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Go Back   Pokemon Forum - Pokemon Elite 2000 » Interactive Boards » Art Boards » Sprite Art

Sprite Art For both Pokemon and non-Pokemon related sprite art.


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  #1036  
Old 10-15-2010, 02:40 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

Quote:
Originally Posted by Zonon View Post

^My first custom, digital scans...

Just do holograms and color them with the pallette
seems cool 0,0
It's Ok, but a real hologram would be - and + 30 saturation (Or is it something else?), or at least one sprite recolored one way, and put lines in it, and make another one recolored another way, and put the ones with lines over it. This way, I think it would be possible to put the real sprite under the recolored sprite.
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  #1037  
Old 10-15-2010, 06:17 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

coolio that means the digital scan is all mine, hands off jerks! :P
jks
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  #1038  
Old 10-16-2010, 09:00 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by Mawile_rocks View Post
Spoink. It's supposed to bounce, because that's Spoink do.
It's good. But to make it bounce, I recommend you make the top move, not the bottom. As of now, it just looks like the spoink is wiggling its tail.
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  #1039  
Old 10-17-2010, 01:19 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

It's modeled after a house in FR/LG:

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  #1040  
Old 10-17-2010, 09:22 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by Deadshot View Post
It's modeled after a house in FR/LG:

looks great but i dont see any shadow or is it just me??

anyhow this is my newest creation



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  #1041  
Old 10-18-2010, 12:12 AM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by Gaygar rocks View Post
looks great but i dont see any shadow or is it just me??

anyhow this is my newest creation



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Looks excellent! I like how you used the outline to make it more... "glowy"

@Deadshot: Oh, nice... But the roof is a bit too flat, and it needs shading.
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  #1042  
Old 10-18-2010, 06:27 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by Deadshot View Post
It's modeled after a house in FR/LG:

It look great, just add come shading, it looks too boring, but keep up the great work.

Here is a sprite sheet I just whipped up.

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  #1043  
Old 10-18-2010, 07:01 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by PigMan View Post
It look great, just add come shading, it looks too boring, but keep up the great work.

Here is a sprite sheet I just whipped up.

One inferno is a blackout. And the shadeless needs to have one shade, and the black that forms some shading should be eliminated.
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  #1044  
Old 10-18-2010, 07:43 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

@Pigman: Space is a HUGE problem. The shadeless looks odd, and it still has some problems.
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  #1045  
Old 10-18-2010, 09:50 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by PigMan View Post
It look great, just add come shading, it looks too boring, but keep up the great work.

Here is a sprite sheet I just whipped up.

The shadeless (lol, it's funny, I introduced them to pe2k. :3) Shouldn't have eliminated the red. Maybe the orange, but not the red. And you need to know where to use the black correctly. And it's best to have white as a background color, green is annoying. e.o
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  #1046  
Old 10-19-2010, 12:00 AM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by Male Snorunt View Post
The shadeless (lol, it's funny, I introduced them to pe2k. :3) Shouldn't have eliminated the red. Maybe the orange, but not the red. And you need to know where to use the black correctly. And it's best to have white as a background color, green is annoying. e.o
Shadeless sprites were here on pe2k before you. They were just originally called "Chalk" Pokemon.
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  #1047  
Old 10-19-2010, 12:07 AM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by Rago View Post
Shadeless sprites were here on pe2k before you. They were just originally called "Chalk" Pokemon.
I know they existed before me, but I had never seen them before I started using them. I sort of 'reintroduced' them to this generation, if you will.
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  #1048  
Old 10-19-2010, 01:47 AM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by PigMan View Post
It look great, just add come shading, it looks too boring, but keep up the great work.

Here is a sprite sheet I just whipped up.

Well, on the Siamese, the shading needs to be edited. See the shading on the left (Our right)? That should be darker.
The first inferno (To the right of the actual one) is actually a blackout, which is just a recolor of all of the original colors of a Pokemon. I for one see no reason as of why it should be a sprite type.
The recolor should have a darker shades. On the second one the outline is fine, but on the first it is too light.
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  #1049  
Old 10-20-2010, 05:52 PM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

LOL. It's been years since I've done devamps.


No 593 > Burungeru.

Black/White > Gold
57x57, 4 colors. (Fits restrictions.)

LOTSA SCRATCHING I DID. :C
I decided to omit the red from the eyes- the colour is so scarcely-used, that it won't be missed.
(A similar decision was made by game freak on Gold's Nidorina, btw.)
Here's a shiny too because I felt like it.



SPARKLE NOT INCLUDED. D:
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  #1050  
Old 10-21-2010, 04:51 AM
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Default Re: General Spriter's Showcase - [Update-8/4/10]

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Originally Posted by Disco View Post
LOL. It's been years since I've done devamps.


No 593 > Burungeru.

Black/White > Gold
57x57, 4 colors. (Fits restrictions.)

LOTSA SCRATCHING I DID. :C
I decided to omit the red from the eyes- the colour is so scarcely-used, that it won't be missed.
(A similar decision was made by game freak on Gold's Nidorina, btw.)
Here's a shiny too because I felt like it.



SPARKLE NOT INCLUDED. D:
The pallete definitely reminds me of GSC. So that's good.

But something about the body seems not right... Perhaps it's too proportianally (sp?) correct, not mismatched enough. And it sort of looks a bit rigid, angled.

But I'm probably not saying anything even close to being relevant, I've never even attempted a re/devamp before.

...maybe I should?

700th post! 8D

Last edited by Male Snorunt; 10-21-2010 at 04:54 AM.
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