| Name | Description |
| Air Lock | Is not effected by weather. |
| Arena Trap | The opponent cannot run nor switch. Flying-type Pokemon and Pokemon with the Levitate special ability are uneffected. |
| Battle Armor | The opponent's moves cannot Critical Hit. |
| Blaze | When HP is below 1/3rd, Fire's power increases to 1.5 times. |
| Cacophony | Uneffected by sound moves. |
| Chlorophyll | When sunny, Speed doubles. |
| Clear Body | Opponent's moves that lower ability values have no effect. |
| Cloud Nine | Is not effected by weather. |
| Color Change | Becomes the type of a damaging move that hits it. |
| Compoundeyes | Accuracy is raised to 30% in battles. |
| Cute Charm | The opponent has a 30% chance of being induced with ATTRACT when using a direct attack against this Pokémon. |
| Damp | Neither side can use Explosion or Selfdestruct. |
| Drizzle | Rain falls when the Pokemon enters battle. |
| Drought | Sunlight shines when the Pokemon enters battle. |
| Early Bird | SLEEP conditions lasts for half as long. |
| Effect Spore | The opponent has a 10% chance of being induced by PARALYE, POISON, or SLEEP when using a direct attack against this Pokémon. |
| Flame Body | The opponent has a 30% chance of being induced with BURN when using a direct attack against this Pokémon. |
| Flash Fire | Fire-type moves deal 1.5 times damage. Immune to damage from Fire-type attacks. |
| Forecast | Its type and figure change with the weather. |
| Guts | Attack raises to 1.5 times when induced with a status. |
| Huge Power | Attack power is doubled in battle. It will return to normal if special ability is taken. |
| Hustle | Damage from attacks is 1.5 times, but average accuracy is only 80%. |
| Hyper Cutter | Opponent cannot lower Attack value. |
| Illuminate | If the Pokémon is in the lead spot, chance of encountering a wild Pokemon raises. |
| Immunity | Cannot be POISON condition. |
| Inner Focus | Will not flinch. |
| Insomnia | Cannot be SLEEP condition. |
| Intimidate | Upon entering battle, the opponent's Attack lowers one stage. |
| Keen Eye | Opponent cannot lower accuracy. |
| Levitate | Damage dealing Ground-type moves have no effect. |
| Lightningrod | Electric type moves are drawn to it. |
| Limber | Cannot be Paralyze condition. |
| Liquid Ooze | When the opponent absorbs Hit Points, the opponent instead loses Hit Points. |
| Magma Armor | Cannot be FREEZE condition. |
| Magnet Pull | Steel types cannot run nor switch. |
| Marvel Scale | Defense raises to 1.5 times when induced with a status. |
| Minus | When battling with Plus, Special Attack becomes 1.5 times. |
| Natural Cure | Status is healed when withdrawn from battle. |
| No Ability | No special ability |
| Oblivious | Cannot be Attract condition. |
| Overgrow | When HP is below 1/3rd, Grass's power increases to 1.5 times. |
| Own Tempo | Cannot be confusion condition. |
| Pickup | May find an item after battle. |
| Plus | When battling with Minus, Special Attack becomes 1.5 times. |
| Poison Point | The opponent has a 30% chance of being induced with POISON when using a direct attack against this Pokémon. |
| Pressure | When hit by a move, the opponent's PP lowers by 2 rathern than 1. |
| Pure Power | Attack power is doubled in battle. It will return to normal if special ability is taken. |
| Rain Dish | A little bit of HP is restored every turn that it is raining. |
| Rock Head | Does not receive recoil damage from moves such as Double-Edge and Volt Tackle. |
| Rough Skin | The opponent is hurt by 1/16th hit points of recoil when using a direct attack against this Pokémon. |
| Run Away | Except for trainer battles, can always run from battle. |
| Sand Stream | Sandstorm blows when the Pokemon enters battle. |
| Sand Veil | During a sandstorm, evasion rises. |
| Serene Grace | The chances of a move having an effect doubles. |
| Shadow Tag | The opponent cannot run nor switch. |
| Shed Skin | Every turn, it has a 1 in 3 chance of healing from a status condition. |
| Shell Armor | The opponent's moves cannot Critical Hit. |
| Shield Dust | Opponent's move do not have an additional effect. |
| Soundproof | Uneffected by sound moves. |
| Speed Boost | Speed increases by one stage each turn. |
| Static | The opponent has a 30% chance of being induced with PARALYE when using a direct attack against this Pokémon. |
| Stench | If the Pokémon is in the lead spot, chance of encountering a wild Pokemon lowers. |
| Sticky Hold | Item cannot be taken. |
| Sturdy | One-hit knock out moves have no effect. |
| Suction Cups | Cannot be switched by the opponent using Roar or Whirlwind. |
| Swarm | When HP is below 1/3rd, Bug's power increases to 1.5 times. |
| Swift Swim | When rainy, Speed doubles. |
| Synchronize | When the Pokemon becomes Poison, Paralyze, or Burn, so does the opponent. |
| Thick Fat | Fire and Ice-type moves deal 50% damage. |
| Torrent | When HP is below 1/3rd, Water's power increases to 1.5 times. |
| Trace | Special ability becomes the same as that of the opponent. |
| Truant | Cannot attack consecutively. |
| Vital Spirit | Cannot be SLEEP condition. |
| Volt Absorb | Healed by up to 1/4 maximum Hit Points when hit with Electric-type moves. |
| Water Absorb | Healed by up to 1/4 maximum Hit Points when hit with Water-type moves. |
| Water Veil | Cannot be BURN condition. |
| White Smoke | Opponent's moves that lower ability values have no effect. |
| Wonder Guard | Only harmed by Super Effective damage. |