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Old 01-31-2013, 03:09 AM
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Location: Manchester, Connecticut
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Default Re: Signature and Tutored Moves

Originally Posted by Socratic Sarcasm View Post

[Mors] Jellicent (M)
Ability: Water Absorb
Obtained: Here.
Evolved: Here.

Signature Move: Shadow of Death

Like all Jellicent, Mors is a creepy bugger who thinks that the life energy of those around him is quite a tasty snack. Applying this in battle, Mors has found a fun and creative way to eat so that he can gain an advantage in battle. He marks his prey, and then begins to steadily draw the life force out of them. He's even found a way to eat multiple beings at the same time, although the damage he does with that is more spread out. He may giggle occasionally while doing this. He's fun like that.

Type: Ghost
BP: n/a
Accuracy: 100%
Classification: Status
Energy Mod: 8%
Impact: All adjacent opponents for damage, any party member in Mors's place for healing
Priority: 0
Effect: At the end of every round, the Pokemon in Mors's place (whether Mors himself or switched in) +4HP and +4ENG for as long as their is one opponent on the field affected. Let X be the number of targeted opponents. Each targeted opponent -4/X HP, -4/X ENG. If an opponent switches, only that opponent seizes to be affected. So if Mors' attack targeted two opponents, and only one switches, the one remaining is still affected and the one switched in is not.
Usage Gap None, but this cannot be used on an opponent who is already affected.
Originally Posted by Saraibre Ryu View Post

Shirin the Parasect [M]
Ability: Effect Spore
Signature Move: Ophioic Haze
Description: Parasect are not controlled by their own minds, but the fungal infection of which consume's their body. Shirin's infection is particularly powerful and also quite greedy. By releasing a large amount of -dust-like spore's into the air, the arena becomes a hazy, infectios atmosphere. Though the spore's themselves cannot fully take over the victim's mind, it causes problems with the brain that will cause it to think that it is under the influence of something entirely different. The effects are random and sometimes, the spores don't take effect, however anything that breathes will fall victim to it unless they are Shirin themself. Eventually the haze will fall and the air will become clear again.
Type: Bug
Base Power: N/A
Accuracy: 100
Classification: Status
Energy Modifier: 13
Impact: Entire Field
Priority: 0
Effects: Lasts for two rounds.
For each action for all Pokemon [except Shirin] roll 1-100. Effects last one action [one action from both sides] only and are applied before each action:
1-10: Pokemon thinks it is stunned, does nothing instead of instructed action.
11-20: Pokemon thinks it has BURN status, -2 ATK, lose 4 HP at the end of the round.
21-30: Pokemon thinks it has PARALYSIS, may not move based on PAR roll.
31-40: Pokemon thinks it is incredibly tired, damage from attack is multiplied by .5.
41-50: Pokemon fights off the effects of the parasitic spores and carries out action.
51-60: Pokemon thinks it's invincible, -2 DEF and -2 SPDEF.
61-70: Pokemon thinks CONFUSED, may hurt itself based on CFS roll.
71-80: Pokemon thinks it's POISONED, loses 3HP.
81-90: Pokemon thinks it recieved a different command and does a random action instead of the one given.
91-100: Pokemon thinks envigorated and carries out action at the cost of no energy.
Usage Gap: Once every three rounds.
both approved. [2/2]
Or yet in wise old Ravenclaw
If you've a ready mind
Where those of wit and learning

Will always find their kind.
ASBL | twins with Jenn <3