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Groups/Clubs Start a Pokemon or non-Pokemon related Group/Club for your favorite topic. Whether it's a group/club for one of the good guys like Ash, Misty, or Brock, to the villains like Team Rocket, Team Magma, and Team Aqua. Your group can be whatever you want.


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  #91  
Old 06-02-2012, 07:15 PM
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Default Re: [WAR XI] Guardian Units of Nations

I'll be off scouting for the Legendaries and Emeralds.
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  #92  
Old 06-03-2012, 03:24 AM
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Default Re: [WAR XI] Guardian Units of Nations

I never even knew that the RP sign ups were up.

I feel stupid. XD

-goes to look at...-
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Quote:
[12:38:59 AM] GallantlyGlaceon: ...So how do we do this? XD
[12:39:20 AM] Sight of the Stars: it's nothing really big, just usually a note in your sig that's all like 'paired with soandso'
[12:39:44 AM] Sight of the Stars: just be like "SIGHT OF THE STARZ IS MAH BIZNITCH"
[12:39:57 AM] GallantlyGlaceon: XDDD
[12:39:59 AM] Sight of the Stars: and I'll be like "GALLANTLYGLACEON IS MAH HOE."
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  #93  
Old 06-03-2012, 03:28 AM
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Default Re: [WAR XI] Guardian Units of Nations

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Originally Posted by Sight of the Stars View Post
I never even knew that the RP sign ups were up.

I feel stupid. XD

-goes to look at...-
The RP just started today... >>

I'm going to have Astrailyx work on them defenses, if anyone has an idea, let me know ASAP, I'm working on a post.
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  #94  
Old 06-03-2012, 03:31 AM
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Default Re: [WAR XI] Guardian Units of Nations

Hmm, after I get my SU up, I think I'm just going to have my yet un-named character running around central city checking on the state of everything in and around the city.
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  #95  
Old 06-03-2012, 03:32 AM
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Default Re: [WAR XI] Guardian Units of Nations

Yeah, I know. But I didn't know that the RP sign ups have been up since the 21st, and I've had a lot going on so it completely skipped my mind.

When I get my characters up, they'll help with the defenses. I'll brainstorm as I do my sign up.

EDIT: I'm up for group calls on Skype for brainstorming, as well, or just singular calls. Feel free to call me if you have any ideas--I'd love to help. (vanessa.sickles)
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Quote:
[12:38:59 AM] GallantlyGlaceon: ...So how do we do this? XD
[12:39:20 AM] Sight of the Stars: it's nothing really big, just usually a note in your sig that's all like 'paired with soandso'
[12:39:44 AM] Sight of the Stars: just be like "SIGHT OF THE STARZ IS MAH BIZNITCH"
[12:39:57 AM] GallantlyGlaceon: XDDD
[12:39:59 AM] Sight of the Stars: and I'll be like "GALLANTLYGLACEON IS MAH HOE."

Last edited by Sight of the Stars; 06-03-2012 at 03:55 AM.
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  #96  
Old 06-03-2012, 03:45 AM
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Default Re: [WAR XI] Guardian Units of Nations

I'm on skype right now for brainstorming. If anyone else is online at the moment, let me know and I'll set up a group. I'll post my other ideas in a moment for everyone else.
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  #97  
Old 06-03-2012, 03:48 AM
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Default Re: [WAR XI] Guardian Units of Nations

Right now, the plan is just defend. I'd say until Grassy/Shadow says otherwise, hold the fort and do whatever you can to make sure we don't lose Central City.

Once we're sure we have everything under control, then I feel we make our next move.
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  #98  
Old 06-03-2012, 07:34 AM
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Default Re: [WAR XI] Guardian Units of Nations

Egads guys, sorry.

I just got most of Shadow's sign up done. It is SO HARD to not make him over powered...@.@' Already talked to Metal about the immortality, so don't worry about it - we made plans involving it (we're so evil XD I couldn't really write out a canon fact...), but I won't say what because that would ruin the surprise. Gives me a nice little plot though. For the most part though, it was my idea, so anything that happens is my fault :P

As for his other abilities, I have to see how he likes them. I nerfed many because Chaos Abilities do NOT work well without Chaos Emeralds, and the poor guy will wear himself out quickly using most of them. But it's hard when Sega made him over powered to begin with |D

I just have to edit a few more things, give him his sexy motorcycle...Maybe...I mean come on, the thing is really nice looking. XD

His one ability can inflict status changes, but it makes sense. If a Sonic character with fire (lol Blaze) hits someone, she'd probably inflict a Burn. Just sayin'. I'll ask Metal about it though on AIM and see what he says :P Gibbity gobbity.


Throwing your own canon into an official character is hard. But heck, I had to come up with an excuse they went from a lizard to a hedgehog |D Hope you enjoy. Might tweak his personality later, as this Shadow is based off the one from Eternity of Time. He's a wee bit nicer and in all honesty in Eternity of Time he turned into a father figure, which he could here too XD As for Skye, he was dropped.

Skye: I escape torture. As for all of you...You have my deepest sympathies. You honestly have no idea who you are dealing with...
I'm probably not going to be so "Ultimate" after this...My luck is terrible.

And yes, holding down the fort is a very good idea.
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  #99  
Old 06-03-2012, 07:46 AM
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Default Re: [WAR XI] Guardian Units of Nations

I just pumped out an SU in about 4 hours while being distracted by talking to other team members almost constantly.

I feel accomplished. -passes out-
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Quote:
[12:38:59 AM] GallantlyGlaceon: ...So how do we do this? XD
[12:39:20 AM] Sight of the Stars: it's nothing really big, just usually a note in your sig that's all like 'paired with soandso'
[12:39:44 AM] Sight of the Stars: just be like "SIGHT OF THE STARZ IS MAH BIZNITCH"
[12:39:57 AM] GallantlyGlaceon: XDDD
[12:39:59 AM] Sight of the Stars: and I'll be like "GALLANTLYGLACEON IS MAH HOE."
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  #100  
Old 06-03-2012, 08:16 AM
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Default Re: [WAR XI] Guardian Units of Nations

Ness you crazy. So quick. I've been working on this with multiple people off and on for like three weeks at least and it's still not done with the RP started. I finished everything but histories for my chars so far and it's posted, including the nerfs to powers. Gonna finish it tomorrow hopefully, unless it doesn't synch that well with Sabi.

*passes out for the night*
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  #101  
Old 06-03-2012, 09:27 PM
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Default Re: [WAR XI] Guardian Units of Nations

Central City defenses are imperative. Need more people finishing SUs and posting. Come on, peeps, I can do it, so can you. :P

That is all.
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  #102  
Old 06-03-2012, 09:51 PM
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Default Re: [WAR XI] Guardian Units of Nations

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Originally Posted by Neo Emolga View Post
Central City defenses are imperative. Need more people finishing SUs and posting. Come on, peeps, I can do it, so can you. :P

That is all.
I'm gonna get another post up there soon!

And yes, people who haven't finished SU's, lets get rockin'!

Anyone else think Metal just sitting online is a complete way to just troll us...?
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  #103  
Old 06-03-2012, 10:31 PM
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Default Re: [WAR XI] Guardian Units of Nations

Got my first post in.

Yeah, that's what I was thinking, too. XDDD
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Quote:
[12:38:59 AM] GallantlyGlaceon: ...So how do we do this? XD
[12:39:20 AM] Sight of the Stars: it's nothing really big, just usually a note in your sig that's all like 'paired with soandso'
[12:39:44 AM] Sight of the Stars: just be like "SIGHT OF THE STARZ IS MAH BIZNITCH"
[12:39:57 AM] GallantlyGlaceon: XDDD
[12:39:59 AM] Sight of the Stars: and I'll be like "GALLANTLYGLACEON IS MAH HOE."
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  #104  
Old 06-03-2012, 10:34 PM
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Default Re: [WAR XI] Guardian Units of Nations

HES OFFLINE

GOGOGO POST GOOO

Excuse me while I get a post in check. XD
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  #105  
Old 06-03-2012, 11:27 PM
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Default Re: [WAR XI] Guardian Units of Nations

I can't do anything until Metal accepts mine, and I'm just finishing tweaking it.


I can certainly say that once it gets accepted, I will post ;D I sort of have to XD WHOO TEAM LEADER.
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