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Pokemon Forum - Pokemon Elite 2000  
 

Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon Main Boards » Pokemon: Games » Other Pokemon Games

Other Pokemon Games Discuss all Pokemon spin-off games here, including Pokemon Ranger, Mystery Dungeon, Pinball, Colosseum, XD, Stadium, Snap, Super Smash Bros., Hey You Pikachu!, Battle Revolution and PokePark Wii.


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  #16  
Old 12-05-2006, 05:19 AM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Name: Crono
Description: Red hair, blue clothing, and a rainbow sword. (http://www.chronoshock.com/ct/media/artwork/crono2.jpg)
Speed and Movement Properties: High speed, above-averege attack, low aerial, typical height, below averege weight, above averege fall speed
B Move: Luminaire the user is enveloped in an orb of lightning. This is similar to Fox's Reflector Shield, but deals more damage, shocks, and only reflects energy projectiles.
B^ Move: Cyclone: Basically similar to link's spin attack and DK's aerial move, and sends the user diagonally. Unlike Link's spin attack, this sends enemies flying upon contact, not with the last hit.
B<-> Move: ElementSword: Crono slashes either a fire, thunder, or an ice sword. Fire sword may trap the foe in a fire, similar to Ness's PK Fire, Thunder Tword may paralyze like Mewtwo's disable only for a smaller time, and Ice sword may freeze. But, these events are rare, and what type of sword is slashed is uncontrollable.
BV Move: Lightning: Similar to pikachu's thunder, but may be controlled by switching the control stick direction before the bolt appears (will still strike at crono, just not from abobve). But, it has a shorter duration than Pikachu's.
Basic A: Slash
A and Side Attack: Multiple slash
Running A>: Confuse: Crono teleports forward JUST A BIT, and slashes his sword. The teleport is similar to a dodge, but does not leave you open, and lets you run through an enemy for a hind attack.
Smash<->: Rainbow (swings the powerful Rainbow sword, leaving a multicolored trail behind the blade)
Smash^: Star Sword (a powerful upwards slash. Can be used twice in a row, similar to link's smash-a)
SmashV: Swallow (a sweep slash. May be used twice in a row)
Strategy: Crono is mostly a short-ranged character. Luminaire is great for edge-guarding, and should be mastered. Crono's wode range of sword techniques should be utilized wisely, and his lightning can be good for people that constantly run.
Aerials: Down-A = Stabs downwards rapidly, Forward-A = Double slash forward, Back-A = Kick, Up-A = upwards thrust.
Grab: Down-throw stabs a foe which is thrown onto the ground, Direction-Throw throws an enemy, and then chases him/her for a powerful slash to send them flying, and up-throw follows the throw up with a bolt of lightning.
Taunt: Standard Chrono Trigger win pose. Crono thrusts his elbow downwards with his fist clenched in a victory pose.
Other: For the home run contest, the bat drop would be dropping the bat at the peak of the jump, and immediately using the down-A multi-slash. Air catch, repeat.
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Last edited by Meno; 12-06-2006 at 10:01 PM.
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  #17  
Old 12-06-2006, 08:01 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Meno: Nice, I like the thunder move, and Cyclone can totally get abused.

Leafgreen: Meh, another Pikachu ripoff, but it's okay. We have four pokemon now, so submissions will end for any submitted pokemon, but you can feel free to post them if you want them used in the event of this dying.
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  #18  
Old 12-07-2006, 04:10 AM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Actually, I don't like that character idea really either, so take it off the list. Beside,s I've got another idea.

Name: Baby Mario
Description:

Speed and Movement Properties: Fairly average properties, similar to regular Mario's
B Move: Mini Fireballs- Chucks them at opponents(similar to Mario's)
B^ Move: Jumps up with a yellow blanket, and uses it to slowly descend down(like a parasol)
B<-> Move: Chain Chomp(brings it out chomp on chain leash. similar to Yoshi's B <-> attack, where he can move around, slamming into opponents, until chain chomp disappears)
BV Move: Stomp- Jumps in air and smashes the ground(with opponent as well)
Basic A: Baby Punch
A and Side Attack: Baby Kick
Smash<->: (more powerful version of his A and Side Attack)
Smash^: Jumps Up and does a Fireball Punch
SmashV: Downward Fireball Punch
Strategy: Baby Mario is small and can avoid some attacks by taller characters. He is similar to Mario, with a range of attacks. He is a lighter character, and affected more by attacks than his older self.
Aerials: Down and A- downward fireball punch, more effective than smash attack, but less accurate
Grab: A weaker version of mario's grabs, where he can grab an enemy and sling it around.
Taunt: He says "Baby Mario!" and jumps up in the air
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Last edited by Leaf Green; 12-08-2006 at 03:00 AM.
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  #19  
Old 12-07-2006, 08:52 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

I need as many characters as I can get, so Pacharisu is staying. BTW, try not to describe attacks as "like Yoshi's attack" or "like Fox's dash". Come up with unique moves, and if you're copying, at least describe them.
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  #20  
Old 12-08-2006, 03:01 AM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Changed that, some attacks now better descripted.
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  #21  
Old 12-08-2006, 04:59 AM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Time to make another one ^^!

Name: X
Description: Blue humanoid robot with a pimped-out armor (X4 works well.)

Speed and Movement Properties: Low speed, excellent attack, medium fall rate, typical height, high weight,
B Move: Buster Yes, it's Mega's buster. It can charge for a higher attack and a larger shot, not unlike samus. BUT, what makes it really interesting is that if you charge enough, it will overload similarly to Roy's sword charge, and release a column of light around X: Giga crush. The column is only the thickness of X's body, but goes both up and down infinitely. It is a 1-hit KO, but due to the charge time is very hard to hit with, and does 20 damage to X upon execution.
B^ Move: Rising Fire: Looks exactly like a shoyruken pundh from street fighter. Sends X into an upwards, slightly diagonal (about like this: // (the angle, I mean)) path, while he holds out a flaming fist. [Megaman X4, obtained from Magma Dragoon, charged form]
B<-> Move: Shotgun Ice: X shoots out a rather fast-moving piece of ice that travels straight forward. Upon hitting a wall, item (box, capsule, bomb-omb, etc, but not things like beam sabers, etc.), or an enemy, it splits into threesmall pieces of ice, that go dtraight back, diagonally-up, and diagonally down, each doing 1/3 of the original single-chunk damage. [X1, Chill Penguin, regular]
BV Move: Speed Burner: Megaman envelops in flame, and dashes forward with a speed slightly higher then the max running speed for about 5 steps. Kinda like the falcon kick, but goes straight forward, and makes enemies fly against the movement direction. [X2, Flame Stag, Charged]
Basic A: Punch
Multiple A : Kick
Running A>: Sonic Slicer: Megaman throws a spinning blade that travels alongside of him, at a speed just above Mega's top running speed. Disapperars slightly after Mega has stopped running, or in 1 second after execution (whichever comes first). [X2, Overdrive Ostrich, regular]
Smash<->: Slash Claw Megaman Slashes with his hand, creating a small claw animation. [Megaman 7, Slash Man, regular. YES, I know it's a non-X power. BUT, it was so perfect for a smash...]
Smash^: Frost Shield Megaman pulls out a spiky chumk of ice, and thrusts it above his head. [X3, Blizzard Buffalo, charged. But, in X3, it was thrust forward, not up]
SmashV: Double Cyclone Megaman throws two cyclone-enveloped orbs onto each of his two sices, that fly in a curving-up trajectory, and quickly disappear. [X4, Storm owl, regular]
Strategy: Mega is a well balanced character, holding both excellent Short and long range. But, he is rather slow on the ground. Still, his second jump is an air-dash, which sends him rather fast through the air.
Aerials: Down-A = Smashes down with both hands, Forward-A = Midair swipe, Back-A = Kick, Up-A = Headbutt.
Grab: Down-throw throws the foe onto the ground, and hits him with a shocking fist attack (Triad thunder, X3, Volt catfish, charged), Direction-Throw throws an enemy, and then follows it up with a few buster shots, and up-throw follows the enemy with a single, but slightly charged buster shot.
Taunt: Megaman poses with his buster.
Other: For the home run contest, the bat drop would be dropping the bat at the peak of the jump, and immediately using the down-A down-hit. Air catch, repeat.

By the way, when in the attack description I say "charged," it means that in the original game, the attack needed to be charged to look as described. It does NOT mean it needs to be charged in Super Smash.
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  #22  
Old 12-08-2006, 09:09 AM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Name: Grimwood
Description:Here. It's in black & white, sorry.
Movement & Speed: Average speed, excellent attack, low fall rate, Excellent in height, average weight,
B Move: Punisher
He turns his arm into a spiked whip, which can extend in any direction and whip the target.
B^ Move: Hook Jump
This charges before he dashes to the target. He slashes upward, sending the target in the air. He follows, then slashes downward sending the target plummeting into the ground.
B<-> Move: Cry of the Nobody
He lets out a screeching roar, damaging everyone & everything(crates & stuff but not weapons) in front of him.
B\/ Move: Entangle
He buries his right hand in the ground then vines similar to his hand entangle the opponent, sapping their HP. This only lasts a few seconds.
A: Punch
Multiple A: Punch-Kick combo
A + Side Attack: Shoulder Ram
Self-Explanatory.
Smash <- ->: Soul Edge
He entangles the opponent, then his right hand turns into a big butcher's knife with some vines on the blunt side. He then dashes to the opponent, slashing wildly. Kinda like Link's Triforce Smash.
Smash V: Final Call
He turns into a more human version of himself, covered in black, his eyes glowing crimson and enveloped in flames. All his stats and attacks are doubled, but he loses 1 HP every second for 30 seconds or until he dies.
Smash ^: Impulse
He charges a large Shadow ball-like orb and throws it into the opponent, stunning it for 5 seconds.
Strategy: Basher
Grimwood is a slow charger, but has excellent defense. Focus on his melee attacks as much as possible. His second-jump is a charge-up, so press A in mid-air after double-jump to stomp on the ground, and hopefully on an opponent and stunning it for a few seconds. It's a great starter for a combo.
Aerials:
Down-A: Stomp
Forward-A: Mini-blast
Back-A:Kick
Up-A: Uppercut
Grab
Throws the opponent mid-air by the foot then fires a weak Impulse orb.
Directinal button: Throws the opponent then follows and slams the opponent into the ground using the scythe.
Taunt
Raises his scythe in the air, roaring.
Other:
Shouting "Darkness take you!" when using Impulse.
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  #23  
Old 12-08-2006, 08:41 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

@Meno: Frikkin' sweet. X totally needs a SSB appearance, but Nintendo only distributed. He'd be in Capcom fighters, but nothing else. Still, love to see him here. *add'd*

@Grimdour: Yikes. Kind of morbid and evil and stuff. Like Bowser, Ganondorf, and Mewtwo all rolled into some sort of evil demon guy. Whatever, he's up. EDIT: Never mind, you realize Smash move descriptions are usually just the visual for a simple damaging move. Granted, one or two characters have a double kick like Sheik, but really you have to make the descriptions visual only, since B moves are the ones with the special effects.
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Last edited by TVTMaster; 12-08-2006 at 08:45 PM.
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  #24  
Old 12-08-2006, 11:54 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Quote:
Originally Posted by TVTMaster View Post
SuperNova: Pretty good, but it could use more differentiating from Link. I'll put it up anyway.

Eevee: If you could be more specific with the effects of waterbending and stuff, with more description on move power and stuff, it'd be great. Oh, and "form" is just what the list is. The form you fill out.

Ridley: Great, I'll put it up once you "add later".
Ok thanks for accepting me. I will go change it now.
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  #25  
Old 12-09-2006, 02:15 AM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

For a joke, I'm going to put up a character called "n00b!11" in a bit. Accept it or not, I'm putting it up in a bit. Maybe tomorrow, but meh. Whenever this felling of laziness passes.

Here he is: In all his n00byositynesspwnyagecool. will edit later.
------------------------------------------

Name: klown
Description: A plain stick figure, looks like he was drawn by a three year old. The head is transparent, but whatever's behind it appears fuzzy. In the dark, he turns red so he can be seen by the players.
Speed and Movement Properties: Extremely fast and bounces high so he can jump around the forums and post his pointless posts quickly and effortlessly. But, however, he is extremely weak. His attacks are decent and he can be knocked as far a Jigglypuff with a few punches. His punches can be released fully charged
B Move: Post- Chucks a random word out of his pocket thrown sideways. Each word has varying damage, depending on the letters in it. Words that can be selected are: !, hi, wut, l3ik, wutsp
B^ Move: Superuberjump- A misnomer. He jumps an extra average jump an extra average time. Direction can be controlled.
B<-> Move: l33+ - Turns to the person next to him and deals damage by randomly screaming one of the phrases from the "Post" attack in their face. Each attack does damage equal to triple that of the number of letters in it.
BV Move: Flame- Spins around quickly, shouting out one of the words from the "Post" attack. When he says it, the word forms in front of his face in large, red font. Deals four times the number of letters in the word.
Basic A: Jams out his stick-figure arm in a kind of slap.
A and Side Attack: Pushes forward and shoves the opponent a bit. Similar to Basic A.
Smash<->: Charges up a fart. He crunches down and lets it rip.
Smash^: Burps, releasing a red oval with dots in it.
SmashV: Charges up a tougher slap on either side, but arms are very short
Strategy: Absolutely nothing more than random attacks everywhere. He can slap a character in the back a few times, push him off the edge, and then yell in Capt. Falcon's face on the other side of Hyrule in a matter of seconds. Klown can be tough when messed with, but is usually more of a Game-&-Watch type guy; peeve off the opponent and then releash something powerful, like a <-> Smash. No pun intended.
Aerials: WHen neutral, he just turns slightly flamy, dealing minor damage to anyone touching him (ie, flaming them. lol) When attacking backwards, he just flips upside-down quickly and yells "lolz0rs" in smallish font and turns forward again. When attacking up, he'll stick out his tongue upwards and lick the other person. Hopefully its not Peach or Zelda or etc who gets attacked. When attacking forward, he'll flail both arms wildy forward and turn his head, so it's like a catfight. When he attacks down, he will jab out a sprite, but it'll be horribly done so you can't tell what it is, and will be randomly colored and shaded so there's no telling what he sprited. He then retracts the sprite
Grab: Grabs opponent with both hands. Hurls opponents quite plainly. When attacking, it is just a slap.
Taunt: Dons a pair of glasses and buck teeth, complete with a "Glablaorgorablzal," like Rayman does in the old Rayman to creep out the tall guys in the first level of Rayman. Then it he stuffs it in his pocket. If he is moving and uses the taunt, he jumps around from one foot to the other in circle, waiving arms freakily.
Other: Plain, simple. Like n00bs. *shot* Usually fits into a kind of Yoshi-Game&Watch-IceClimbers group, where he just pisses off the opponent as much as possible for the sheer enjoyment of their anger before they break their Gamecube.

Pro'lly horrible, but I felt bored. Take it or leave it TVT. I don't really care. What a person does to satisfy boredom.
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Last edited by sonickid01; 12-09-2006 at 02:46 PM.
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  #26  
Old 12-09-2006, 11:45 AM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Lol, that'll be cool. Just don't make him uber weak, make him have decent play but funny moves.
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  #27  
Old 12-09-2006, 12:34 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Quote:
Originally Posted by sonickid01 View Post
For a joke, I'm going to put up a character called "n00b!11" in a bit. Accept it or not, I'm putting it up in a bit. Maybe tomorrow, but meh. Whenever this felling of laziness passes.
Add "Klown" in as the n00b. And make him formidable, and funny. Like instead of a Super-strong Smash, make his Smash a fart in the face.

And Grim was actually my non-human persona. I add something in once I get obsessed with i.e. Kingdom Hearts.
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  #28  
Old 12-09-2006, 02:20 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Yeah, yeah, just simplify the Smash moves, or I'll do it for you.
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  #29  
Old 12-09-2006, 02:48 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

I'm done with Klown. Just edited the post.

Grimwood sounds tough. Also, 30 people sounds like a lot now. 30 characters till an RP? But then again, that means a better RP... hopefully.
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  #30  
Old 12-09-2006, 03:04 PM
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Default Re: Super Smash Bros Struggle (Invented Character "Contest")

Flame o' Doom. Lol, sonic, nice n00b. BTW, the RP is going to be based off of people who play in a SSBS tournament, and can transform into a character for one battle at will. Pretty much, the genetically enhanced players will be testing the new VR game, Super Smash Bros Struggle, and do fights on different stages and stuff. Feel free to submit some stage designs and items, too. BTW, I just realized I never put up Baby Mario, so I added him.
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