshawott(♂)*, Purrloin(♀)*, Blitzle(♂), Archen(♀), Zorua(♂)*, Mienfoo(♀)

* = would like to be shiny

Stats

Level: 0
EXP: 0

Ability Scores

HP: 48
Strength: 9
Constitution: 12 (-2)
Dexterity: 13 (+1)(+1)(+1)
Intelligence: 8
Wisdom: 9
Charisma: 13 (+1)

Ranger modifiers
Signer modifiers
Special Ops modifiers


Feats:
N/A

Proficiencies:
N/A

Equipment:
N/A

Money: $3000

Theme Song: Kagamine Rin and Kagamine Len APPEND - Karakuri 卍 Burst

(Please contact me through PM if anything needs to be edited.)
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Last edited by CM; 04-29-2011 at 12:06 AM.
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  #18  
Old 04-28-2011, 11:55 PM
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Default Pokémon


Name: Surge
Species: Houndour
Max HP: 37
Gender: Male
Nature: Brave
Ability: Flash Fire
The user needs a small push of fire, when provoked; their body becomes engulfed in and intense flame, which prevents further fire damage.
Static
Effect: The user does not take damage from fire-type moves and may not be Frozen. If the user is hit by a fire-type move, the user adds two STAB to all fire-type moves they use for the remainder of the encounter.

Level: 10
EXP: 1000
EXP to LVL: 330

Stats:
Base/Gain/Current
HP: 5/4/9
ATK: 6/2/8
DEF: 3/2/5
S.ATK: 8/1/9
S.DEF: 5/1/6
SPEED: 7/0/7

Capabilities:
Overland 4
Surface 2
Jump 3
Power 1
Intelligence 3
Tracker

Move List:
Ember – Fire
A small puff of fire is thrown at the target.
At-Will – 2
Ranged
2d10
Effect: 1 Target
Ember Burns the target on 18-20 during Accuracy Check.

Leer – Normal
A hex sent through locked eyes weakens the foe’s defenses.
At-Will – 2
Ranged **
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.

Howl – Normal
A loud howl boosts the user's moral and attack strength.
At-Will – None
Self **
Effect: No Target
Raises the user's Attack 1 Combat stage

Smog – Poison
A thick gas is released into the air that poisons the target.
EOT – 5
Ranged
1d8
Effect: 1 Target, Blast
Smog creates a 3-meter Blast. Smog Poisons all Legal Targets on 13-20 during Accuracy Check.
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Last edited by CM; 04-29-2011 at 12:07 AM.
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  #19  
Old 05-12-2011, 08:23 AM
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Default Spencer Thompson

Name: Spencer Thompson

Age: 27

Appearance:

Spoiler:


A taller, spikey-haired blonde, Spencer looks frightening. Everything from the curve of his eyebrows to the rather sharp nature of his teeth seems to send others in the opposite direction. The man’s brown eyes are so dark that at times they look black. For the most part, he dresses simply, more for practicality than looks. There are times when he wants to make a mark on people though, and he has clothes particularly to strike an impression.

Current Class: Pokémon Trainer

Intended Class: Researcher -> Petrologist, Professor

Personality: Though he looks rather intimidating, Spencer is a decent enough guy. At the very least, he’s not evil, though he has a somewhat dark sense of humor. Because most everyone balks away, he sometimes plays out this evil persona, acting dark to take people by surprise. Taking the upper hand is something that Spencer enjoys to do when in the presence of other researchers because he feels that his youth puts him at an automatic disadvantage, which it does.

He’s smart, and he knows it. Instead of trying to use physical abilities that he does not have, the blonde instead focuses on elaborate plots. Almost as a foil to the intelligence, there is a social awkwardness that showcases itself in an overbearing manner.

Background: Spencer never knew his family. Whether they had died in some horrific accident or had simply abandoned him, the only life he ever knew was in an orphan’s home with other children. The house was always packed, with children coming and going, so there was never any kind of stability. Because of this lack of stability it quickly became hard for the boy to make friends; every time he did they would somehow end up leaving him.

When he got old enough to afford some freedom, he took to spending time by himself, taking frequent walks around the city. This allowed him to see a great many things, though everything that stuck in his mind had to do with the wonderful and powerful creatures called Pokémon. He watched gym battles, flying Pokémon migrations, and even went so far as to note their habitats and tendencies. It quickly became a hobby.

Though he was too old to easily make friends at the orphanage, Spencer’s compassion and patience allowed him to easily befriend Pokémon. One such of these creatures was the Pidgey that flies loyally with him to this day. A group of destructive and uncaring young trainers came and captured the lot of the Pidgey’s family, leaving him alone. The spikey teen knew that to just try to shove his love onto the bird would scare it away, so he came to the same spot where the animal’s tree stood day after day to throw out food and sit. Slowly the Pokémon came closer and closer, and a month and a half later Michael the Pidgey would not leave Spencer’s side.

One plus side of the orphanage was an incredible academic program; the hosts hired a great group of tutors to keep their children at the top of their classes. Thanks to these tutors and his own intellect, Spencer was able to graduate young and got a steady job, so that when he turned 18 he moved out into an apartment of his own. Freedom was something that the young man enjoyed, and he threw himself headlong into various studies.

But inside, he longed for an adventure. Because he didn’t have a family to support him, he never got to go on a Pokémon adventure. Now that he had a stash of funds it was possible, but finding a group that would allow him to join despite his age would be difficult. He couldn’t just go alone; not only would it be depressing, but downright dangerous. Being a realistic man he quickly came to the realization that he would not be able to happily settle down until he went on the adventure, so he set out to find a group that would allow him to join and use his knowledge to help out.

Plans: To try and take over the world! Mwhahahaha! No, not really …

Starter Pokémon: Pidgey

Pokémon Wish List: Weedle, Squirtle, Pikachu, Vulplix, Caterpie, Aerodactyl

Stats:

Level: 0
EXP: 0

Ability Scores:

HP: 40
Strength: 9 (-1)
Constitution: 10 (+0)
Dexterity: 9 (-1)
Intelligence: 14 (+2)
Wisdom: 13 (+1)
Charisma: 9 (-1)

Feats: N/A

Proficiencies: N/A

Equipment: N/A

Money: 3,000
__________________

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Last edited by Dr Scott; 05-12-2011 at 05:19 PM.
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  #20  
Old 05-12-2011, 08:26 AM
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Default Re: Spencer Thompson



Name: Michael

Species: Pidgey
Max HP: 28
Gender: Male
Nature: Adamant (+ Attack, - SA)
Ability: Keen Eye

Level: 10
EXP: 1,000
EXP to LVL: 330

Stats:
Base/Current

ATK: 7 / 9
SPEED: 6 / 8
HP: 4 / 6
DEF: 4 / 6
S.DEF: 4 / 5
S.ATK: 2 / 2


Capabilities:

Overland: 2
Surface: 1
Sky: 3
Underwater: -
Jump: 3
Power: 1
Intelligence: 3

Spoiler:

Tackle: Normal
The user throws themselves at the target, their whole weight impacting them.
At-Will – 3
Melee
2d10
Effect: 1 target, dash, weight class
For each weight class the user is above the target, they deal additional 1d10 damage.

Sand-Attack: Ground
The user kicks up sand into the eyes of the target, hindering their view.
E0T –2
Ranged **
Effect: 1 Target, Spray
Sand-Attack creates a spray 2-meters long and 75” wide. All Legal targets must roll +1 during accuracy checks for the remainder of the encounter.

Gust: Flying
A puff of air is shot at the target.
At-Will – 2
Ranged
2d10
Effect: 1 target
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Last edited by Dr Scott; 05-12-2011 at 04:19 PM.
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  #21  
Old 03-17-2012, 05:58 PM
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Default Chane Unx

Name: Chane Unx

Age: 19

Appearance: Chane wears a ragged (and often torn) blue and green flannel jacket, with a black, ragged t-shirt beneath (it reads "I'm off in my own little world...But don't worry, they know me here."). His jeans are ragged and torn, and obviously not on purpose. Chane himself is rather thin, tall (about 6-foot-2), and usually looks either smug or bored in the face. His hair is black and straight-and is one of the few things on his whole body that doesn't look untidy, as for some reason, no combing is nessicary to keep it straight, and no shower is needed to keep it clean...Seemingly.

That being said, he's only wearing all that to stir up emphathy and get on good terms with people's hearts (and not pay too much if he loses them). If it's a good occassion AND people there KNOW he's rich, then he'll dress appropriately for his social class: Black tux, good clothes, expensive shoes. He rarely goes flamboyant with his dress, even with the knowledge of his true wealth in plain sight.

Current Class: Pokemon Trainer

Intended Class: Researcher, Psychic, Influential, Professor

History: He was born into the Unx family as it's sole heir, which is, with NO CONTEST, the single most wealthy family you could possibly think of in all of Sinnoh, possibly the whole world. That entitled him to most of his father's resources. However, his life, regardless of his rich lifestyle, was lived in almost total seclusion in his own room.

Sure, he ate and slept on a regular, healthy basis, and he went outside in the personal gardens when his father forced him to, but other than that, all you'd ever see him do is study. Many kids simply don't want to learn that much stuff-Chane, to his father's misery, wanted to learn too much. So much so, that he neglected his need to build up muscles or good reflexes. Unlike most kids, who usually took up Pokemon training for a few years instead of going to middle school, and possibly stuck to it if they were good, skipping high school as well, he made sure that he stayed in both, and was planning on going to College. The College of choice-which was forcibly selected by his father-requires at least two recorded years of Pokemon Training. Rather than bother with that, he studied on his own instead, at the College level no less, until finally, his father, tempted to pull out his whole head's worth of hair at this point, forcibly tore his son away from his books and set himself in a tiny room with him.

"Chane, if you do NOT leave the house and go on one of thoes Pokemon Journies, for at least a year, I will personally give ALL of your inheritance to your uncle, leave you with narry a dime, and tell your Uncle to never spend a cent of it on you. It's not healthy for ANYONE to spend his WHOLE LIFE in a ROOM, and you know that well enough! I will not give a cent to a man who will do NOTHING but read books!"

That got Chane motivated to get out of the house. However, he wasn't just studying unrelated crud for the heck of it. He studied Pokemon Biology to become a Pokemon Professor, and is dead-set on becoming smart enough to become one...That, and getting a lab going, which requires a generous sum of money. One that's now put at risk. If getting that money means he goes on a Pokemon Journey, well, why not?

Personality: As most of his life occured in a single room, most would be suprised at his immediate ability to know how society operates. He studied more than just Pokemon Biology (though that's definately what he wants to focus on), and albeit his main focus for the journey itself is to simply get a year of Pokemon Training experiance down so he collects his father's inheritance and start being a real Pokemon Professor, he was definately smart enough to 'minor' in Psychology. He knows how people work, and if an obstacle presents itself, he's going to word his way out of it first.

However, don't be entierly fooled. He's not a mean or manipulative guy by nature, but he's definately not caring or nice either. He will not so much as bother to react emotionally when he sees someone he doesn't really know die nearby him. Threats, if coming from someone expected to do them, are likely to be taken in stride (but not ignored). He will notice the situation around him, frankly, but...Seriously, he's not going to react unless reaction is nessicary. He's Passive by nature. He's going to react if it concerns him, but if it does not, he will not bother. He's not lazy, either, but he doesn't like moving in excess, and if speed isn't nessicary, he'll walk. Few people know he's rich enough to say that he could literally swim in a pool of cash and not be totally lying, but he's not flaunting his money around either.

Of course, his ultimate goal is to be a Pokemon Professor, screw the men who say otherwise. He's also using it as 'hands-on' experiance with a Pokemon in it's natural habitat to further his knowledge of it, so the journey helps him, and the journey pays off by getting his inheritance. Nice.

On another note, he's getting weird headaches at times...

Plans: Get the Journey over with as soon as possible. If there's any benefit, than it's a bonus, and if there's any reason to continue it, then he probably will, but he'll end it in a heartbeat if reason no longer exists.

Current Party: Iry the Litwick (Pronounced "Eerie), Data the Porygon

Pokemon Wishlist: Chandelure, Porygon-Z, Eelectross, Lapras, Ferrowthorn, Dragonite, Espeon, ANY LEGENDARY POKEMON (really, he'd love it if anyone had it, so long as he could access it. Really, any rare Pokemon that some people don't even get to see in their lifetimes is almost certianly a want by this guy.)

Stats:

Level:0
EXP:0

Ability Scores:

HP (Con Value x 4 + Trainer Level x 4): 36
STR: 8 (-2)
DEX: 8 (-2)
CON: 9 (-1)
INT: 14 (+2)
WIS: 14 (+2)
CHA: 11

Feats: N/A


Proficiancies: N/A

Equipment: Rare Candy x2, Map of Suvaty, Rubber Bullet

Money: 3000 (He started out with much more, but it's stowed away in a bank account in case his father dies while he's out.)

Pokedex Seen: He doesn't have a Pokedex yet! However, he'd count 2 Seen, 2 Owned (Both Iry and Data)
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Last edited by Latio-Nytro; 04-07-2012 at 03:39 PM.
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  #22  
Old 03-18-2012, 01:14 AM
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Default Re: Chane Unx

Pokemon

Iry the Litwick

Name: Iry
Species: Litwick
Type: Ghost/Fire
Level: 10
Exp: 1000
Exp to next Level: 1330
Nature: Hasty (+2 Speed, -2 Defense)
Gender: Male
Max HP: 31
Base Stats/Current Stats
SAT: 7/9
STD: 6/8
HP: 5/7
SPD: 4/6
DEF: 4/5
ATK: 3/3
Ability: Flash Fire (Cannot be frozen, No damage from fire-type moves, bonus STAB roll when hit with fire type move for their next fire type move)
Capabilities:
Overland-1, Sky-6, Jump-1, Power 1, Intelligance 4, Phasing, Glow, Firestarter, Heater, Shrinkable, Sinker
Attacks:
Code:
Astonish - Ghost
1d6+2 - EOT - 2
Attack - Melee
Effect: 1 Target
Astonish Flinches the target on 18-20 during Accuracy Check.
Smart - 3d4 - No Effect

Ember-Fire
2d6 - At-Will - 2
Special Attack - Ranged 8
Effect: 1 Target
Ember burns the target on 18-20 during Accuracy Check
Beauty - 3d4 (no effect)

Minimize - Normal
Center - None
No Damage - Self
Effect: No Target
Foes need an additional +4 during Accuracy Check to hit Minimize’s user and the user’s size is Small for the remainder of the encounter.
Cute - 2d4 - Hold That Thought

Smog - Poison
1d12 - EOT - 5
Special Attack - Ranged (3)
Effect: 1 Target, Blast
Smog creates a 3-meter Blast. Smog Poisons all Legal Targets on 13-20 during Accuracy Check.
Tough - 3d4 - No Effect

Fire Spin - Fire
1d12 - EOT - 4
Special Attack - Ranged (10)
Effect: 1 Target, Trap
Fire Spin Traps the target for 1d4+1 turns. At the beginning of the target’s turn, if the target is Trapped, roll 1d20 and the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Fire Spin may not trap more then one target at a time.
Beauty - None - Torrential Appeal

Confuse Ray - Ghost
Center - None
No Damage - Ranged (10)
Effect: 1 Target, Column
Confuse Ray creates a Column 1 meter wide. Confuse Ray cannot miss. All targets are Confused.
Smart - 2d4 - Unsettling
Data the Porygon

Name: Data
Species: Porygon
Type: Normal
Level: 10
EXP: 1000
EXP to next Level: 1330
Nature: Serious (+2 Speed, -1 HP)
Gender: N/A, but prefers to be referred to as 'She'
Max HP: 31
Base Stats/Current Stats:
SAT:9/11
STD:8/10
DEF:7/9
SPD:6/8
HP:6/7
ATK:6/7
Ability: Trace (Copies Target's Ability within 10-meter radius)
Capabilities:
Overland 6, Surface 4, Sky 3, Jump 2, Power 1, Intelligance 4, Wired
Attacks:
Code:
Conversion - Normal
At-Will - None
No Damage - Self
Effect: No Target
The user becomes the elemental Type of their choice as long as they have a Move that is the same elemental Type until the end of the encounter. Replace all other Types.
Beauty - 1d4 - Catching Up

Conversion2 - Normal
At-Will - None
No Damage - Self
Effect: 1 Target
The user becomes the elemental Type of their choice as long as the Type resists the elemental Type of the Move it last took damage from until the end of the encounter. Replace all other Types.
Beauty - 1d4 - Catching Up

Sharpen - Normal
At-Will - None
No Damage - Self
Effect: 1 Target
Raise the user’s Attack 1 Combat Stage.
Cute - None - Get Ready!

Tackle - Normal
2d6 - At-Will - 3
Attack - Melee
Effect: 1 Target, Dash
Tough - 3d4 - No Effect

Psybeam - Psychic
1d12+16 - EOT - 2
Special Attack - Ranged (7)
Effect: 1 Target, Column
Psybeam creates a Column 1 meter wide. Psybeam Confuses all Legal Targets on 19-20 during Accuracy Check.
Beauty - 2d4 - Round Starter
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Houndour@4051: Hatch@4066, Houndoom@4123, Level100@4351.

The Nonexistant White Nuzlocke! BEHOLD IT AND DESPAIR!

FEAR THE MOODY BIDOOF!!!

Last edited by Latio-Nytro; 03-18-2012 at 01:32 AM.
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  #23  
Old 03-18-2012, 03:15 AM
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Default Re: Anthony

Blaze

Species: Torchic
Max HP: 23
Gender: Male
Nature: Adamant
Ability: Blaze

Level: 5
EXP: 125
EXP to LVL: 90

Stats:
Base/Current
HP: 5/6
ATK: 8/9
DEF: 4/
S.ATK: 5/6
S.DEF: 5/
SPEED: 5/6

Capabilities
Overland 4
Jump 1
Power 1
Intelligence 2
Sinker

Night Slash - Dark
2d12+10 - EOT - 2
Attack - Melee
Effect: 1 Target, Pass
Night Slash is a Critical Hit on 18-20 during Accuracy Check.

Low Kick - Fighting
See Effect - Battle - 2
Attack - Melee
Effect: 1 Target, Weight Class
If the target is in Weight Class 1, use 1d10 for Damage Dice Roll. If the target is in Weight Class 2, use 1d10+5. If the target is in Weight Class 3, use 1d10+10. If the target is in Weight Class 4, use 2d10+12. If the target is in Weight Class 5, use 3d10+14. If the target is in Weight Class 6, use 5d10+16 for damage.

Scratch - Normal
2d6 - At-Will - 2
Attack - Melee
Effect: 1 Target, Pass

Growl - Normal
At-Will - 2
No Damage - Ranged (5)
Effect: No Target, Burst
Growl creates a 5-meter Burst. Growl lowers all Legal Targets Attack 1 Combat Stage.
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  #24  
Old 03-29-2012, 02:25 AM
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Posts: 10
Default Character Jacok Wolf

Name: Jacok Wolf

Age: 26

Appearance: short blue hair, body build : fluffy, height: 6'0'', weight: 250, Clothes: black and blue snikers, black cargo pants, black under shirt, a blue and black jacket. A blue hat with black designs.

Intended Class: Psychic

Backstory: A simple person born in to the world with psychic abilities, knowing the fall of most psychic trainers always trying to be powerful. He's happy just being himself and never thinks he better then anyone. He hopes to try and find more about pokemon, and how psychic abilities can help pokemon and trainers.

Personality:*Sillly Smart

Plans: just ready to see what the world has to offer

Starter Pokemon: Gastly

Pokemon Wishlist: caterpie
abra
hoothoot
venonate
grimer



Stats:

Level: 0
EXP: 0

Ability Scores: 64
HP: 9
Strength:*7
Constitution: 13 +1
Dexterity: 7
Intelligence: 13 +1
Wisdom: 8
Charisma: 7

Feats:
Telekinesis: Psychic Feature
At-Will
Target: Any object that you may lift.
Effect: Add your INT and CON modifiers and multiply the total by 5 pounds. This represents the weight you may lift and items you may target with Telekinesis. Multiply your INT and CON modifiers then multiply that product by 3-meters. This is how far the target can be.

Telepathy: Psychic Feature
At-Will
Target: Any other human, some may be immune to Telepathy
Effect: You may read the surface thoughts of other humans, as well as project your surface thoughts to other humans. You may also project telepathic message to your Pokemon, but may not read your Pokemon’s minds.



Proficiencies:


Equipment: pokedex, pack, 5 pokeballs


Money: 3,000



Ziggy

Species: Gastly
Max HP: 20
Gender: male
Nature:Jolly
Ability: haunt, venom, levitate, intimidate poison touch

Level: 5
EXP: 125
EXP to LVL:90

Stats:
Base/Current
HP: 3/5
ATK: 4/5
DEF: 3/4
S.ATK: 8/8
S.DEF: 4/4
SPEED: 10/10

Capabilities:

sky 8
power 1
intelligence 3
invisibility
Phasing


Attacks:

hypnosis-psychic
battle 6
no damage – ranged 4
effect: 1 target
target falls asleep

Lick – Ghost
1d12 at-will-2
attack melee
effect 1 target
lick paralyzes the target on a 15-20 accuracy check

Felch

Species: Caterpie
Max HP: 20
Gender: male
Nature: Stark
Ability: Swarm , Shield Dust , Oblivious, Run Away.

Level: 5
EXP: 125
EXP to LVL:90

Stats:
Base/Current
HP: 4/5
ATK: 3/4
DEF: 6/6
S.ATK: 2/3
S.DEF: 2/3
SPEED: 5/5

Capabilities:
Overland 3
Burrow 1
Jump 2
Power 2
Intelligence 2
Sinker
Threaded


Attacks:

String Shot – Bug
At Will – 3
Effect: 1 Target Column
String Shot creates a Column-2 meters wide. All legal targets within the colum
lower their speed 1 combat stage. If a target is hit by string shot 5 times within
5 rounds of combat they are trapped. If a target's speed combat stage has
already been lowered 6 times, string shot traps them.

Tackle
2d6 At Will – 3
Attack – melee
Effect: 1 Target, Dash

Last edited by Jacokwolfx2o; 03-30-2012 at 03:24 AM.
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