Made some changes, dropped down to the RU tier. Rate?
Ability: Thick Fat
EV's: 252 hp / 40 def / 216 speed
- Stealth Rock
- Body Slam
- Milk Drink
- Heal Bell
This Miltank's job is to set up Stealth Rock and provide Heal Bell support. Body Slam is there to provide a reliable STAB and to provide paralysis support. It'll stay in long enough to set up stealth rock and paralyze one to two pokemon but switch in and out afterwards to maintain Heal Bell support.
EV's: 252 HP / 4 def / 252 SpecDef
- Gastro Acid
- Knock Off
Shuckle is still here. I can't use Ferroseed (like PlatinumDude advised) because its in a higher tier...plus this Shuckle made a kid I battled while sitting at a rest stop cry, which in turn made me laugh. Knock Off is just annoying when it hits a pokemon that relies on it's item like choice users by relieving the foe of their item, while gastro acid nullifies their ability. Toxic helps Cofagrigus out with its hex attack, and rest helps recover HP.
EV's: 252 hp / 252 def / 4 SpecAtt
- Shadow Ball
- Calm Mind
- Hidden Power Fighting
Cofagrigus is there because he's immune to fighting (good synergy with Miltank and Shuckle) and blocks rapid spin to keep my stealth rock into play. Calm Mindets me boost my special defence to take special attacks better. and my special attack so HP and Shadow Ball both deal some good damage. HP Fighting provides more coverage.
Ability: Flame Body
EV's: 4 def / 252 SpecAtt / 252 speed
- Fire Blast
- Hidden Power Grass
- Air Slash
Moltres is there due to my team having a large weakness to fighting. He provides much needed coverage and also provides the much non-needed boost to attack.
Ability: Shed Skin
EV's: 252 att / 4 Def/ 252 speed
- Swords Dance
- Aqua Tail
- Extreme Speed
Sceptile was ousted in favor of Dragonair. I feel Dragonair is largely underestimated and could function as a very good sweeper. Shed Skin makes statuses not as bothersome, while its pure dragon typing means it can take a hit. Outrage wrecks everything that doesn't resist it, while extreme speed deals some pretty hefty damage with priority. Aqua Tail is there for coverage, while dragon dance boosts my speed and attack whenever I get the chance.
Ability: Weak Armor
EV's: 4 HP / 252 Att / 252 speed
- Rapid Spin
- Stone Edge
- Swords Dance
Hitmonlee was ousted in favor of Kabutops because Kabutops can scare some spin blockers away with swords dance, spin the hazards away, then just do some damage with STAB waterfall and STAB Stone Edge. Kabutops also helps because I won't be out a physical attacker if I lost Dragonair.