Sudo

11-06-2004, 10:01 AM

hi

My deck mainly focuses on beatdown/control

it consists of 43 monsters

and also has 32 traps and spells

L(U)level one monsters(/U)

magician of faith x2

chaos necromancer x1

(U)level two monsters(/U)

man eater bug x2

kaizer seahorse

(U)level three monsters(/U)

dream clown x2

giant soldier of stone x2

unknown worrior of feind x1

claw reacher x1

night assailant x1

(U)level four monsters(/U)

darkfire soldier #1 x1

witty phantom x1

kojikocy x1

flying kamkiri #1 x1

island turtle x1

witch of the black forest x1

mystic clown x1

koumory dragon x1

skull red bird x1

dragon zombie x1

three headed geedo x1

ogre of the black shadow x1

mystical elf x1

destroyer golem x1

sorcerer of the doomed x1

rogue doll x1

lady panther x1

dark assailant x1

la jin the mystical genie of the lamp x1

(U)level five monsters(/U)

shadow ghoul x1

invitation to a dark sleep x1

labyrinth wall x1

patrician of darkness x2 (central card!)

(U)level six monsters(/U)

None!

(U)level seven monsters(/U)

wingweaver x3

ryu ran x1

(U)level eight monsters(/U)

None!

(U)level nine monsters(/U)

None!

(U)level ten monsters(/U)

blue eyes white dragon x1

spinx teleia x1

andro spinx x1

theinen the great spinx x1

(U)spells(/U)

de spell x2

remove trap x2

malevelent nuzzler x2

prohibitation x1

black pendant x1

change of heart x1

dark hole x1

offerings to the doomed x1

horn of the unicorn x1

rush recklessly x1

sword of deep-seated x1

monster rebornx1

tribute to the doomed x1

(U)trap cards(/U)

earth shaker x2

trap hole x3

magic jammer x1

two pronged attack x1

waboku x2

driving snow x1

gust x1

enchanted javelin x1

reinforcements x1

pyremid of light x2

please tell me where my deck could be improved!

thanks :wink:

My deck mainly focuses on beatdown/control

it consists of 43 monsters

and also has 32 traps and spells

L(U)level one monsters(/U)

magician of faith x2

chaos necromancer x1

(U)level two monsters(/U)

man eater bug x2

kaizer seahorse

(U)level three monsters(/U)

dream clown x2

giant soldier of stone x2

unknown worrior of feind x1

claw reacher x1

night assailant x1

(U)level four monsters(/U)

darkfire soldier #1 x1

witty phantom x1

kojikocy x1

flying kamkiri #1 x1

island turtle x1

witch of the black forest x1

mystic clown x1

koumory dragon x1

skull red bird x1

dragon zombie x1

three headed geedo x1

ogre of the black shadow x1

mystical elf x1

destroyer golem x1

sorcerer of the doomed x1

rogue doll x1

lady panther x1

dark assailant x1

la jin the mystical genie of the lamp x1

(U)level five monsters(/U)

shadow ghoul x1

invitation to a dark sleep x1

labyrinth wall x1

patrician of darkness x2 (central card!)

(U)level six monsters(/U)

None!

(U)level seven monsters(/U)

wingweaver x3

ryu ran x1

(U)level eight monsters(/U)

None!

(U)level nine monsters(/U)

None!

(U)level ten monsters(/U)

blue eyes white dragon x1

spinx teleia x1

andro spinx x1

theinen the great spinx x1

(U)spells(/U)

de spell x2

remove trap x2

malevelent nuzzler x2

prohibitation x1

black pendant x1

change of heart x1

dark hole x1

offerings to the doomed x1

horn of the unicorn x1

rush recklessly x1

sword of deep-seated x1

monster rebornx1

tribute to the doomed x1

(U)trap cards(/U)

earth shaker x2

trap hole x3

magic jammer x1

two pronged attack x1

waboku x2

driving snow x1

gust x1

enchanted javelin x1

reinforcements x1

pyremid of light x2

please tell me where my deck could be improved!

thanks :wink: