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Pokemon Abilities

 

NameDescription
Air LockIs not effected by weather.
Arena TrapThe opponent cannot run nor switch. Flying-type Pokemon and Pokemon with the Levitate special ability are uneffected.
Battle ArmorThe opponent's moves cannot Critical Hit.
BlazeWhen HP is below 1/3rd, Fire's power increases to 1.5 times.
CacophonyUneffected by sound moves.
ChlorophyllWhen sunny, Speed doubles.
Clear BodyOpponent's moves that lower ability values have no effect.
Cloud NineIs not effected by weather.
Color ChangeBecomes the type of a damaging move that hits it.
CompoundeyesAccuracy is raised to 30% in battles.
Cute CharmThe opponent has a 30% chance of being induced with ATTRACT when using a direct attack against this Pokémon.
DampNeither side can use Explosion or Selfdestruct.
DrizzleRain falls when the Pokemon enters battle.
DroughtSunlight shines when the Pokemon enters battle.
Early BirdSLEEP conditions lasts for half as long.
Effect SporeThe opponent has a 10% chance of being induced by PARALYE, POISON, or SLEEP when using a direct attack against this Pokémon.
Flame BodyThe opponent has a 30% chance of being induced with BURN when using a direct attack against this Pokémon.
Flash FireFire-type moves deal 1.5 times damage. Immune to damage from Fire-type attacks.
ForecastIts type and figure change with the weather.
GutsAttack raises to 1.5 times when induced with a status.
Huge PowerAttack power is doubled in battle. It will return to normal if special ability is taken.
HustleDamage from attacks is 1.5 times, but average accuracy is only 80%.
Hyper CutterOpponent cannot lower Attack value.
IlluminateIf the Pokémon is in the lead spot, chance of encountering a wild Pokemon raises.
ImmunityCannot be POISON condition.
Inner FocusWill not flinch.
InsomniaCannot be SLEEP condition.
IntimidateUpon entering battle, the opponent's Attack lowers one stage.
Keen EyeOpponent cannot lower accuracy.
LevitateDamage dealing Ground-type moves have no effect.
LightningrodElectric type moves are drawn to it.
LimberCannot be Paralyze condition.
Liquid OozeWhen the opponent absorbs Hit Points, the opponent instead loses Hit Points.
Magma ArmorCannot be FREEZE condition.
Magnet PullSteel types cannot run nor switch.
Marvel ScaleDefense raises to 1.5 times when induced with a status.
MinusWhen battling with Plus, Special Attack becomes 1.5 times.
Natural CureStatus is healed when withdrawn from battle.
No AbilityNo special ability
ObliviousCannot be Attract condition.
OvergrowWhen HP is below 1/3rd, Grass's power increases to 1.5 times.
Own TempoCannot be confusion condition.
PickupMay find an item after battle.
PlusWhen battling with Minus, Special Attack becomes 1.5 times.
Poison PointThe opponent has a 30% chance of being induced with POISON when using a direct attack against this Pokémon.
PressureWhen hit by a move, the opponent's PP lowers by 2 rathern than 1.
Pure PowerAttack power is doubled in battle. It will return to normal if special ability is taken.
Rain DishA little bit of HP is restored every turn that it is raining.
Rock HeadDoes not receive recoil damage from moves such as Double-Edge and Volt Tackle.
Rough SkinThe opponent is hurt by 1/16th hit points of recoil when using a direct attack against this Pokémon.
Run AwayExcept for trainer battles, can always run from battle.
Sand StreamSandstorm blows when the Pokemon enters battle.
Sand VeilDuring a sandstorm, evasion rises.
Serene Grace The chances of a move having an effect doubles.
Shadow TagThe opponent cannot run nor switch.
Shed SkinEvery turn, it has a 1 in 3 chance of healing from a status condition.
Shell ArmorThe opponent's moves cannot Critical Hit.
Shield DustOpponent's move do not have an additional effect.
SoundproofUneffected by sound moves.
Speed BoostSpeed increases by one stage each turn.
StaticThe opponent has a 30% chance of being induced with PARALYE when using a direct attack against this Pokémon.
StenchIf the Pokémon is in the lead spot, chance of encountering a wild Pokemon lowers.
Sticky HoldItem cannot be taken.
SturdyOne-hit knock out moves have no effect.
Suction CupsCannot be switched by the opponent using Roar or Whirlwind.
SwarmWhen HP is below 1/3rd, Bug's power increases to 1.5 times.
Swift SwimWhen rainy, Speed doubles.
SynchronizeWhen the Pokemon becomes Poison, Paralyze, or Burn, so does the opponent.
Thick Fat Fire and Ice-type moves deal 50% damage.
TorrentWhen HP is below 1/3rd, Water's power increases to 1.5 times.
TraceSpecial ability becomes the same as that of the opponent.
TruantCannot attack consecutively.
Vital SpiritCannot be SLEEP condition.
Volt AbsorbHealed by up to 1/4 maximum Hit Points when hit with Electric-type moves.
Water AbsorbHealed by up to 1/4 maximum Hit Points when hit with Water-type moves. 
Water VeilCannot be BURN condition.
White SmokeOpponent's moves that lower ability values have no effect.
Wonder Guard Only harmed by Super Effective damage.