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Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon Main Boards » Pokemon: Games » Other Pokemon Games

Other Pokemon Games Discuss all Pokemon spin-off games here, including Pokemon Ranger, Mystery Dungeon, Pinball, Colosseum, XD, Stadium, Snap, Super Smash Bros., Hey You Pikachu!, Battle Revolution and PokePark Wii.


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Old 06-14-2008, 11:52 PM
Flygon Ruler's Avatar
Flygon Ruler Offline
Elite Trainer (Level 1)
 
Join Date: Sep 2007
Posts: 1,371
Default WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!



WARNING: NEW CHALLENGER APPROACHES


Lame Title, but whatever. Have you ever been sitting around or playing brawl with your friends when you think that a character should be playable in brawl? Then, you start to think of their b attacks and their final smash? Well, its happened to me loads of time.

This thread is for you to create your own brawl character and share your ideas about any character that you think should have been in brawl or should be added.

Rules
1. Be respectful to anyone's ideas and don't be rude.
2. Please use proper grammar.
3. Use the form when you present your ideas.
4. Characters like Chuck Norris or Barney are not permitted.

Form

Picture (not needed):
Character:
Game Series:
Standard B:
Side B:
Up B:
Down B:
Final Smash:
Extras (not needed):
*Notes (not needed):


I'm gonna start with some of my ideas. When and if anyone posts, then all add them here as well.

__________________________________________________ __________________________________________________ __________________________________________________ ______


NEW CHALLENGERS

KING BOO

(Flygon Ruler)
Game Series: Mario
Standard B: Licks the foe and breifly stuns them. Slow attack.
Side B: Juts forward to strike the foe. If held, King Boo will go through the foe without doing damage. Quick attack.
Up B: Teleports up. Similiar to sheik's Up B
Down B: Temporarilly turns invisible. Slow transformation.
Final Smash: Boo Bash. King Boo temporarily gets large and summons numerous Boos to attack the other brawlers. Similiar to Pit except the Boos are weaker and un killable. (Rarely KO's opponents.)
*Notes: Can float for breif amounts of time. Similiar to Meta Knights float time.



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POKEMON TRAINER D/P

(Flygon Ruler)
Game Series: Pokemon

Turtwig
Standard B: bites the foe countinually untill stopped or timed out. Quick attack.(Crunch)
Side B: Shots a pair of razor sharp leaves out to the side. Quick attack (Razor Leaf)
Up B: Spirals in a circle and then shoots up causing damage. Damages heavier foe more. Quick attack. (Grass Knot)
Down B: Switches between pokemon.

Monferno
Standard B: Fire is quickly shot out in every direction. Short ranged. Can be held, but weakens over time. Quick attack. (My idea of what Blaze looks like)
Side B: Rapidly fires fists in the directed direction. Quick attack. (Mach Punch)
Up B: Shots fire below to thrust itself upwards. Sort of like a jetpack. Slow upward movement.
Down B: Swiches between pokemon.

Empoleon
Standard B: Twirls around to cause a twister of water. Can be held, but weakens over time. Quick attack. (Whirpool)
Side B: Shots out slow moving bubbles that will hit opponents and temporarily stun them. Slow attack. (Bubblebeam)
Up B: Shots up in to the air in a spiraling motion with water surrounding it. Can be slightly turned. Similiar to Charizard's Up B. Very quick attack. (Aqua jet)
Down B: Switches between pokemon.
FINAL SMASH: Triple Smash. (Same as Pokemon Trainer's final)
*Notes: This trainer can take the colors of both D/P and Platinum and can be changed between boy and girl.



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Goron

(Flygon Ruler)
Game Series: The Zelda series
Standard B: Rolls into a ball and charges. Will shot forward when you release B. Quick attack.
Side B: A heavy punch that can deal alot of damage. Very slow attack.
Up B: Jumps into the air in a diagonal direction. If it contacts with an opponent, he will perform a meteor smash. Quick attack, but there's a delay animation.
Down B: Rolls back and forth on the ground with speed. Similiar to sonic's Down A. Quick attack.
Final Smash: Goron's Fury. Goron begins to glow like Kirby does and unleashes eruptions form the ground that will shot the opponents upward. This attack is similar to the move Earth Power in D/P.
*Notes: Goron rolls into a ball when using a shield. When running, Goron rolls in a ball.


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Blaziken

(Ridley)
Game Series: Pokemon
Standard B: Fire Punch - Same as Falcon Punch and Warlock Punch, but faster and weaker
Side B: Brave Bird - Slow, strong tackle; can be charged. If it misses, he trips on the ground (like the banana item) and is temporarily open to attacks.
Up B: Sky Uppercut - Works the same as Marth's Up B
Down B: Mirror Move - Works the same as Marth's and Ike's Counter
Final Smash: Overheat - Same effect as Wario -> Warioman



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Meta Ridley

(Ridley)
Game Series: Metroid
Standard B: Firebreath like Charizard and Bowser
Side B: Strong, medium speed claw swipe
Up B: Same as Meta Knight's Shuttle Loop
Down B: 360 degree tail swipe, only useable on the ground
Final Smash: Omega Ridley transformation - Turns into his blue Phazon-infected form; works similar to Yoshi's final smash, but stronger, and shorter duration
Notes: Can glide



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Sylux

(pokemaster493)
Game Series: Metroid
Standard B: Sets a bomb on the field that's similiar to Samus's. Motion sensored. Weaker than item.
Side B: Lock jaw grip
Up B: Charged electro beam
Down B: Lock jaw
Final Smash: Delano Sevan - Sylux's ship comes and starts blasting giant electro beams at the other brawlers



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Flygon

(Gogeta5214)
Game Series: Pokemon
Standard B: Dragonbreath: Much like Flamethrower.
Side B: Dragon Claw: Slash attack. (Opponent must be close.)
Up B: Fly: Flies up and the opponent over head takes damage.
Down B: Earthquake: Gives damage to those on ground.
Final Smash: Hyperbeam: Much like Samus' Zero Cannon, only Flygon stays paused for 5 seconds afterwards.
Extras: Glides, Multi jumps



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Neku Sakuraba

(pikaboy)
Game Series: The World Ends With You.
Standard B: Uses a force rounds pin. Semi-fast attack, but weak even though it can move an enemy upwards at the end.
Side B:Uses an entenanglement pin and can be used like sheik's Side B same speed as Sheik's chain.
Up B:Uses a telaport pin. Similiar to Mewtwo's Up B but faster.
Down B:Uses a dark core pin. (makes a barrier around him that is like Ness/Lucas's Down B but can do damage to anyone that touches him durring the whole useage.)
Final Smash:Uses the fuison attack he used at the end of the game and shouts "This is it" or something else like "For Shibuya"
Extras: He is in the middle for heavy-ness and near the top of the middle class for power and his throwing abbilty's are awesome.
*Notes: He can only use his attacks for so long, a guage is shown whe he uses an attack.



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Amy the Hedgehog

(Flygon Ruler)
Game Series: Sonic the Hedgehog
Standard B: Shots at the nearest opponent in a ball. Similiar to Sonic's only slower and with a longer range. Quick attack.
Side B: Swing her mighty hammer in the directed direction. Slow attack, but very powerful.
Up B: Swirls her hammer causing her to fly upwards. Similiar to Donkey Kong's up B. Medium speed attack.
Down B: Amy rolls into a ball and charges. When released she will shot forward. Similiar to sonic's accept it's weaker and will stun the opponent. Quick attack.
Final Smash: Final Blow - Any enemie caught in her smash will be temporarily frozen. Amy then jumps into the air and hammers then into the ground, causing massive damage and occasionally a K.O. (Like Meta Knight/Captain Falco/Link's Final, the target must be in a given area for her smash to be sucessful.
Extras: When ever Amy successfully hits with her hammer, heart fly into the air temporarily blinding a small area of the screen.
*Notes: When attempting to attack Sonic, Amy becomes much slower.



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Chibi Robo

(alaskanwinter)
Game: Chibi Robo
Standard B: Chibi Blaster= Chibi pulls out his arm cannon and charges it, like 0samus' charge beam. It does not charge much, does not go far and stuns opponents for a short time.
Side B: Shovel= Chibi pulls out his shovel and shovels out enough dirt to form a pittrap. Not usable in air.
Up B: Chibi Copter= Chibis copter top pops out of his head. It is like Snakes but it goes slower and lower, but it is manueverable.
Down B: Plug up= Chibi plugs his plug into a socket that appears out of nowhere and charges. It takes a long time to use but heals you. The healing starts slowly, but goes faster after a bit. You cant move while doing it.
Final Smash: Giga Sweeping= Chibi Robo has his giant friend giga robo come unto the stage. He pulls out a giant broom and walks across the stage, sweeping and pushing people off the edge. Giga Robo is about as tall as Giga Bowser and moves quicly.



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Lyn(Lyndis)

(Master of Munch)
Game Series:Fire Emblem
Standard B:Quick or charged strike. Can be charged.
Side B:Long slash with sword that travels from one end of screen to the other.
Up B:Spins upward in a circle and hits anyone that comes near her.(similar to Link's)
Down B:Quick sword slash that, when hits a solid surface, creates a shock wave.
Final Smash:Goes into her Blade Lord form. All attacks are stronger, except the Standard B attack, which now allows her to shoot a bow
Extras:Her sword glows blue when charging.



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Plusle & Minun

(Flygon Ruler)
Game Series:Pokemon
Standard B:Simliar to Pikachu's Standard B, except two go at once (one from each). Quick attack (Thunderbolt)
Side B: Shots forward, surrounded in electricity. Weak but capable of stunning the opponent. Quick attack. (Spark)
Up B: Plusle and Minun shoot each other up wards with electricity similiar to Ice Climbers. Medium speed attack. (Helping Hand)
Down B:Plusle and Minun teleport positions if they are far apart. If not, they create an elctric sheild similiar to Wolf's
Final Smash:Thunder Blast - Time stops as Plusle and Minun perform a quick animation, in were the jump into the air and tag each others tails. Then, they shoot down a quick powerful jolt that KO's anyone that it hits. Similiar to Lucario's but it takes place in a second and is much more powerful. Uncontrolable.
*Notes: When one dies, the other is weakened severely (like Ice Climbers). Plusle is the default leader but can be switched to Minun. Minun is quicker, Plusle is stronger.



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Wolf Link & Midna

(Flygon Ruler)
Game Series:The Legend of Zelda
Standard B: Like in the game, Wolf Link spins around in a circle, holding a circle of darkness around him that hurts anyone that touches it. Quick attack.
Side B: Wolf Link jumps onto the opponent in a similiar matter as Diddy Kong and tackles them to the ground. This is not very powerful, but it causes the opponent to stand up. Medium speed attack.
Up B: Midna appears on the nearest cliff and Wolf Link will teleport to her like in the game. This can be used consistantly to telport to the highest of two cliffs or something. There is a limit to the length of Midna's area, but it is rather larger.
Down B: Digs up items from the ground that can only be used by Wolf Link. Usually they are small food items or fans/bannanas, but sometimes they are bombs/cracker launcers/maximum tomatoes/etc.
Final Smash: Midna - Midna rises into the air as night falls on the screen. She then shoots down short and weak blast of darkness. They are targeted but can easily be dodged. This is about as long as Snake's Final Smash.
*Notes: You cannot actually play as Midna, but she does ride on your back and performs certain attacks for you. You also hear her laugh at some points during the brawl.



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Knuckle Joe

(shedinjask)
Game Series: Kirby
Standard B: Smash Punch. Simple punch with a small projectile that follows.
Up B: Spin Kick. Jumps, spins, kicks, fires projectile.
Side B: Leg Sweep, in which he slides sideways. Kind of like Falcon Kick/Wizard's Foot, though it still travels horozontally in midair.
Down B: Down Kick. It's like a counter, kind of, he gets into a defensive position and if you attack him he kicks you. High trip rate because that is lol.
Extras: Jab combo- VULCANJABVULCANJABVULCANJABVULCANJABVULCANJABVULC Down throw- Victory dance ftw. Up throw- Suplex. Forward throw- Arm Throw, he throws someone straight ahead of him. Back throw- Tomoe Throw. Flips the opponent over his head and they fly straight back.
Final Smash- Rising Break. Kickass uppercut.



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Princess Shroob

(Wingull)
Game Series: Mario
Standard B: Beam Sphere - Shoots out a purple glowing sphere out of her hands.
Side B: Shroob Throw - Throws Shroobs at Opponents (Just Like DeDeDe)
Up B: Calls a Shroob UFO - UFO flies beneath her feat bringing her back to surface.
Down B: Force Field- Blocks any attacks
Final Smash: Transforms into Elder Princess Shroob - FS close to Bowser's Final Smash except with a different moveset. Click here for a video
Extras: Princess Shroob has her own Stage called the Shroob Kingdom.



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Painter Bowser Jr/Shadow Mario

(Wingull)
Game Series: Super Mario Sunshine
Standard B: Jabs foe with Paint Brush
Side B: Spins Paint Brush (Like Pit) spitting out amounts of Goo.
Up B: Twirls Paint Brush above head (Like a Helicopter) Funny.
Down B: Transforms into Shadow Mario
Final Smash: Flies onto the center of the stage and drops tons of goo on opponents making them slip. They also get the flower on their head.


Game Series: Super Mario Sunshine
Standard B: Jabs foe with Paint brush faster, but with less power than Bowser Jr.
Side B: Dodges attack and counters it.
Up B: Creates a wave of Goo and slides on it back to surface.
Down B: Transforms into Bowser Jr.
Final Smash: Same as Bowser Jr.

__________________
VPP Stats




FC: 4425-2653-4349

~Current VPP~


Done:1144


Last edited by Flygon Ruler; 06-16-2008 at 08:02 PM.
  #2  
Old 06-14-2008, 11:52 PM
Flygon Ruler's Avatar
Flygon Ruler Offline
Elite Trainer (Level 1)
 
Join Date: Sep 2007
Posts: 1,371
Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

NEW CHALLENGERS

Megaman

(Lord Torterra)
Game Series: Megaman Battle Network
Standard B: Megabuster-pretty much like fox's blaster, but does more damage and is slower.
Side B: MiniBomb-Throws a bomb. It's direction can be controlled like snake's hand grenade.
Up B: Airshoes-pretty much, it's ROB's B up.
Down B: Style Change-Megaman changes colors, and the standard b attack changes aswell.
Green (Wood)-Launches a small tornado infront of megaman for about 5 seconds. similar to meta knight's mach tornado.
Red (Fire)-Flames are launched, pretty much it's fire breath.
Blue (Aqua)-A small bomb is shot a small distance from megaman, when impacted forms a dome-like structure of bubbles, hurting the foe rapidly.
Yellow (Elec)-shoots a ring which can be charged, fully charged attack stuns the foe for 3 seconds.
Final Smash:2xHero (DoubleHero)-A hologram of Protoman comes in and both of them begin to shoot and slash the whole area they are facing.



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Shadow the Hedgehog

(Grassy Aggron)
Game Series: Sonic
Standard B: Chaos Spear-Shoots spears at his opponent. Cn be charged and held, when charged fires faster and more released.
Side B: Shadow Rifle- Pulls out his rifle and fire the energy/fireball thing.
Up B: Chaos Control-Teleports, can damage if caught in wake.
Down B: Black Tornado- Spins and creates a large tornado that sucks everything up. Only one can be on the stage at a time.
Final Smash: Chaos Blast-Large blast of DOOM!
Extras: Takes some time to get to full speed, however he does not stop or slow down to turn, unlike Sonic.
Notes: The more damage he has, the stronger his attacks become (the whole "I cannot be defeated" thing)



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Dio Brando

(GLaDOS)
Game Series: Jojo's Bizzare Adventure
Standard B: Illusion Flurry- His illusion rapidly punches the foe.
Side B: Knives- Throws a few knives very fast.
Down B: Illusion Slam- His illusion slams down his fists at the ground.
Up B: Teleport- He teleports like shiek, lol.
Final Smash: WRYYYYY- It's an awesome combo:
1.) Za Warudo- He stops time, halting all enemies on screen and inverting the colors.
2.) Flurry- A strong flurry of punches.
3.) Knives- Throws twenty knives at the foe.
4.) Steamroller- He crushes the enemy with his steamroller.
5.) Pummel- He beats the crap out of his steamroller.
6.) Finale- The steamroller explodes.



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Cloud Strife

(alaskanwinter)
Game: Final Fantasy/Kingdom Hearts
Standard B: Cross Slash- Cloud pulls out his sword and slashes 3 times. Chargeable.
Side B: Lunge- Cloud lunges out at the opponent, like Ikes side B. Cargeable.
Up B: Omni Slash- Cloud flies into the sky with his bat wing and then comes down to slice an opponent. If their is no one in range he will stop after flying up.
Down B: Stab- Cloud jumps into the air, if on the ground and stabs his sword into the ground. In the air he just zooms down.
Final Smash: Limit Breaker- Cloud hits the enemy into the air. If he misses them then it wont work. In the air his sword breaks into 6 pieces. Then he slices them once for every sword and every time it gets stronger. Once he has all swords he slices them from the top and they fly off stage. Here is a video http://http://youtube.com/watch?v=BPnL_QrSAUg .
Notes: Cloud has a sword that is very big, so it has good range.



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Luffy

(Master of Munch)
Game Series: One Piece Games
Standard B: Luffy's arm spins. Can be charged and stored.SImilar to Donkey Kong.
Side B: Luffy's leg stretches and slams down on character he's attacking.
Up B: Luffy twists into a corkscrew shape, bunches like a spring, and shoots upward.
Down B: Luffy coils and then releases. His arms and legs hit anyone nearby him.
Final Smash: Luffy summons Chopper(in Choppers Monster Point form)and Chopper attacks anyone in his way.



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Mudkip

(GLaDOS)
Game Series: Pokemon
Standard B: Water Gun- Exactly like Squirtle's, you charge it and it does no damage.
Side B: Mud Slap/Bomb- Sprays mud that fans out, but does about 5% damage. However, it might throw a mud bomb, which does 15% damage but doesn't fan out(it's a round ball).
Up B: Water Spout- Mudkip suddenly shoots upwards on a pillar/jet of water. The water can damage foes.
Down B: Whirlpool- Water spirals around Mudkip in a small radius, damaging foes.
Final Smash: Hydro Pump- Mudkip blasts water out of it's mouth that both pushes the foes(like water gun) and damages them. Pressing A will release a high pressure blast that does more damage. Mudkip can move freely with a speed bonus when using this(like R.O.B.). It lasts as long as R.O.B.'s.
Notes: Mudkip has very good agility and jumps because of it's small body. Mudkip always shoots water out of it's mouth.
Extra: I herd you liek Mudkipz.



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Bouldergeist

(Spriter)
Game Series: Super Mario Galaxy
Standard B: Ground pound. Bouldergeist pounds the gound, amaging foes.
Side B: Rock Spikes. Bouldergeist sends out a line of rock spikes like in the game.
Up B: Rock crush. Bouldergeist lifts his arms in the air, creats a boulder and crushes it. shattered fragments inflict damage.
Down B: reform fists.
Final Smash: Boulder Smash. Bouldergeist floats into the air and explodes. body goes everywhere, and inflicts total damage.
*Notes: As Bouldergeist gets attacked, his fists crumble. reform fists to do more damage. Also, after final smash, he turns into the unprotected version.

Bouldergeist (unprotected)

Game Series: Super Mario Galaxy
Standard B: Bouldergeist Glows, and inflicts damage to anyone touching it.
Side B: Bouldergeist flys speedily (like fox or falco)
Up B: Bomb Boo. Bomb boo appears from ground.
Down B: Bomb Boo. Bomb boo appears from ground.
Final Smash: Bomb Boo Bargade. Bouldergeist floats in the air, and screaches. a swarm of bomb boos come in and explode. Rocks fly at him and he turns into normal Bouldergeist.
*Notes: Only appears after Bouldergeist's final smash.



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Wolf Sonic

(Grassy Aggron)
Game Series: Sonic
Standard B: Bites, medium attack.
Side B: Slashes, fast attack. Can be repeated by rapidly pressing B.
Up B: Spike Crusher: Launches into air with head down, anyone caught will be impaled on spikes. At the end he throws his head backwards, inflicting more damage and hurling enemies.
Down B: Transformation, changes back into Sonic
Final Smash: Sonic Howl- Releases a series of blue waves from his mouth for five seconds. Once caught, cannot escape, almost always lethal.
Extras: A bit slower than Sonic, he packs more of a punch and weighs in at the top of the middleweights (Sonic is in the middle).
Notes: When attacking Amy, his attacks become weaker. (I linked that to Flygon Ruler's character)



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Zant

Game Series: Legand of Zelda
Standard B: Energy Ball. Shoots a pink energy ball.
Side B: Zant Spins and his hands glow, creating a small vortex., hurting everyone he touches.
Up B: Teleport. Transports Zant to a higher elevation (kinda like Zelda's teleport)
Down B: Energy Blast. Zant shoots the ground and an energy "flame" blasts outwards damaging players close to the ground.
Final Smash: Final Blast. Zant Flies in the air, crosses his arms, bends his legs and powers up with a pink aura. he then lets go, shooting out his arms and legs, and the he is surrounded by a medium size arua of pink. evryone in it's way is pushed (like when they hit bumpers)
*Notes: After using Final Blast, Zant Looses his helmate. All attacks are the same, however. When he does Final Blast again, his helmate reappears, etc.



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Garchomp

(Groundon Fan)
Game Series: Pokemon
Standard B: Fire Blast: Shoots a fireball from its mouth. when charged, it gets larger.
Side B: Dragon Rush: Zooms into enemy, causing an explosion on impact, also stuns foe. can be angled up/down.
Up B: Sandstorm: When used in the air, Chomp shoots up on a stream of sand. when used on land, Chomp fires a pillar of sand forward and backwards.
Down B: Dig: Digs a hole in the ground and hides in it. When a player steps into it, they get a Pitfall effect and take damage.
Final Smash: Giga Impact: Goes to the center of the stage and slams into the ground, causing a massive shockwave. afterwards, Chomp is immobile for 6 seconds.
Extras: Can glide.



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Darkrai

(Steelia)
Game Series: Pokemon
Standard B: DARK PULSE - Hold the B button down for more power; move will automatically release once charged completely (think Marth and Ike's B moves); the longer held, the more damage done and farther range. Dark energy pulses from Darkrai's body.
Side B: SHADOW CLAW - Can be used twice in a row; Darkrai swipes downwards at the enemy first swipe, then upwards the second. He uses a ghastly energy...
Up B: PURSUIT - Darkrai automatically locks on to the closest opponent and hits them. Depending on if the enemy is idle or moving, the attack's power weakens or intensifies respectfully.
Down B: HYPNOSIS - Darkrai lulls nearby opponents to sleep, giving them minor damage as they doze off. Their length of sleep depends on how much percent they have accumulated, and the distance away they were from Darkrai when he executed the attack. Cannot lull enemies to sleep in the air.
Final Smash: DARK VOID - Darkrai breaks open the Smash Ball... He executes Dark Void by putting his hands above his head. A black ball of energy appears in his hands, then swiftly expands, engulfing anyone nearby. Anyone in the viscinity of Dark Void is put to sleep, and their percentage slowly rises. Enemies that are in the air, but end up inside the void, fall to the ground unable to recover unless they escape the void. (Think Luigi's Negative Zone.)
*Notes: Darkrai hovers slightly above the ground, and does not trigger items such as Motion Sensors or Snake's mines due to levitation.



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Count Bleck

Game Series: Paper Mario
Standard B: Does a few damage with a spell
Side B: Launches Fire
Up B: Teleports up.
Down B: Chaos Heart shield for a few seconds.
Final Smash: The Void appears, takes everyone in, does some damage, then spits them out



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Black Knight

Game Series: Fire Emblem
Standard B: The Black Knight creates a slash wave
Side B: The Black Knight makes a big charge
Up B: The Black Knisht slashes his sword up. Making a little jump.
Down B: The black Knight creates a series of slashes (Moon Cutter.) It is 4 slashes. All slow, with the last being powerfull.
Final Smash: The Black Knight makes a symbol on the ground. Soon after anyone close will get slashed by Moon Cutter with a Critical Hit. For multiple opponents the Black Knight will create duplicates of himself.
Extras: When he taunts he makes his stance like Fire emblem, and other kinds.
*Notes: He is VERY VERY slow, VERY VERY powerful, and his jumps are not large. But at the same time he is very heavy.



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Toad

Game Series: Mario
Standard B: Toad pulls out the bazooka used by him in one of the Mario games a shoots a staight shot
Side B: Toad launches his body sideways in a forceful sweep. Can be held down. Similar to Ike's
Up B: Toad's Mushroom becomes larger and he floats upward. any opponent caught on it will be carried off the screen with him if he goes off.
Down B: Toad falls staight down onto his head. Similar to Yoshi's
Final Smash: Toad calls a barage of Mario Karts that come and hit all people on his current platform
*Notes: I chose the Mario Kart one because he's the only character from Mario Kart 64 not in a Smash Bros. There actually was a game in which Toad had a bazooka I swear

__________________
VPP Stats




FC: 4425-2653-4349

~Current VPP~


Done:1144


Last edited by Flygon Ruler; 06-26-2008 at 05:24 AM.
  #3  
Old 06-14-2008, 11:53 PM
Flygon Ruler's Avatar
Flygon Ruler Offline
Elite Trainer (Level 1)
 
Join Date: Sep 2007
Posts: 1,371
Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Items & Stages


Alright, here's a little something that came up, and I think it was a great idea. Here's where you can post any items and stages that you've come up with. keep them realistic though.

Please limit this to one item and one stage per person as there isn't a whole lot of space.

Item Form

Picture (not needed)
Name:
Game Series (not needed)
Details/Explaination:

Stage Form

Game Series:
Details/Explaination:

__________________________________________________ __________________________________________________ __________________________________________________ ______


Stages

Galaxy

(Spriter)
Game Series: Super Mairio Galaxy
Details/Explaination: The main platform is a the top half of a planet, the boo planet, all white and two dead trees on the sides, but there are two mushroom ships flying around, a green one and a red one. every now and then, the ships will leave, but they stay on the arena for the most part.



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Botanical Kingdom

(Grassy Aggron)
Game Series: Sonic Riders: Zero Gravity
Details/Explanation: A moving stage that goes through various areas of Botanical Kingdom. Avoid the hovering potted plants that disintegrate when touched but cause you damage (they regenerate after a while), the vines that cause minor damage but knock you around, and falling off the stage, and you'll do well!


__________________________________________________ __________________________________________________ __________________________________________________ ______


Items

Guitar

(Flygon Ruler)
Game Series: Daigassou
Details/Explaination: To use the guitar, you press A and your character will strum the guitar and create a wave of sound. This works in the same matter as the assist trophy Barbara the Bat, but the radius and power is smaller.



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Chaos Emeralds

(Grassy Aggron)
Game Series: Sonic
Details/Explanation: Only one of these emeralds appears at a time, though the colors may vary. When a character grabs one, for a limited time they are faster, can jump higher, and have more powerful attacks. When it runs out it will simply disappear. If the emerald is thrown and it strikes an enemy, it will unleash a massive burst of Chaos energy (it will disappear, however) that deals 30% damage and stuns the enemy. One more thing, when holding an emerald you cannot use standard attacks (or you'll chuck the emerald) or pick up other items.



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Floormaster

(Spriter)
Game Series Legend of Zelda: Wind Waker
Details/Explaination: Floormaster comes out off an assist jar/trophy thing. When opened, where the assist trophy was opened, Floormaster will come out of the ground. It will extend and bend to grab opponet's of the one who unleashed it. After catching one, it will throw it far. It may catch the same person twice, and Floor master always aims for the one closest to it.[/

Last edited by Flygon Ruler; 06-17-2008 at 03:38 AM.
  #4  
Old 06-14-2008, 11:54 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

final reserve
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  #5  
Old 06-16-2008, 03:28 AM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Thanks for including Dio Brando. I lol'd at the picture. I am gonna make a moveset for all of the Organization XIII characters(Kingdom Hearts 2).
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  #6  
Old 06-16-2008, 03:58 AM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Picture (not needed):
Character:Luffy
Game Series:One Piece Games
Standard B:Luffy's arm spins. Can be charged and stored.SImilar to Donkey Kong.
Side B:Luffy's leg stretches and slams down on character he's attacking.
Up B:Luffy twists into a corkscrew shape, bunches like a spring, and shoots upward.
Down B:Luffy coils and then releases. His arms and legs hit anyone nearby him.
Final Smash:Luffy summons Chopper(in Choppers Monster Point form)and Chopper attacks anyone in his way.
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Last edited by Master_of_Munch; 06-16-2008 at 02:19 PM.
  #7  
Old 06-16-2008, 03:57 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

You always choose the characters I hate. >_< Oh well, I'll update.
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  #8  
Old 06-16-2008, 04:08 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

You dont like Luffy and Lyn? Ah well, I like Sanji better in One Piece, and I like Rath better in Fire Emblem.
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  #9  
Old 06-16-2008, 05:17 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Quote:
Originally Posted by Master_of_Munch View Post
You dont like Luffy and Lyn? Ah well, I like Sanji better in One Piece, and I like Rath better in Fire Emblem.
actually, I like Lynn, I hate One Piece, Naruto, or anything like that. Especially naruto though. I mistook you for the guy that posted naruto. Sorry.
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  #10  
Old 06-16-2008, 06:37 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!


Character: Mudkip
Game Series: Pokemon
Standard B: Water Gun- Exactly like Squirtle's, you charge it and it does no damage.
Side B: Mud Slap/Bomb- Sprays mud that fans out, but does about 5% damage. However, it might throw a mud bomb, which does 15% damage but doesn't fan out(it's a round ball).
Up B: Water Spout- Mudkip suddenly shoots upwards on a pillar/jet of water. The water can damage foes.
Down B: Whirlpool- Water spirals around Mudkip in a small radius, damaging foes.
Final Smash: Hydro Pump- Mudkip blasts water out of it's mouth that both pushes the foes(like water gun) and damages them. Pressing A will release a high pressure blast that does more damage. Mudkip can move freely with a speed bonus when using this(like R.O.B.). It lasts as long as R.O.B.'s.

Notes: Mudkip has very good agility and jumps because of it's small body.
Notes: Mudkip always shoots water out of it's mouth.
Extra: I herd you liek Mudkipz.
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  #11  
Old 06-16-2008, 11:26 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Picture (not needed):

Character: Bouldergeist

Game Series: Super Mario Galaxy

Standard B: Ground pound. Bouldergeist pounds the gound, amaging foes.

Side B: Rock Spikes. Bouldergeist sends out a line of rock spikes like in the game.

Up B: Rock crush. Bouldergeist lifts his arms in the air, creats a boulder and crushes it. shattered fragments inflict damage.

Down B: reform fists.

Final Smash: Boulder Smash. Bouldergeist floats into the air and explodes. body goes everywhere, and inflicts total damage.

*Notes (not needed): As Bouldergeist gets attacked, his fists crumble. reform fists to do more damage. Also, after final smash, he turns into the unprotected version.


AND
After Final Smash

Picture (not needed):

Character: Bouldergeist (unprotected)

Game Series: Super Mario Galaxy

Standard B: Bouldergeist Glows, and inflicts damage to anyone touching it.

Side B: Bouldergeist flys speedily (like fox or falco)

Up B: Bomb Boo. Bomb boo appears from ground.

Down B: Bomb Boo. Bomb boo appears from ground.

Final Smash: Bomb Boo Bargade. Bouldergeist floats in the air, and screaches. a swarm of bomb boos come in and explode. Rocks fly at him and he turns into normal Bouldergeist.

*Notes (not needed): Only appears after Bouldergeist's final smash.
------------------------------------------------------------------------

Also, i think you should make room for new items and areans in Brawl too :P

Last edited by Spriter; 06-16-2008 at 11:29 PM.
  #12  
Old 06-16-2008, 11:43 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Quote:
Originally Posted by Spriter View Post
Picture (not needed):

Character: Bouldergeist

Game Series: Super Mario Galaxy

Standard B: Ground pound. Bouldergeist pounds the gound, amaging foes.

Side B: Rock Spikes. Bouldergeist sends out a line of rock spikes like in the game.

Up B: Rock crush. Bouldergeist lifts his arms in the air, creats a boulder and crushes it. shattered fragments inflict damage.

Down B: reform fists.

Final Smash: Boulder Smash. Bouldergeist floats into the air and explodes. body goes everywhere, and inflicts total damage.

*Notes (not needed): As Bouldergeist gets attacked, his fists crumble. reform fists to do more damage. Also, after final smash, he turns into the unprotected version.


AND
After Final Smash

Picture (not needed):

Character: Bouldergeist (unprotected)

Game Series: Super Mario Galaxy

Standard B: Bouldergeist Glows, and inflicts damage to anyone touching it.

Side B: Bouldergeist flys speedily (like fox or falco)

Up B: Bomb Boo. Bomb boo appears from ground.

Down B: Bomb Boo. Bomb boo appears from ground.

Final Smash: Bomb Boo Bargade. Bouldergeist floats in the air, and screaches. a swarm of bomb boos come in and explode. Rocks fly at him and he turns into normal Bouldergeist.

*Notes (not needed): Only appears after Bouldergeist's final smash.
------------------------------------------------------------------------

Also, i think you should make room for new items and areans in Brawl too :P
Oh man that dude gave me trouble in Galaxy. Especially what you did the comet version.

Cool banner, FR.
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Last edited by Apocrypha; 06-16-2008 at 11:47 PM.
  #13  
Old 06-16-2008, 11:58 PM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Quote:
Originally Posted by GLaDOS View Post
Oh man that dude gave me trouble in Galaxy. Especially what you did the comet version.

Cool banner, FR.
same and thanks, I'll update in a sec.
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  #14  
Old 06-17-2008, 12:48 AM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Quote:
Originally Posted by Flygon Ruler View Post
same and thanks, I'll update in a sec.
Dude, someone should do 2D graphics of all these characters, and their attacks and make a game out of it :D

also, i c u took my advise ^^

Picture (not needed)

Name: Galaxy
Game Series (not needed) Super Mairio Galaxy
Details/Explaination:
the main platform is a the top half of a planet, the boo planet, all white and two dead trees on the sides, but there are two mushroom ships flying around, a green one and a red one. every now and then, the ships will leave, but they stay on the arena for the most part.

oops, i did the item form instead, oops.

Last edited by Spriter; 06-17-2008 at 01:04 AM.
  #15  
Old 06-17-2008, 01:20 AM
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Default Re: WARNING: NEW CHALLENGER APPROACHES! Create your own brawl character!

Quote:
Originally Posted by Spriter View Post
Dude, someone should do 2D graphics of all these characters, and their attacks and make a game out of it :D

also, i c u took my advise ^^

Picture (not needed)

Name: Galaxy
Game Series (not needed) Super Mairio Galaxy
Details/Explaination:
the main platform is a the top half of a planet, the boo planet, all white and two dead trees on the sides, but there are two mushroom ships flying around, a green one and a red one. every now and then, the ships will leave, but they stay on the arena for the most part.

oops, i did the item form instead, oops.
lol. I'll try.
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